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Author
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Topic: Exception Access Violations during loading (Read 2056 times)
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angstrom
Traveller

Posts: 27
Location: Where I am? I'm not even sure WHO I am.
Angstrom
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As well as the ol' EAV 009543A2, I get the following EAV's during loading : 008A9E15 00565234 008A69E5 I've managed to log in twice (by luck, obviously), so I know it can do it.... Anyone out there got a magic solution for me? 
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Logged
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A happy yak needs no string.
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thorgrin
Traveller

Posts: 47
Location: If I had a rivnak, I would be travelling on it the whole time
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I believe it's known, some cache problem. Most players have suffered this too. Waiting a few minutes seems to help a bit.
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Logged
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"If the mine is mine, it should only be mined by my miners. If my mine is mined by miners that aren't mine, my mine is no longer mine."
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LigH
Testers
Forum Addict

Posts: 3423
Location: Germany, Gardelegen
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I get address 009543A2 often too, since there was an update to the vfs.cfg file; now the "shadercache" will be created in the "Local Settings" area of the user account, instead of the root of the partition where the game is installed.
It is a matter of patience and repetitions. You may have to restart the crashing game about 20 times until all shaders are rebuilt, then the game will work again. The reason seems to be a multithreading issue (I believe shader definitions get used before they are precalculated and created on disk).
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Logged
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 Gag Harmond Knight and Ambassador The Royal House of Purrty
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angstrom
Traveller

Posts: 27
Location: Where I am? I'm not even sure WHO I am.
Angstrom
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009543A2 is when I launch.
The rest happen during the loading (when the brown bar is inching it's way across the screen)
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Logged
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A happy yak needs no string.
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Mouli
Hydlaa Resident

Posts: 53
Location: Mali West Africa
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Here are the log errors I got when I login... I can choose my character but got an Exception Access Violations after loading
Sun Dec 13 21:43:53 2009, <..\..\src\common\paws\pawsimagedrawable.cpp:66 pawsImageDrawable::PreparePixmap SEVERE> Sun Dec 13 21:43:53 2009, Could not open image: >/paws/base/maps/leather/top_left_1.png< Sun Dec 13 21:43:53 2009, <..\..\src\common\paws\pawsimagedrawable.cpp:66 pawsImageDrawable::PreparePixmap SEVERE> Sun Dec 13 21:43:53 2009, Could not open image: >/paws/base/maps/leather/top_right_1.png< Sun Dec 13 21:43:53 2009, <..\..\src\common\paws\pawsimagedrawable.cpp:66 pawsImageDrawable::PreparePixmap SEVERE> Sun Dec 13 21:43:53 2009, Could not open image: >/paws/base/maps/leather/bottom_left_1.png< Sun Dec 13 21:43:53 2009, <..\..\src\common\paws\pawsimagedrawable.cpp:66 pawsImageDrawable::PreparePixmap SEVERE> Sun Dec 13 21:43:53 2009, Could not open image: >/paws/base/maps/leather/bottom_right_1.png< Sun Dec 13 21:43:53 2009, <..\..\src\common\paws\pawsimagedrawable.cpp:66 pawsImageDrawable::PreparePixmap SEVERE> Sun Dec 13 21:43:53 2009, Could not open image: >/paws/base/maps/leather/left_1.png< Sun Dec 13 21:43:53 2009, <..\..\src\common\paws\pawsimagedrawable.cpp:66 pawsImageDrawable::PreparePixmap SEVERE> Sun Dec 13 21:43:53 2009, Could not open image: >/paws/base/maps/leather/right_1.png< Sun Dec 13 21:43:53 2009, <..\..\src\common\paws\pawsimagedrawable.cpp:66 pawsImageDrawable::PreparePixmap SEVERE> Sun Dec 13 21:43:53 2009, Could not open image: >/paws/base/maps/leather/top_1.png< Sun Dec 13 21:43:53 2009, <..\..\src\common\paws\pawsimagedrawable.cpp:66 pawsImageDrawable::PreparePixmap SEVERE> Sun Dec 13 21:43:53 2009, Could not open image: >/paws/base/maps/leather/bottom_1.png<
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Logged
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Too many chiefs, not enough Indians...
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Glaciusor
Traveller

Posts: 24
Location:
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I've had this exact same issue. Wait for a few minutes on the character selection screen before doing anything. You might need to select your character and then wait a few minutes before entering the game if you have multiple characters.
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"This might seem odd, but you should get a battle metronome."
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LigH
Testers
Forum Addict

Posts: 3423
Location: Germany, Gardelegen
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@ Glaciusor: The first crash (address 009543A2) happens in the first second after trying to start the client. Already long before you even see the game window. I found that chances are better when the CPU is rather busy while starting the game, so chances are less that several threads of the game client are able to run "at the same time".
@ Mouli: Unfortunately, those messages are not really related to the reasons of the crashes.
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Logged
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 Gag Harmond Knight and Ambassador The Royal House of Purrty
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angstrom
Traveller

Posts: 27
Location: Where I am? I'm not even sure WHO I am.
Angstrom
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Some good news  I've managed to get the client to load - regularly! I've got a dual core AMD processor. When psclient.exe starts running, I only allow it to use a single core and it's loaded every time. (It also keeps crashing during play however, especially when loading new areas)
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Logged
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A happy yak needs no string.
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Siteri Kidachi
Hydlaa Notable

Posts: 535
Location:
Oja! Lalalalalalala...
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I often get EAV at 696DA174 after the progress bar reaches the end, and various other errors at the start. I've managed to get to the login screen ONCE (by opening the game about eight times consecutively) and never gotten past that.
I guess I'll just have to wait for the patch... not that I play much anyway.
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AKA Rhicora Sullo and Rysenel Ifernes
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weltall
Moderator
Hydlaa Notable

Posts: 853
Location:
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add to your config file ThreadManager.AlwaysRunNow = true
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LigH
Testers
Forum Addict

Posts: 3423
Location: Germany, Gardelegen
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Just repeating verbosely, because it really seems to work (just tested on a QuadCore)! Add the following line to either %ProgramFiles%\PlaneShift\psclient.cfg or %APPDATA%\PlaneShift\planeshift.cfg(locations for Windows, assuming default installation): ThreadManager.AlwaysRunNow = true Hail teh weltall! 
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Logged
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 Gag Harmond Knight and Ambassador The Royal House of Purrty
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angstrom
Traveller

Posts: 27
Location: Where I am? I'm not even sure WHO I am.
Angstrom
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Hail to weltall indeed  This seems to be the line that'll save my sanity. 
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Logged
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A happy yak needs no string.
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Tuathanach
Hydlaa Resident

Posts: 58
Location: Aberdeenshire, Scotland
Praesidior of the Knowledge Seekers
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 Thank you Weltall
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Siteri Kidachi
Hydlaa Notable

Posts: 535
Location:
Oja! Lalalalalalala...
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I tried that and still get the error upon full progress bar.
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AKA Rhicora Sullo and Rysenel Ifernes
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LigH
Testers
Forum Addict

Posts: 3423
Location: Germany, Gardelegen
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Then you have another reason, Siteri. And maybe a different address than 009543A2 ?
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Logged
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 Gag Harmond Knight and Ambassador The Royal House of Purrty
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Pages: [1] 2
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