PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category 3D Art
  • Assigned To
    Gellule
  • Operating System MacOSX
  • Severity Low
  • Priority Very Low
  • Reported Version 0.7.3 Unreal
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Gellule - 01.06.2020
Last edited by Talad - 21.01.2021

FS#6963 - Selection effect should be two-sided

When an actor is selected, a blue rotating circular marker appears around it. But when the actor is high above and viewed from below, the maker is invisible: the selection marker should be two sided.

Closed by  Talad
21.01.2021 11:25
Reason for closing:  Fixed
Mordaan commented on 13.06.2020 18:55

I can confirm this at least.
It's true, especially until items are placed on the ground correctly. Right now in some cases when dropped, the item appears above you and you can't tell if you have it selected or not.

Gellule commented on 18.07.2020 19:38

Fixed in r1303.

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