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PS#4632 - fog makes the client lag
Attached to Project:
PlaneShift
Opened by e3k (e3k) - Wednesday, 28 July 2010, 15:47 UTC-4:00
Last edited by RlyDontKnow (RlyDontKnow) - Saturday, 31 July 2010, 21:51 UTC-4:00
Opened by e3k (e3k) - Wednesday, 28 July 2010, 15:47 UTC-4:00
Last edited by RlyDontKnow (RlyDontKnow) - Saturday, 31 July 2010, 21:51 UTC-4:00
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Detailsanywhere when fog is on, i get a lag where fps drops to 0 for a second or 2. |
This task depends upon
Closed by RlyDontKnow (RlyDontKnow)
Saturday, 31 July 2010, 21:51 UTC-4:00
Reason for closing: Duplicate
Additional comments about closing: duplicate of PS#4099
Saturday, 31 July 2010, 21:51 UTC-4:00
Reason for closing: Duplicate
Additional comments about closing: duplicate of
the client is most likely loading the according shader for fog during this time if it's only at the beginning
hi Rly,
well i did not test it more then 10mins but it was all the time there.
worst when running.
E