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Messages - Nivm

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16
General Discussion / Re: Poll for interest in chess event
« on: June 30, 2010, 03:58:17 am »
I could possibly find a copy of the rules for Octarchs Chess, but that would give you only more opportunities to find faults with it.
This is a bad thing?

17
 Your skill in missing the point has increased to level XII. My main problem is grammar and terminology; I understand well the problems with constructing rules for altering the client, but I couldn't read what you wrote accurately. Kinda like your last sentence "[...]already hopelessly [noun?]"; that adjective should be describe something.
 Oh, and "all such mods" was to refer to the ones/kinds Aiwendil posted. The same ones you had referred to.

18
Guilds Forum / Re: [GUILD] The Daughters of Xiosia
« on: June 30, 2010, 03:42:32 am »
Kran are not at all rocks. They are based on silicon instead of carbon, but still have liquids in their bodies, their skin can be cut and is not much harder than e.g. leather.

Even though the Settings team was not yet able to publish many details in a written and official form, most of those have been discussed earlier.
Yeeessss! Thank you!

19
General Discussion / Re: Ads, what you think of it?
« on: June 30, 2010, 12:19:39 am »
 You broke the link to "advertising" in the second sentence of your second paragraph. Since you hate getting and staying off topic, why do you do it so much?
 What do you mean by "wasted effort" when it only requires they be imbedded into the page? Why do you infer that the ads are going to get people into the game?
 (It's like an extension.)

20
General Discussion / Re: Poll for interest in chess event
« on: June 30, 2010, 12:14:05 am »
 So if this is Octarchy Chess, where is the original version of Chess referenced by the name? Is it exactly as complicated as chess, or was something beyond movement added?
 Why can't a minor variant of real life chess be used as well? It wasn't created by culture, it was created by the study of war. War doesn't change for such a relatively similar universe like Plane Shift, only the instances of war. So, the game of chess would not change in playstyle. In board posted above uses hexagonal spaces, which limits the directions of movement to 6 instead of 8. (It's also a pain to carve on a table.) This limits the importance of piece placement (such as rotating a strait line of pieces no longer leave holes), and reduces the learning value of the game (for war).

 How is the "Groffeltoe" mini-game accessed? I didn't notice the tables could be activated.

21
General Discussion / Re: Ads, what you think of it?
« on: June 29, 2010, 11:39:26 pm »
 By now Talad should have a mild idea of how much money it makes, and can decide to switch to a different kind of ad deal or remove them completely. I still think the advertising trade off would be more valuable right now than the money maker.

 Remember not to consider the forum community and the game community different. There are only a handful that inhabit just one... You aught to be back on topic for the entire time after your bolded words.

22
The Hydlaa Plaza / Re: The Delightful People on Planet Earth
« on: June 29, 2010, 10:35:45 pm »
 Hey Blooded,
Currently the majority environmentalists base their decisions off of emotional appeal. As long as they do so, they wont help very much, and not enough to undo damage or stop it. There is (in my area at least) a rather large faction that are "anti-environmental" just because the environmentalists demand they change; even if they are in agreement.
you're an anti-environmentalist! =]
 There are people as foolish as you say, and environmentalists who use scare tactics, but don't you think it just makes sense to take care of the world you live in? It can't take all the nasty things we do to it forever, and we have hit the point where our (great-)grandchildren are going to hate us for not doing better. Are you one of the people who cares about them?

23
Fan Art / Re: Illysia's Render Gallery
« on: June 29, 2010, 10:26:11 pm »
 I think those twelve triangles on the pot are worth it, since there are more side angles you can look at it from than top angles. It's also a lot more obvious when you're moving around it.

 On both the thread and wood grain, I think you need to make the texture more pronounced. If I make the images dark, and my room dark, I can still see the wood grain (real wood, not plastic and board) on my desk, but not on the corner-tables. Likewise, I can still see the threads of our indoor placemat, but not those of the rugs.
 Horizontally blurring the patterns a bit more along the threads would also help. It's rather hard to get a perfectly even dye on the thread used the weave a rug before it is weaved. Although I guess they could use magic to dye it after it's weaved.

24
Complaint Department / Re: Complaint about religion.
« on: June 29, 2010, 10:15:57 pm »
 When referring to atheists, even if the character creation definition says otherwise, it should be "a person who does not revere or put their faith in gods". This could be the person who thinks they are just extremely powerful mages, was wronged by them at some point, or is just the pragmatic who doesn't prostrate themselves for anyone.
 Simply because the gods actually exits, there aren't "believers" and "non-believers"; there are "worshipers" and "non-worshipers". Worshipers don't get as emotional about religion as believers do, because their sureness is not based upon faith. Instead of the preacher's message being "act this way or/and my god will (strike you down)/(reward you)!", it's "there's this being that's really awesome, follow it!"
 It just works better that way.

25
 Out of four things, not what I was referring to. The first statement read like "modifications [...] are forbidden"→"which gives some players an unfair advantage", which isn't what you meant. I still can't find where the subject of "are offensive and obviously violating laws". Shouldn't that sentence be:
"I believe we can agree that modifications of art or software are forbidden because they can give players an unfair advantage (cheating), can be offensive, or can violate laws."

 I think I understand the next two sentences now. I was confused because "acceptance" and "being accepted" are also different things, and purpose doesn't make a difference if violates a contract or law. Tolerance is different from acceptance because if you tolerate the above mods, that means you want to get rid of them, but know you should not. While acceptance is different from "being accepted" because if you have acceptance towards the mods, you don't actually want to get rid of them.
 So now that I know, what's keeping you from banning all such mods if you want to?

26
Complaint Department / Re: Complaint about religion.
« on: June 27, 2010, 01:28:31 am »
 Starting here, was the explanation. Although it also comes from all the searching I did on the subject.

27
Single Author Stories / Re: Death of the Elven Homeworld
« on: June 27, 2010, 01:21:19 am »
 I only lately learned why good stuff like this isn't added to the game universe, but it always seems like there should be a way to do it that isn't nasty. I hope you enjoyed writing them.

28
Complaint Department / Re: Complaint about religion.
« on: June 27, 2010, 01:03:36 am »
 But it was explained to me that the definition that both the players and the developers used was different than the one in character creation. So why wouldn't it be changed?

29
Why would those things being forbidden give players an unfair advantage? Your post seems helpful, but I don't know how to parse it.

30
General Discussion / Re: The Great Screenshot Collection
« on: June 26, 2010, 11:58:34 pm »
 
[Pictures.]
[More pictures.]
This is why we need spoiler tags; they negate page clutter.

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