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PS#4635 - Unable to heat a stack of Steel Cheekplates

Attached to Project: PlaneShift
Opened by thob (thob) - Thursday, 29 July 2010, 22:30 UTC-4:00
Last edited by Lanarel (Lanarel) - Monday, 02 August 2010, 10:55 UTC-4:00
Area Engine→Crafting
Severity Medium
Status Ready to review
Task Type Bug Report
Version 0.5.4
State Open
Assigned To Stefan (Stelanso)
Percent Complete
Votes 2
Private No

Details

I am unable to heat a stack of steel cheekplates.
This is possible with every ore I know, every ingot/stock I know and every part during the production of weapons. So it should be able with Steel Cheekplates aswell.

I think this applies to other new item in the book "Helms of Darmeth" aswell.

This task depends upon

Comment by Scott Gibson (starg) - Friday, 30 July 2010, 02:08 UTC-4:00

Do you think it is necessary, or just a wish? Please give a reason.

This is a simple change (setting a flag), but I'm not sure why you want them stackable.

Comment by Werner (Hangatyr) - Friday, 30 July 2010, 05:53 UTC-4:00

Due to the fact that is necessary to re-heat the parts to gain some decent quality (and skill too), it would be good to have 'em stacked. It is an annoyance to insert them one-by-one into the forge, as well as getting them out one-by-one again. Same applies to all other helm parts too.

Comment by thob (thob) - Friday, 30 July 2010, 08:18 UTC-4:00

I agree with Werner. Furthermore if you fill the forge with your items, there is no space left for other crafters.

I want them stackable because this is possible with ore/.. (see my first post)

Comment by Scott Gibson (starg) - Friday, 30 July 2010, 10:24 UTC-4:00

Interesting. Because stacked objects take longer to heat or melt, I've always preferred not to stack things, unless there is a reason to stack them. For example, with ores in the furnace, you stack them in the amounts that make a stock. Or if there are several people around the equipment you stack to avoid using up the slots, or you choose to process fewer items.

I guess my feeling is there is no single right way to do things, so I certainly don't see a downside to making them stackable.

Comment by thob (thob) - Friday, 30 July 2010, 11:08 UTC-4:00

Sure they do (a bug imho). But I am willing to wait. better than movin the mouse that much.

Comment by Stefan (Stelanso) - Sunday, 01 August 2010, 15:29 UTC-4:00

Fixed on weltall server as well as similar items.

Comment by Lanarel (Lanarel) - Monday, 02 August 2010, 10:54 UTC-4:00

Stelanso: I suggest to use the same procedure for rules changes as with quest fixes: set status to ready-to-review when things are fixed on weltalls server, and ready-to-test when they are on the game servers. That way we know things are fixed, but not yet available to players.

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