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Messages - Peacer

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16
Wish list / Re: AUDIO Skype Build-In System For Guilds
« on: March 18, 2014, 02:52:04 am »
By the way: Mumble supports PlaneShift (among many other games) by being able to display the list of participants with activity flags as overlay in the OpenGL game window.

Mumble also has a plugin that you can implement in your game which supports 3d, so if you are to the right of someone you hear him from the right.

17
I think those are in the planning.

And holy crap, you still play.
logged in today to look around, but I don't think I will log on before months has passed because the thought of waiting 30m after exiting dr turns me off :)

18
So basically this idea is about removing dakkru's curse and replacing it with something else that will fulfill the purpose of why it was created.

The problem
When you are under dakkru's curse you can't really progress in the game, it already takes time to exit the death realm (though not much when you're used to it + the times you fall off the path) for new players this is a burden that did more damage than good. Remember that this is a game that is pre-alpha so you have to take into account the amount of times you die because of a bug, it ruins the fun for a new player to die and have limited playability. Me? I would start playing again if it wasn't because I had to wait 30 minutes each time I accidently die, I'd start exploring new areas, die, realize I can't do anything fo 30 minutes, uninstall the game if I don't want to stand idle for 30 minutes and I bet a lot of people feels the same way.

I know this was implemented because people died when they wanted to get back to the spawn point of their race really fast but this implementation was too quick and dirty.

My proposals

1. A quick and dirty fix would be to make mobs more aggressive, let the main path be filled with weak mobs for newer players, shortcuts can have stronger mobs, or make multiple spawns in the death realm so that when you spawn you will spawn at one of x paths to the citadel where you have to fight your way through vicious mobs in order to get out, exp rate and drop rate should be low to avoid farming and spawn rate should be high.

2. Make the death realm longer, have random portals open up beside the main path that could take you out, closer to the end or further away from the end, 45% to get closer to the end, 50% to get further away and 5% to get out of the death realm.

3. put transport services around, people used DR as a free transport service, put one where fee=distance traveled (not areas/checkpoints passed through) this way of tackling the problem can be refered to as "if you can't fight them join them" kinda solution.

I hope this will be taken into consideration.

-Peacer

19
General Discussion / Re: Guidelines to play an "evil" character
« on: March 02, 2011, 03:58:41 pm »
interesting.

No you won't be able to create a character and be the aura of ultimate evil walking through the plaza.

But the evil you talk about is psychopaths, they don't have to be mental. There are many kinds of evil that's true and what someone should do when wanting to play an evil character (any character) is to define their personality, read it over and think if he would be evil.

this is an example of someone evil
someone who's highly selfish
big ego
highly set on accomplishing things in life
high belief in his beliefs
careless about everything but his own interests
doesn't believe in the relationship to other people (base on his own personality that everyone to their own)
which also gives him some trust issues
bad social skills
believes in anarchy

this could be a potential evil character, since he spends time only with himself he has a lot of time on his hands, and he's very set on accomplishing things in his life. He could then learn the art of being a skilled assassin taking out leaders of society.

Having an understanding of psychology is a great asset when you want to create an evil personality

20
The Hydlaa Plaza / Re: I'm back!
« on: March 02, 2011, 03:13:26 pm »
it's great to see the old faces of those who's still playing :p looking forward to meeting new people as well

22
General Discussion / Re: Non-English Speakers Wanted
« on: January 25, 2011, 11:09:05 pm »
this still needed? I could do danish :)

23
The Hydlaa Plaza / I'm back!
« on: January 25, 2011, 10:50:47 pm »
Hi everyone :)

some of you know that I played two other mmo's, but my life has taken a drastic turn, and I have come to realize that I cannot be wasting time on achieving things in an mmorpg when you can get so much more by achieving things in real life, all of us know it but it takes a bit before you actually understand it.
That said most mmo's out there requires you to do a lot of farming (this one too) but I like the idea of speaking to people around the world and I like the idea of an mmo, anyway this is by far the most friendliest, mature and good community that I know of, and I like to follow this development :) So I will be playing minimalistic time when I have nothing else to do.

I am looking forward to play with this lot again!

24
The Hydlaa Plaza / Re: hello everyone
« on: July 02, 2008, 10:35:48 am »
oh I might come back once I got a new computer, but it won't be a biggie, I will be trying the unique features this game has, with the frustrations :D. I just hope I won't die from a bug again >_>

25
The Hydlaa Plaza / Re: Favorite Music
« on: April 17, 2008, 03:30:49 am »
metal is the way \m/

26
The Hydlaa Plaza / Re: hello everyone
« on: April 17, 2008, 03:28:10 am »
lol XD
I'm a mom, aaand I looove you eliseth XD

27
The Hydlaa Plaza / Re: hello everyone
« on: April 12, 2008, 11:15:23 am »
lol you're right zorbels :D
* Peacer spreads out cookies and throws random stuff at
zorbels
random stuff fight

28
The Hydlaa Plaza / hello everyone
« on: April 10, 2008, 08:24:19 am »
and how is it going, congratulations on 0.4 steel blue :)

29
Forum and Website Discussions / Re: Hey guys, we all need to be nice here
« on: February 05, 2008, 04:17:44 am »
* Peacer trolls all the nice people
* Peacer trolls himself

30
The Hydlaa Plaza / Re: planeshift, danish newspaper
« on: January 31, 2008, 10:02:16 pm »
LOL oh no, well they don't do their research pretty well, the newspaper metro xpress is a free newspaper. One you read when you're in the train or bus or wherever you're going.

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