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Messages - peeg

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1
General Discussion / Re: I'm back!
« on: May 31, 2013, 04:14:01 pm »
o/

2
Guilds Forum / Re: [Guild] The Royal House of Purrty
« on: June 24, 2011, 04:27:03 pm »
* peeg raises his mug in silence, remembering the moments he shared with Lolitra

3
The Hydlaa Plaza / Re: I'm back!
« on: February 02, 2011, 02:53:34 pm »
Bah! Lies!

4
Fan Art / Re: Screenshots to be used in Press updates
« on: May 08, 2010, 04:11:42 pm »

5
The Hydlaa Plaza / Re: Settings Trivia Game
« on: February 19, 2010, 05:06:52 pm »
Answer: Sharven Xant-Areth

Question: How many mounts pterosaurs is a single family in Yliakum allowed to own?

6
General Discussion / Re: A little yellow ball in the death realm ?
« on: February 19, 2010, 11:20:59 am »
 :devil: It's Dakkru's gift for the immortal.
 
I'M A SPOILER! DON'T READ ME! Well, actually it's just an emergency exit. If you fall down into the black void and _somehow_ survive it ... run there and enter it.

7
The Hydlaa Plaza / Re: How many different posters can this thread make?
« on: February 09, 2010, 10:19:55 am »
Erm ... Hi!

++postcount;

8
General Discussion / Re: Goodbye
« on: January 28, 2010, 06:22:24 am »
Hey, wait whether they will reflect on my bug report 3986, maybe they will get it from it, ...
That's exactly the needed input I was talking about! We need more "It's not good that way, maybe that's a better approach" and less "Bah, it's terrible!!!Ā”Ā”elevenoneone!!! I'm outta here". Thanks. :)
I'm certain Bovek will take your thoughts into account when he's finetuning the recent changes.

Quote
There is over 800 bugs right now and new are found every day, why making new mess without fixing the current bugs first?
People working on balancing are not the same people working on quests, which are again not the same people working on PlaneShift's engine. That's a important thing to remember.
Most of those 800 bugs are related to quests, artwork and engine issues, while only a couple of them are balancing-related.
Do you really want balancing people to stop working until other devs fixed completely unrelated issues? I don't think so :)

Quote
When people are not coming to the other server to test things first, why not copy active characters to it and let them play without registering again, while laanx is down?
This was actually done before 0.5 was released and then reverted when AC hit Laanx. I think it's a good thing to do and it worked out pretty well. But it's not something we can keep up constantly.
After all EZPC is a second live server, not just a testing environment.  Maybe changes are still tested on EZPC first, btw.

Quote
... Many people did it before you wiped them from ezpc again and they didn't registered again because they can't find the registration page (like me).
Click me! :) I agree, maybe the link should be placed somewhere more noticable.

9
General Discussion / Re: Goodbye
« on: January 28, 2010, 05:25:41 am »
Oh look ... it's this thread again.
Seriously. Destructive critique doesn't help anyone, nor does leaving just because stuff is constantly changing. As Jorrit mentioned input from the players is needed to make balancing work.
Ya know, everyone working on this is trying to make PlaneShift a better game. Might be a surprise for some, but it's not "Oh, let's f*** up some values to annoy some players."

@Vakachehk - Set "Shaders" to "Medium" or lower and "Particles" to "Medium". Voila, you're nearly back to 0.4.
@bangoor - Have fun, wherever you're going. o/

10
General Discussion / Re: about 0.5.1.1
« on: January 25, 2010, 02:57:24 pm »
I don't think there's a write-up, but you can always check the svn history (warning: long loading time).
Codewise 0.5.1.1 mainly addresses some performance problems and crashes.

11
General Discussion / Re: Account Transfers discussion thread
« on: January 05, 2010, 12:15:23 pm »
But I am interested in seeing how this works in implementation...
I may be wrong, but i think it's done with this script.
So it's a matter of simply dumping all needed data from Laanx' DB and then (manually?) importing it into EZPC's DB.

12
General Discussion / Re: You Might Be An Oldbie If...
« on: January 03, 2010, 09:30:24 am »
... you own a ring of the past
... you sold (or bought  ;D) some emeralds for thousands and thousands of trias
... you remember the time when everyone was running around in excitement when there was the slightest rumour that the devs added a single new quest
... you remember wearing flowers and/or sacks on your head

13
General Discussion / Re: What are you?
« on: January 02, 2010, 01:39:28 pm »
http://www.hydlaaplaza.com/smf/index.php?topic=30765.0

That one is about "What model should we work on next in your opinion?" ... not about "What race do you play?" ;)

Kran here ... obviously.

14
The Hydlaa Plaza / Re: Usin' your nose
« on: December 31, 2009, 09:40:53 am »
peeg ... too easy.
peeg chaoswind ... blarg :D

15
@Maju: Try ~/.PlaneShift/shadercache

Also add "ThreadManager.AlwaysRunNow = true" to planeshift.cfg/psclient.cfg. Disabling VBO in pslauch is worth a try, too.
More Info here

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