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Messages - Nivm

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General Discussion / Some notes from a random stranger.
« on: May 10, 2010, 03:20:00 am »
 I played this game quite some time ago, back when I didn't understand what "role-play" meant the same way a 4-year-old doesn't understand object permanency. I returned, because on this night, the physical systems of world Yliakum came to mind, and then a single paragraph, which has not changed on my return;

Quote from: Main Page Story Section
Waste
Ducts that have been dug out in the rock are used to dispose of human waste. Larger rubbish and bodies are simply thrown into almost vertical and apparently endless wells. Nobody seems to care about where all of this junk finally ends up, since the stalactite theory is only devised by some Xacha scientists and has not been proven yet. Dead bodies are eliminated the same way. Though discarding dead in such a callous fashion would seem rather shocking, neither of the two main faiths at Yliakum requires particular care nor reverence to dead bodies. To the people here, a body is simply a non-functional apparatus or an empty shell with no soul. However, nothing is ever thrown into the lake. The law forbids this disposal method not only out of courtesy to the Nolthrirs, but also to protect the seaweed population. Polluting the lake is one of the few crimes punished with death.

 And then this part;
Quote from: Main Page About Section
For the future we will focus our efforts on the reproduction of a real world with politics, economy, improving the artificial intelligence of non-player-characters controlled by the server that will bring our world to life!

 I immediately had a little "rage" over this, to the point of making an account after all this time. As explanation, seeing the second part brings to mind the attitude that follows "realism before gameplay, for great realism produces gameplay", of which I personally subscribe. This feeling compounds the flaw in the first quote; you can't keep getting rid of life minerals and precious nitrates in a closed system without completely depleting the soil to the point of dust. I'd expect that such a large flaw requiring only a small, text edit would be taken care of by now, but since it hasn't, I assume there must be a reason. Where does the pocket world of Yliakum get its nutrients, minerals, and nitrates to replace the one it has lost? (And how where such ducts dug without finding out what was at the bottom? Charges?)

 After reading the rules, I find they scare me; they demonstrate that this is a very slow forum, meaning one can't expect ten varied replies in the next hour, and they allow for moderators to beyond what is required.

 The only other note is from a memory; I recall that in this game there are numerous invisible walls preventing one from exploring far off the beaten path, and load points were placed unevenly. Since Yliakum is such a small world, it should be quite possible to model and detail the entire thing continuously (then working terrain to allow for hidden shortcuts and dangers for straying). It should also be possible to divide the world into smaller sections, then load the nearby sections as your character nears the boundaries.

Edit: Since it has been a while since I used a forum without avatars, I find it suddenly very hard to recognize different posters.

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