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Messages - Garris Shrike

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1
I've played both the proxy and the proxy giver.
 
It's just dependent on player base, like Rigs mentioned.

It's silly to say they're under-represented. All the religions, races, etc. are at this point, lol.

2
The Hydlaa Plaza / Re: Hello out there...
« on: May 04, 2016, 11:43:11 am »
Hey, Izz

3
Complaint Department / Re: Incommunicado players
« on: September 29, 2015, 05:08:16 pm »
Tuppence:

Point: "nobody tells me how you all roll"
Riposte: We've told you hundreds, if not thousands of times. Many of us, personally. From the very -moment- you stepped into this game, we've taken the time to gently walk you through what we're doing. Don't use that excuse with me to justify why you keep asking. You've been told. You either like it or you don't, or you're trying to manipulate us somehow, which just makes me even angrier. Perhaps it's ok to just admit that you don't WANT to play the way we do.

Point: "Conflict metagaming"
Riposte: Rigwyn was a dearheart to sum this up for you, but once more, this is something you've been TOLD. We're not doing player versus player in this game, Kaerli. We're acting out little lives here. The conflict that arises up isn't something you can just get in and plan with each other to say there's a winner. There's more than Fifty shades of Gray in this stuff, and you can't dumb it down to "u tell me wut u r goin do so I can make kerli winn0r."

There IS no associated conflict metgame. We aren't hiding it from you. We aren't hiding ANYTHING from you. It really makes me mad to no end that the whole vibe I am getting from this is you are trying to make us the bad guys for excluding YOU!

We have spent almost a literal DECADE telling you these things, trying to help you, and working with you as best as we can! Some of the greatest writers and roleplayers in this game's history have spent HOURS teaching and telling you things! You know this is true, so to keep coming back like a dog to its puke to reiterate these things is insanity! I know you may have a problem, mate, but the end result is this:

You want the truth?

This is obviously NOT the game for you. You're out to win/fight/have virtual sex/force your WILL on everyone, while everyone else is trying to just play.
You want a game where you can have fantastical powers and fight virtual gods? This isn't it.

I promise to you that you will find your peace and happiness elsewhere. There is no shame in moving on and admitting something isn't right for you. Best to not try and make us fit your mold any more, nor have us try and force you into one either.


4
General Discussion / Re: New Fan Site About PlaneShift !
« on: August 27, 2015, 08:39:33 am »
Marvelous! You're doing excellent work with it!

5
Guilds Forum / Re: Rogues Rebooted
« on: August 25, 2015, 10:48:25 pm »
Well I believe we have the right tenets to create something wonderful.

One important thing is to be completely willing to separate IC from OOC and play someone who is truly flawed, not someone who just makes mistakes but easily fixes them.

6
Guilds Forum / Re: Rogues Rebooted
« on: August 24, 2015, 06:29:26 pm »
@Rigwyn

I do miss Vayl! You're absolutely right that she was a blast to play with, and it's a shame she got a bad reputation. Sometimes we players are keen to attach that to people, undeservingly so. So thin is that OOC/IC divide :/

@Mariana

Yes, they do tend to come in waves! At least ever since 09-10. I do think that there needs to be fun lovin' rogues and whatnot that hold steady and provide a fun undercurrent, part of that simply coming in that there are very few stable things in the game right now for new players to be drawn to. (The Hospital, the learning center, etc.) are all good things, but why not have more?

7
Guilds Forum / Re: Rogues Rebooted
« on: August 24, 2015, 05:32:29 pm »
Exactly!

You learn how to play within the rules and also cater to other people.

And frankly, I do miss the heated exchanges that came with having a group of people who truly were not out for your character's greater good or greatest evil, but rather the people who just have misguided principles or goals.

The arguments mean that people care. The screw ups mean that there is some reality.

8
Guilds Forum / Re: Rogues Rebooted
« on: August 24, 2015, 05:13:06 pm »
Which is what I meant, haha. Sorry for being typically unexplanatory.

Yes, I could use the key for sure.

I think you probably understand better after getting a hold of me ingame.

9
Guilds Forum / Re: Rogues Rebooted
« on: August 24, 2015, 02:10:18 pm »
Yep.

I'm of the opposite philosophy. People like that would/should be weeded out and be EVIL. There also need to be people who have other reasons for doing things, who may not be evil, just...oppressed ;)

10
Guilds Forum / Re: Rogues Rebooted
« on: August 24, 2015, 02:00:37 pm »
Well, let's have a chatsy!

IN the meantime, let's keep this thread going. The more input, the better.

11
Guilds Forum / Rogues Rebooted
« on: August 24, 2015, 12:08:31 pm »
Hello, partners!

I'm newly flush with time, and I'd like to gauge some interest. Seems the current standings of PlaneShift are more grey-character oriented, but there aren't any people who's motives aren't at least mostly pure ;) I.E., they might be bad....but let's be honest, they're really good!

