(Sorry for the rant, it was inappropriate)
Ok, I understand what you are all saying about the magic making the development of gunpowder pretty pointless to the races of yliakum. However, the magic currently in game to me seems just about as good as a gun that misses 30-40% of the time. Why? Well, instead of giving a magic spell a range of damage it can do, like a weapon, and maybe treating it like physical damage when certain spells are used (fe, flying stones) or have it totally miss/blocked by the target, monsters have been assigned resistances to certain magic ways. I have no problem with adding resistances, however when mobs resist 80%+ of 3 different ways with magic costing as much as it does and you do not get half as good resistance as a monster does when you are maxed and he is only supposed to be adept I think there is something wrong. I have mastered redway, it wasn't easy but I got a good reward for training it. After resistances were assigned to monsters I tried to go hunting, just to find out that the only monster that I could kill with redway that gave me enough progression points were consumers (darkway is just as bad.). Personally I think it was just a cheap, easy, crud nerf as the resistances on most mobs do not make sense at all (consumers are supposed to spend a lot of time underground but are resistant to cw?). If not firearms, PLEASE give me some better bows and arrows to use. Sorry if this is off topic.