as for open source: there's a difference between engine and content - the engine PlaneShift is open source, the game PlaneShift (read: the content, i.e. more than just sample art/data) isn't
It should also be mentioned that this is not an uncommon practise. When
Sun released to Open Source the
Darkstar Project the games which employed it where not by definition Open Source. Since it being dropped with Sun's new master the project has continued on in its Open Source nature by the
RedDwarf Team. So it could be with the PS Game Engine. Such a contribution is
huge for the game developing community.
- Nova