Now, I know Riggystein and I usually play at different times, but I'd like to get a guild going again where we can focus some efforts! Not necessarily creating EVIL RP, but just being lackabouts, thieves, cutpurses, rogues, robbers, mercenaries, assassins, and the like!

Just those types of people who may not have the purest of heart and motives, hey?

If there's enough people interested, I'd be more than willing to step in and help start an unholy flock!
(We'll do it differently than last time, where I just randomly disappeared ;))

Remember folks - it's good to be bad!

12
Fan Art / Re: Character Portrait Requests
« on: August 04, 2015, 05:01:53 pm »
Some of these characters look like they would be tremendously fun to RP with.

Thank you for your hard work, Ara! As everyone's mentioned before, you bring them to life, not just still-life.

13
Roleplaying (Communitive Storywriting) / Re: Free.
« on: July 29, 2015, 05:02:10 pm »
Thank you Damola! Sometimes I just feel like writing, but not for very long, and ergo my work was quite short and not explanatory today.

Mariana, I'm not really sure to be honest. Whatever they do with him will be fine, I'm sure. I don't quite know what I'd do with him if he were free. Guess the possibilities are endless!

14
Roleplaying (Communitive Storywriting) / Free.
« on: July 29, 2015, 03:23:24 pm »
Would they hold him here forever? Or was it the Crystal for him.

Mahkana paced back and forth, if one could call it pacing. There was maybe a total of eight feet between the solid walls of his cell, and his glyphs lay painfully out of reach. He closed his eyes.

Twenty feet forwards, Thirteen to the right. Pick the lock, open the chest. Retrieve the pouch, daggers, and glyphs. Break free.

But what then? One escape and he would be marked for life, he was sure about it. No guards would forgive what he had done, and even if he wasn't to be crystalled by the end of this, an escape would seal his banishment permanently, of that he had no doubt.

So he sat, and laced his paws together gently in front of him, folding his knees up this chest and letting out a long, contemplative sigh. After a few moments, his head fell forwards, forehead landing on the backs of his hands and ears folding flat against his soft fur.

It wasn't supposed to go this way, was it? Maybe I ran on information that was incomplete. Maybe I expected too much of those around me.

Ever calculating, the menki remained in his hunched position for a few hours, ears flicking occasionally. The air inside of the cell turned from cool morning to sweltering afternoon under the crystal's light, and drops of sweat began to bead along his skin, quickly becoming sopped up by his fur, which turned damp and matted down. There wasn't much more he could do, at this point. They'd even taken his petty training glyphs that had been sewn into his clothing secretively. Truly, there would be no escape for Mahkana Ruuka.

The Diaboli girl, Lyelora. She had been such an easy target, so trusting of him. A few simple magic tricks and the help of his two Lemur friends, and she had bitten - swallowed the bait whole in fact. A simple bit of work had gathered the blood. The mage to channel had ever-so-conveniently come to him, through the contact of the Faceless in Ojaveda.

Mahkana's fist pounded against the side of the wall. Perhaps it was testing for weaknesses, perhaps it was out of frustration. The wall didn't budge, and it seemed that the well-cleaned interior of the prison mocked him. No motes of dust even danced in the harsh light seeping through the bars and windows.

One does not work their whole life for nothing. One failure does not determine me.

I am failure embodied. One goal was given, one task, and I have failed! Would it not be better for me to be crystalled?

Failure is for the weak. There are setbacks, to be sure, but the end goal remains the same.

There is no end goal! The end goal has perished! Dakkru herself has removed any chance of an end goal! He is dead, and I have failed!

Am I.....worthless?

I feel...like I have been taken on the strings of men I have never met, and forced to dance. This whole time, I thought the actions were mine. I was...I wanted to see him live. I wanted to receive the blessings, the prestige. So hard I have cultivated this person, this enkidukai others call Mahkana. Was this a creation of the expectations of the dead?

For cycles I have spent my life studying the Brown Way. Becoming at peace with who I am, with the earth, soil, dirt, rocks, and life around me.....

But perhaps I am not who I thought I was?


Tears streamed down the Enkidukai's face, mottling his complexion and matting his fur even further. His fests clenched tightly, and rough sobs wracked through his body, until a sound pricked his ears.

Pristinely he adjusted his torn clothing. With no thought to it, he wiped his tears and fluffed his fur, popping his neck and putting a smirk on his face.

The door opened, the fenki captain of the guard parsing into view, her cold gaze falling upon Mahkana Ruuka, prisoner of the Octarch.


"We've news for you, Mahkana. New information about your case. We're moving you to a larger cell, something more comfortable....."

Freedom.


I can taste the beginnings of freedom.

15
General Discussion / Re: RPed combat -- war or sport?
« on: July 06, 2015, 12:20:49 pm »
I echo Jilerel.

Why is the divide war/sport?

* Garris Shrike is quite confused by that o.O

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