But these quests were already written so this dialog to provide direction needed to be added at the same time they were chained.
<- exactly what i thought. I think it makes it now harder for you to work all this out. Mordaan, thanks so much for your understanding. I am glad you figured out what i mean.
And also bare in mind the current settings people setup very few of the chains as they are right now so how -we- (Mordaan and I) would have done the linking dialog is not how they are. And also remember we are busy people but it will get done, given time.
<- I remember that indeed and understand that. The other reason why i made that complain about the questsystem was a video on youtube. A girl were testing Planeshift in january and february 2013 and got frustrated about NPCs that did not have quests for her was only one problem.
Venalan, Mordaan and all other devs as also GMs. I very much appreciate all of your work and thank you deeply for it. I can imagine how much work it is and how much energy you invest in it daily.
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But why should everything be easy and ready on a plate? Ask around in game, people will help. If you miss something, bad luck. It is a game, after all. And games are not movies.
<- I am playing PS now since a long time and enjoy it. I am roleplaying often as well. But hey it is a game like you say and i play it to relax and get not frustrated over it.
I already had a break of it in between.
There are games that really give you better hints. There is a flow in it, which isnt in PS its just confusing at the moment, and i am sorry but i am not the only one having these thoughts.
What PS really makes so special to me are the factions you can get, and sorry, but i wont make quests that give me good factions with guards, when wanting to play an evil alt. It makes no sense for me. I might be able to roleplay this out indeed, but hey why do factions exist then? No need for it anymore. Just kick it, cause everything can be roleplayed out. I am just looking for an answer behind those factions, that i find great actually, but would think as evil char only to make evil quests and no guards quests.
Sincerly, with many thanks to the devs, Sulaika Letaza.