PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Engine → Combat
  • Assigned To No-one
  • Operating System Windows
  • Severity Medium
  • Priority Very Low
  • Reported Version 0.7.13 Unreal
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Gonger - 17.09.2021
Last edited by Haviland Tenouri - 12.12.2022

FS#7293 - Creatures in combat problems - 0.7.13

The life bar for the creatures is not going down, but stays at full level even when the creature is killed.
Nauts keep talking even after death (”Maulbernaut thinks Gonger is strong.”). They only stop once their corpse vanishes.

Closed by  Haviland Tenouri
12.12.2022 05:34
Reason for closing:  Fixed
Additional comments about closing:  

fixed in 0.7.27

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