Author Topic: OpenGL crash on XP  (Read 757 times)

JeroMiya

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OpenGL crash on XP
« on: June 11, 2002, 05:08:09 pm »
Time of test: 2:47 PM,  6/11/2002
OS: Windows XP Home Edition
Processor: 1.60Ghz Pentium 4
RAM: 512MB PC2100 DDR
Video Card: TNT2 Model 64 (AGP)
Video Card Memory: 32MB
PS Client Version: 0.1.004
OpenGL or Safe Mode: OpenGL
Description of the bug:  Program crashes on ?connect?. After ?Loading basic textures, character, GUI, and World? psclient.exe crashes. It occurs in both full screen and windowed mode (I haven\'t made any other modifications to the config files. Clean recent download). Here is the debug.txt and psclient.txt files generated after the crash (windowed mode):

###Begine debug.txt ####
planeshift.application.client: Planeshift Atomic Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.95 rdev [Win32-X86-VisualC]
planeshift.sound: Warning: Couldn\'t initialize soundplugin.
planeshift.application.client: Cannot initialize iSoundManager
crystalspace.font.csfont: Could not read font file /fonts/ttf/scurlock12.csf.
planeshift.application.client: psEngine initialized.
planeshift.application.client: PSLoader: step 1: success
planeshift.application.client: PSLoader: step 2: success
planeshift.application.client: PSLoader: step 3: success
crystalspace.engine.warning: Warning: badly specified UV coordinates for polygon \'x22_36\'!
crystalspace.engine.warning: Warning: badly specified UV coordinates for polygon \'x22_44\'!
crystalspace.engine.warning: Warning: badly specified UV coordinates for polygon \'x22_52\'!
crystalspace.engine.warning: Warning: badly specified UV coordinates for polygon \'x275_4\'!
crystalspace.engine.notify: Loading bsp/octree...
crystalspace.engine.notify: Compress vertices...
crystalspace.engine.notify: Build vertex tables...
crystalspace.engine.notify:   oct_nodes=993 max_oct_depth=12 num_bsp_trees=666
crystalspace.engine.notify:   bsp nodes: tot=29510 avg=44 min=0 max=239
crystalspace.engine.notify:   bsp leaves: tot=16672 avg=25 min=1 max=200
crystalspace.engine.notify:   bsp max depth: tot=10770 avg=16 min=1 max=55
crystalspace.engine.notify:   bsp tot poly: tot=50358 avg=75 min=1 max=464
crystalspace.engine.notify:   pvs vis nodes: tot=0 avg=0 min=0 max=0
crystalspace.engine.notify:   pvs vis poly: avg=0% min=0% max=0%
crystalspace.engine.notify:   best pvs node at -597.257019,38.301151,-696.700012

####end debug.txt #####
###begin psclient.txt #####

## one modification, blanked out my password in <>
====== Tue Jun 11 19:02:46 2002
Using alternative 3D driver: crystalspace.graphics3d.opengl
WARNING: could not load plugin \'crystalspace.motion.manager.default\'
WARNING: could not load plugin \'crystalspace.sound.loader.aiff\'
WARNING: could not load plugin \'crystalspace.sound.loader.au\'
WARNING: could not load plugin \'crystalspace.sound.loader.iff\'
WARNING: could not load plugin \'crystalspace.sound.loader.mod\'
WARNING: could not load plugin \'crystalspace.sound.loader.ogg\'
Mount: $.$/ -> /planeshift/...ok!
Mount: $.$/art$/textures$/ -> /planeshift/textures/...ok!
Mount: .\\art/world/dungeon.zip -> /planeshift/world/dungeon...ok!
Mount: .\\art/world/roads38.zip -> /planeshift/world/roads38...ok!
Mount: /planeshift/world/ -> /this/art/world/...ok!
Mount: .\\art/models.zip -> /planeshift/models/...ok!
Loading RPG Data.....Loading RPG Data.....1OK!
psAuthenticationClient::Authenticate(Dominique,,0)
Connection request approved.  Token is 8758.  PlayerID is 4889.


#### end psclient.txt ########



Jeremy Bell
WolverineSoft Project Coordinator
http://www.umich.edu/~wsoft
« Last Edit: June 11, 2002, 05:08:56 pm by JeroMiya »

Lithos

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« Reply #1 on: June 11, 2002, 08:28:57 pm »
i get the same problem it crashes at loading world.