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Topics - Xillix Queen of Fools

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2
General Discussion / The NPC Re-factor and You
« on: February 10, 2010, 12:46:50 pm »
In order to help you to help us I am providing this form for concerned parties to fill out. If you want to comment about the npc re-factor, fill out the form and THEN comment. Anyone posting that does not fill out the form will have the post deleted. The other threads about npcs will be locked and re-direct to here.

We need specifics.

What are your stats?
Str
Agil
End
Will
Int
Cha

What are your relevant skills?
-armor
-weapon
-weapon quality
-Armor Quality

Were you using buffing items?
-list potions
-list rings
-list any other items which may have helped or hurt you with the mob

What is the mobs name?

Where is the mob?
-/pos of mob
-what area

How does combat with this mob go?
-logs from system

What combat stance did you use?

Does changing stance alter the outcome? How so?

How is the loot?
-seems fair y/n

Do you have additional comments?

3
General Discussion / I wonder who will find the OTHER mount first.
« on: February 08, 2010, 10:40:14 am »
Post pics!

4
General Discussion / I wonder who will find the mounts first?
« on: February 04, 2010, 08:29:53 pm »
Let us know.

5
General Discussion / Warning: Clean Your Guildhouse.
« on: January 24, 2010, 06:54:39 pm »
Guildhouse interiors are taking too much of our computing resources. All guilds have one week to clean up their guild houses.

-Please use guild banking
-Please use mules for now

-------------------->Do Not Store loose items on the floor or in sacks.<---------------------

(rp items are allowed but use with some reserve)

We'll provide an alternative when we can.

If the situation doesn't change we'll be forced to interact more directly than an appeal on forum.

6
Development Team Blog / Factions As Real Organizations.
« on: January 11, 2010, 12:31:07 pm »
Factions Guidelines

Author: Xillix
Co-Author: Valrion

-Overview

The aim of this document is to redesign the faction system to become actual organizations in the game and not just some random values. Examples of these are Onyx Daggers, and Cutthroats. The first implementation is to be limited to no more than 30 factions, each with 20 quests that lead to 100 faction rank for the player. Note this means not less than 600 quests. At this level the character is in good standing and trusted well by the faction. This objective will be reached by concentrating on the following objectives:

-define all npcs and which factions they belong to.
-decide which factions preclude advancement in which others.
-define for players how factions feel about each other.
-choose a limited number of factions to develop (as small as possible at first)
-use all moth-balled and current quests in this new implementation.
-decide the periodic rewards for having faction values.
-all factions in game, other then monsters, are to be renamed as to become organizations in that hold influence in Yliakum.
-At first, all factions will have 20 quests related to them, with each quest giving 5 faction points per quest.
-all quests in these series must indicate the next step in progression within the faction "Go see x to advance yourself further with our order" or some such.
-all factions to allow winch access through some means by 50 faction points
-we want an award of some type at each tens place or so.
-make a list of requested art that allows personalization (faction items) for outward expression of the roles the faction will play.
-make sure the quests have sequentially more difficult loyalty challenges.
-request locations to be made for people pursuing a given faction to inhabit.
-In order to achieve these goals the current system needs:
--to remove faction from existing quests to start with a clean slate and then decide if any existing quests fit into the sequences we wish to build.
--current quests that are able should over cover the ways for this project.
--Quest should not give out more than one faction without serious thought to the consequences of that choice. It is better if we develop paths for each of the 30 factions.
--The aim of factions is to be able to use it as an organization, meaning that if a player has a faction of 100 in Laanx, then the player will be seen as a priest of Laanx. This will result in the player gaining “goodies” related to his faction. In this case priest gear. A fine balance must be kept here as not to over power the player with “goodies”. This section will require good amount art, but for now we can use in game art as placeholders until the art has been created.
Another important aspect of balancing the various factions is to have a simple mathematical model to determine the reward for reaching various milestones within the faction system.

