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Topics - arlas!

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VisualC++ / Folder problems.
« on: July 09, 2007, 03:36:04 am »
Hi! I'm using Windows XP with MSVC 8. I've followed the faq on building the game and i've already compiled all, and it's working like a charm!

The only problem that I have now is that when I change the folder name where the psclient.exe is ( ex: client\psclient.exe ), the client loads well but it stops at the first loading. ( the debug stops at psEngine Initialized. )

This happens to me with static and unstatic compile, debug and release. Is there a way to remove this folder dependancy? ( I want to send the client to other people. )

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