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PS#4615 - Idle animation needs to finish playing after standing up.

Attached to Project: PlaneShift
Opened by Teriki Tora (Trikitiger) - Friday, 23 July 2010, 20:04 UTC-4:00
Last edited by aurelynt (f-rd) - Sunday, 08 August 2010, 13:30 UTC-4:00
Area 3D Art→Characters Animation
Severity Medium
Status Unconfirmed
Task Type Bug Report
Version 0.5.4
State Closed
Assigned To No-one
Percent Complete
Votes 0
Private No

Details

Hm, can't change the severity, it's not really that severe. Anyways, a minor graphical glitch that requires some code tweaking (or it might be the full standing animation O.o). Whenever you sit down, you need to stand back up, ok, but when you start moving right away, your character remains in the idle animation even while you're moving. This gives the "sliding" effect when a stationary object is moving. You can easily check this out yourself in game. Sit down, stand up, and move as soon as you stand up; you will notice the character will stay in the idle animation until it is finished (Only seen on the Endukai so far, as that's my main character)

This task depends upon

Closed by  aurelynt (f-rd)
Sunday, 08 August 2010, 13:30 UTC-4:00
Reason for closing:  Duplicate
Additional comments about closing:  Duplicate of PS#1363
Comment by aurelynt (f-rd) - Sunday, 08 August 2010, 13:30 UTC-4:00

Duplicate of PS#1363

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