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PS#4632 - fog makes the client lag

Attached to Project: PlaneShift
Opened by e3k (e3k) - Wednesday, 28 July 2010, 15:47 UTC-4:00
Last edited by RlyDontKnow (RlyDontKnow) - Saturday, 31 July 2010, 21:51 UTC-4:00
Area Engine
Severity Medium
Status Unconfirmed
Task Type Bug Report
Version 0.5.4
State Closed
Assigned To No-one
Percent Complete
Votes 0
Private No

Details

anywhere when fog is on, i get a lag where fps drops to 0 for a second or 2.
yestarday i got also crash during this. now at GBD its only the lag.

This task depends upon

Closed by  RlyDontKnow (RlyDontKnow)
Saturday, 31 July 2010, 21:51 UTC-4:00
Reason for closing:  Duplicate
Additional comments about closing:  duplicate of  PS#4099 
Comment by RlyDontKnow (RlyDontKnow) - Wednesday, 28 July 2010, 19:19 UTC-4:00

the client is most likely loading the according shader for fog during this time if it's only at the beginning

Comment by e3k (e3k) - Thursday, 29 July 2010, 03:26 UTC-4:00

hi Rly,

well i did not test it more then 10mins but it was all the time there.
worst when running.

E

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