I have to say, PKing is fun sometimes.
BUT
if you have open pk capabilities, you invite griefers to come into play.
does anyone see the problem with this? I play on DT, the pk server of asherons call, I don\'t know how many, if any of you play AC, but there is a definite problem with griefers on that server, you log on as a fresh lvl one n00b, and the second that you leave portal space, you find yourself BACK in portal space, you\'ve just had your first PK death. In five minutes, when you return to pk status, you are dead again, because a griefer has followed you from the starting outpost, and it continues forever. of course, that is an exaggeration, because very few have the patience to put up with it. most log after a few moments. I was only able to manage getting to lvl 15 because I play late at night, and early in the morning, when there are few players on that world. even with the late night hours, and my low lvl, I\'ve managed to accumulate roughly 60 deaths, it\'s a pain. My daytime hours are spent on leafcull where I can be safe from lvl 126 characters hunting me down like a rabbit.
like I said, I enjoy pk myself, but if you make any game open pk, it would make it completely out of reach for any casual, gamer, and would drive most new gamers away. I vote for that old standy, the pk server...