1. Faction Names

1.1 Current Ingame factions

The following list contains all the current factions:

Dakkru, Talad, Laanx, Black Flame, Xiosia, Crystal Way, Azure Way, Blue Way, Brown Way, Red Way, Dark Way, Xacha, Ylian, Dermorian, Nolthrir, Stonebreaker, Hammerwielder, Enkidukai, Kran, Klyros, Lemur, Ynnwn, Diaboli, Monster, Merchants, Octarchy, Education.

1.2 Suggestions of new Faction names

Current Name - New Faction Name / Organization Name

-Dakkru - Keepers of the Veil
-Talad - Conclave of the Glyphs
-Laanx - Iron Hand
-Black Flame - Cabal of Whispers
-Xiosia - Seeds of Wildwood
-Crystal Way - Crystal Order
-Azure Way - Azure Order
-Blue Way - Blue Order
-Brown Way - Brown Order
-Red Way - Red Order
-Dark Way - Dark Order
-Xacha - Xacha
-Ylian - Ylian
-Dermorian - Dermorian
-Nolthrir - Nolthrir
-Stonebreaker - Stonebreaker
-Hammerwielder - Hammerwielder
-Enkidukai - Enkidukai
-Kran - Kran
-Klyros - Klyros
-Lemur - Lemur
-Ynnwn - Ynnwn
-Diaboli - Diaboli
-Merchants 1 - Gronk's Goods (the darker merchant syndicate)
-Merchants 2 - Mikana Trading Company
-Octarchy - Octarchy
-Education - Octarchal Academy
- Onyx Dagger
- Forbidden Arcanists
- Cutthroats

1.3 Handling of Opposing Factions

After a score of 50, work done for Onyx Dagger and/or Cutthroats takes away from Octarchy and vice versa (as an example). One may accrue up to 50 in opposing factions concurrently, however beyond that, gains in one are offset by losses in the other, forcing the character to make commitment choices, while at lower levels allowing the character to shop around a bit, discover themselves, find their calling, etc. Other quests that aren't linked to the faction system OR go above and beyond these will be made available as possible.

2. Factions interaction with other factions

TBD

3. Implementation of Factions

The implementation of factions as an organization will not only govern how the player will role-play his char but will unlock various histories and goodies to the player. It is not about defining role-play in the range of personality, but more giving the players roles they may fill in society. The following example will illustrate how this will be achieved.

Example:

Players can get to know laanx, blackflame, talad, xiosia and dakkru up to 50 faction points in each faith, when doing the next quest for a specific faith, they will be asked if they want to become followers of the faith and forsake the others. Once they accept a faith and thus the quests, they will THEN receive + faction points to the selected faith (thus in the process of becoming a priest) and – faction points to the others. This will ensure that the player can only reach 100 faction points in a specific faith. And at 100 faction points will then be considered a priest of this specific faith. Other options will be available for atheists/other types of players.

We will show two examples of DRAFTS of factions under the intended system. Please don't take these as final or count on them to be implemented as you see them today. They are in very early stages. We choose to show these to you in the spirit of cooperation and openness. To give a hint or a teaser on future possibilities.
____________________________________________________________________
Conclave of the Glyphs

-Overview

Conclave of the Glyphs are worshipers of Talad. As the name suggests, the study of glyphs is an important area of interest to the Conclave, however it is not the only area of interest. The peace and protection of society in general are also concerns. Mages of all kinds are especially attracted to the Conclave of Glyphs, but anyone who feels called to worship Talad is welcome. There are many festivals dedicated to Talad celebrated throughout the year.
Insignia
The octagonal Crystal Glyph on an azure background.

-History

The Conclave of Talad is one of the earliest faiths within the world of Yliakum. The Conclave formed early on with the creation of the Kran. Although the Kran are mostly unable to work magic themselves, they are devoted to their creator. They formed the Conclave as a way to follow their belief in the goodness of Talad. As races came through the portals they, too, began to worship Talad. At that time there were no temples, but after the creation of Talad's Temple, other temples were built along the same pattern. Worship became more complex as understanding of Talad grew.

