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Messages - Nikodemus

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1
The Hydlaa Plaza / Re: SOPA blackouts
« on: February 01, 2012, 06:31:12 am »
At least some Polish politicians have a sense of humor  ;D
Yea, they do in that one party. Unfortunately they were late to notice the problem on ACTA and its people who went on streets first, then this party noticed and tried to join those protesting, but they are viewed as trying to gain electorate.
Time will show if they were really serious or just trying to look trendy.


Our prime minister had his login and password glued to his laptop for Seym works ;)
Yea, lots of goverment websites got hacked besides that.
Of course they were angry and all about that and while it was stupid to hack these websites (coz thats not diplomacy), it was exactly what goverment was doing on the people + what ACTA may do far worse if it become binding even in the modified version it was signed.
But politicians rarely see what they are being shown

2
The Hydlaa Plaza / Re: SOPA blackouts
« on: January 27, 2012, 06:16:18 pm »
Scarry future in that fiction Gilrond
I been on my first protest ever coz of ACTA
http://www.bbc.co.uk/news/technology-16757611
(no parlament was blown up in the process ;p)

but i'm sort of suprised that no other country in Europe protested this way.

And yes, I did not forget about Planeshift! ;)

3
Forum and Website Discussions / Re: Little issues with the new forum theme
« on: September 05, 2011, 04:14:59 am »
hm, i have send a pm, marked it for being saved...and it didn't
I wonder if it was even sent ;]
Of course to Acraig :)
Acraig, let me know!

as about the logo image overlaying something else, that's easly fixed with z-index.

4
Forum and Website Discussions / Re: Little issues with the new forum theme
« on: September 02, 2011, 04:26:21 am »
From what i see after this softwareupdate, it breaks at every update heheh

5
Forum and Website Discussions / Re: Little issues with the new forum theme
« on: September 01, 2011, 05:25:04 pm »
Hm, shame to see the forum skin go nuts like this.
And as it has changed html structure, my userstyle doesnt work right anymore too.

My announcement:
Because i'm doing webdevelopment for a living, I can do this forum template look same way as the planeshift webpage style, compatible with modern browsers, but excluding IE6 and lower
with possible enchancements
and some other layout options not associated with colors

I do need access to the css file tho and interface for uploading images
Otherwise it's too much hassle, so its a call of our forum admins.

6
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: August 13, 2011, 01:10:24 pm »
A tough part is to come up with a style, which identifies Klyros and is nice for an eye too.
It's easy to come up with something new and make it look ugly at the same time ;p

yes, it's blender made. Blender is very well made and great to use if you really want it. To be honest, i didn't use better organized editor before.


Who wants to attempt texturing? I promise, its fun!
;D

7
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: August 12, 2011, 04:46:27 pm »
If not zwei, I don't know if you'd see this:

A supposed GH, but without textures as you can see!


i think i add another imageee

-

8
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: March 20, 2011, 01:38:02 pm »
Addentum

A few more images found online for similiar looking natural cliffs:
http://www.stockphotopro.com/photo-thumbs-2/AY8YD0.jpg
http://farm1.static.flickr.com/106/277376260_f27bbf9fe8.jpg?v=0
http://image.shutterstock.com/display_pic_with_logo/243889/243889,1255027421,1/stock-photo-limestone-bedding-plains-showing-level-blocky-strata-on-a-coastal-cliff-face-38478469.jpg

This is how blender renders normalmaps for it:


I'd like to have a lot of horizontal cracks, but I can't figure it out. If there is anyone out there who can, I can handle the blend.

9
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: March 19, 2011, 02:26:02 pm »
It has a bit from quarry and a bit of simplicity of being easy to make and manipulate and a bit from naturally formed cliffs, deterioration. Take a look at this segment:


Thats is the bit which is repeated

This could look whole a lot better, but i dont have that much time... Only the texture will improve and it might have a normalmap ultimatelly.
Most of all, there should be more segments and the segments should have shelves, also with grass.  How you can observer here a bit:
http://lh3.ggpht.com/_lbAZgKg4cLc/Sq_vE9Ec9BI/AAAAAAAAHv0/8ZJx3A5hwoo/IMG_0200.jpg
Probably also have the thing i got now, scalled up and in that have all extra details madelled a bit like in this very nice example:
http://www.spreadartculture.com/wp-content/uploads/2010/09/RockofAges-7-ActiveGranite-Section-Wells-LamsonQuarry-Barre-Vermont-1991.jpg

I'd have to spend many many more hours to make all the variations and details.

And the, remember that the wall you look at is not really a quarry wall, so like i said before, I'd have to make a special naturally looking cliff, again with shelves, few segment variations and stuff ;p

Ligh, yea, the heightmap is evilness and coz of that the cliff will have more face count so it actually sinks into the terrain at all platforms. And yea, invaders might want to climb it, but i bet they would do better climbing a wall where it doesnt have a cliff at all ;D. And sometimes you just get what you have. It's important to remember that one might model anything, but maybe one should do it more as it is likely to accure, rather than make it perfect in every aspect.

cool modern quarry
http://www.uvm.edu/~envprog/formslinks/Vermont%20Mining/Granite.html

10
PlaneShift News and Rules / Re: Welcome to MyPlane !!
« on: March 18, 2011, 09:50:30 pm »
this looks cool
Good move for those with low amount of time. Reason why browser games are so popular. Realistically, only kids and students have plenty of time. But a good player base cant be composed only of these.

11
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: March 16, 2011, 08:04:41 pm »
its silent lately in fanart

the cliff was supposed to be a wall of  quarries, but since noone has enough time to do anything, gues such a wall will have do for sort of natural cliffs too ;p
But the texture needs a bit of improvements, mainly being its color. But also more erosion. And a normal map may give cool results. Blender can render it very nicely. PS  CS may do a bit worse, but i wont know untill its actually in game.

Here is what it was for in the first place:
before

after

..

12
General Discussion / Re: The Fourth Pint
« on: March 06, 2011, 10:07:51 am »
Just to give an oppinion,
Every game make promises and tries to get people and always the promises are not fully understood. But o this certain matter.. you can't say this game is finished or not, because it has to develop continuously. Even if someone said at some point a finished version has been made, people will always have their opinions how good the game is after playing it, no matter what a developer say.
For me personally, not everything is going the way I'd like, but i also cant say with full certainty that the game would be more successfull than it is, if it was developed the way i think is best.

13
General Discussion / Re: The Fourth Pint
« on: March 04, 2011, 08:16:59 am »
it used to be 200 players at peaks 2 years ago or so.
Eighter its that most of theme (me included) had that bad computers or it is the design, too much about what people don't comprehend, maybe because introduction isnt proper. Wolfshare of introduction is usually done by player base. I'm unable to say what is its condition. 

14
General Discussion / Re: The Fourth Pint
« on: March 03, 2011, 10:19:06 pm »
which server is that? RP or the other powerleveling one?

15
Fan Art / Re: The Official Phase Two City Contest: Amdeneir
« on: March 03, 2011, 07:15:12 pm »
Drac, is it repetitive coz all stones are grey or is it because you can say exactly where another same stone repeats? Can you tell how many times?

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