Author Topic: Cannot run PS in OpenGL  (Read 304 times)

Chamooze

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Cannot run PS in OpenGL
« on: March 12, 2003, 04:55:15 am »
I\'m not entirely sure, but I think PlaneShift runs in software mode. Getting about 5-10 fps, which seems a \"bit\" low for my system - Duron800, 256 meg SDRAM, GF2 (MX400 *shiver*). Running latest Detonator drivers.

Odd part is, I can run OpenGL without problems in Quake2 for instance, but I just reinstalled Deus Ex and when doing so, I realized it doesn\'t show OpenGL in it\'s list of \"supported drivers\".

I\'m guessing it\'s a driver issue? Any tips?


Also, I\'m getting some error messages when starting psclient:
no CEL environment variable set!

And four messages similar to this one:

Warning: Failed to load `csddsimg\'; use \'-verbose\' argument for details.

Each row has \"csddsimg\" replaced (\"csjngimg\" is one, haven\'t been able to hit Pause to see the last two). Is this normal?

Also, psclient.txt contains errors from crystalspace.awsprefs, that it can\'t load a bunch of different image files \"on VFS\". Did my installer get corrupted somehow when downloading, or is this normal?


Anyways, this seems like one damn fine game in the making. Keep up the good work!

Chamooze