-Goals

To increase the knowledge of the glyphs as well as to give training to any mage who desires it. To provide service to the community as well as to promote understand a peaceful cooperation between all races of Yliakum. To promote respect between mages of all six ways of magic.

-Methods

Most temples of Talad are usually a walled-off set of buildings. The complexes often provide quarters for the priests and adepts, as well as food storage and warehouses. The buildings of the temple are connected with either covered walkways or paths for the major routes. The ones between the quarters and the temple are the most built up and decorated. The temple itself is decorated with glyphs, crystals and beautiful art. Chimes are found in the gardens around the temple within the complex.
All are encouraged to give service to the community, be generous with their skills and goods, be peaceful and law abiding citizens, accepting all races as their equals.
The Conclave of the Glyphs is formed of priests, adepts, acolytes and researchers and has a small force of warriors for the protection of the people. It should be noted that, while many priests are adepts, they need not be.

Festivals:

Chimes of Talad, Unodin 14. Beginning at the Crystal's first light until it darkens the chimes of Talad are rung throughout the day. A solemn occasion the worshipers meet in the temple, praying and telling stories of the past to keep their history alive.
Sharing of Talad's Gifts, Tremain 22 . A day of celebration of friendships and relationships . Gifts, generally home made, are given and received. It is a time of joy.
Estrevania, Ylaren 8. Celebrated in memory of a woman, Estrevania, who set out to be of service to all followers of Talad. This is a day spent in the service of others, doing kind deeds for those around you.
Important members

-Allies:

Seeds of the Wildwood, Keepers of the Veil

-Enemies

Iron Hand, Cabal of Whispers

Rewards at 10
TBD
Rewards at 20
TBD
Rewards at 30
TBD
Rewards at 40
TBD
Rewards at 50
TBD
Rewards at 60
TBD
Rewards at 70
TBD
Rewards at 80
TBD
Rewards at 90
TBD
Rewards at 100
TBD

-Quest Suggestions

Feel free to make some

-Quests Associated

TBD

Art Requested

*Temples
*Insignia 
____________________________________________________________________
Cabal of Whispers

-Overview

Cabal of Whispers are the followers of Blackflame and an extremely secretive organization.

-Insignia

(The cabal members will not wear any symbol or items that can identify them as members.)

-History

The Cabal of whispers was started in Kaikados, the cities Laanx and the lemurs founded in the fourth epoch. After Laanx had left the Lemurs to spy on Talad and Yliakum, the Blackflame arose and deceived the lemurs into thinking that the flame was a part of Laanx' soul.

-Goals

The ultimate goal is total annihilation of everything that exists, true entropy. But there are many lesser goals to reach before that can be possible. The Cabal will infiltrate every aspect of society and gain power on all arenas and they will use that power to secretly spread their corruption and entropy. They will strive to make all other power hotspots fall, religious as well as political. They want brother to kill brother and friends to become enemies.

-Methods

The Cabal will use any method necessary, there are no limits except that a member of the cabal must never reveal that they are so. The Cabal is a very secretive group that infiltrates every aspect of Yliakum. Gaining power through lies and deceit.
Members of the cabal can be found anywhere, the local Laanx priest might be one of them, the humble merchant, selling wares cheap, might be one too.
Those who gain knowledge of the cabal will be permanently killed, any one claiming knowledge or membership of the cabal will be permanently killed. Any one even as much as mentions the name Blackflame or the Cabal of Whispers will be permanently killed.

-Important members

Relliom

-Allies

The cabal have no real allies. There are organizations that are exploited by them, like the Onyx Daggers and the Dark Order.

-Enemies

The Cabal has no enemies because it is secret. But there are many opposing groups and groups that the cabal would deceive at all costs. Among them are all the other religious factions like Keepers of the Veil and Seeds of Wildwood.

