Hello,
The idea is interesting - I am not sure I like it, I do not really think we need it, but it is an interesting idea. But according to which set of criteria should the quests be classified?
A quest that is very difficult for one player may be very easy for some other player, depending on things like their skills & abilities, their world knowledge, and sometimes also their luck.
For example, I recently met a NPC in a somewhat distant spot who needed one specific item... and I happened to have exactly one of this in my inventory.
Very easy quest for me, but if you do not have a mount, have to rush to the right merchant, then go all the way back to the NPC... then it becomes hard.
Any ideas about how to classify quests?
Travel safely,
Gonger