Rewards at 10
TBD
Rewards at 20
TBD
Rewards at 30
TBD
Rewards at 40
TBD
Rewards at 50
TBD
Rewards at 60
TBD
Rewards at 70
TBD
Rewards at 80
TBD
Rewards at 90
TBD
Rewards at 100
TBD
Quest Suggestions
TBD
Quests Associated
TBD
Art Requested 
TBD

__________________________________________________________

This post is intended simply to let you look under the hood. If the thread gets flamed or people create too much noise or people begin attacking each other, gms, or devs, It will be locked.

Discuss Politely:

 

7
General Discussion / Spoilers in Gossip Channel
« on: January 07, 2010, 10:58:02 am »
Just so it's clear the rule against spoiling does apply to all public channels including gossip.

I have informed the gm team that in this time of diminished player numbers that going out of their way to enforce this rule may not be the best way to spend their time. However, if you, as a player, feel a particular instance of spoiling is very bad, feel free to report or petition the issue and we'll investigate it.

I would like to have the gm team focused on POSITIVE endeavors for the time being.

Please Enjoy PlaneShift safely.

8
General Discussion / Account Transfers
« on: January 05, 2010, 10:14:17 am »
We are now in a position to allow one time one way ACCOUNT transfers to EZPCUSA. This transfer is only one way and is intended to help leveled characters who do not enjoy rp the chance to move over to the non-rp server.

To be clear: if you are transferred your account will NOT EXIST ON LAANX.  

You will NOT be permitted to be moved back to Laanx at a later time.

Ezpcusa is now a committed and stable player server and won't be yanked down. Also our website will soon point directly there also.

If you wish to be transferred you place a request here and you will be put in a queue.

No one should expect that they have priority, developing comes first for us.

Disruptive behavior and chronic disregard for rp on laanx may result in being forcefully transferred to the non-rp server where you will have one last chance at playing before bans are issued.

These things won't be transfered:
-Creative Definitions (books/sketches), save them first (maybe doable in the future but not yet)
-Pets.
-Obviously buddy lists and marriages
-guild and guild status (guildleader have first to disband their guild or give their level to someone else)
-gm events (those don't exist in the new server so they can't be ported either)
-whathever is stored outside of your inventory
-various "named weapons" can't be transfered as they don't exist in the new server. Random loot is autogenerated by the server and ezpcusa has this table empty or with different items.

9
Development Team Blog / Spawn Point now in Hydlaa for all.
« on: January 01, 2010, 05:10:02 pm »
Due to severely diminished numbers we are regressing all player spawn points to Hydlaa.

When we reach greater numbers of players we will consider restoring old spawn points.

Also all new players will now spawn in Hydlaa.

I'd hope most players would see it as in their best interests to aid new players as players are our primary source for new devs which is in turn your primary source for a better game.

10
General Discussion / If you can read this`
« on: December 23, 2009, 11:31:52 am »
for a while we're going to need some debug info from crafters, please if you know how to craft anything hop in game and do some crafting please.

A very serious problem is costing people bandwidth and we want to fix it for you very badly.

11
General Discussion / Mirrors Please
« on: December 21, 2009, 04:20:52 pm »
If any of you can provide mirrors for the new client please send Talad a PM on irc.

Also please seed all the clients, we're expecting newbs!

12
General Discussion / Rp Rules?
« on: December 19, 2009, 11:04:55 pm »
so let's see how you feel.

13
General Discussion / Character Worship Poll
« on: December 16, 2009, 08:12:21 pm »
Yep it's that time.

Don't respond with "Which one?" Just your main character you've spent the most time on.

14
Minimum Requirements:
Windows (2000, XP or Vista), Mac OS X 10.4.11, Linux (2.6 kernel, glibc 2.3.2), FreeBSD or Solaris
Radeon R200 (8500-9250), GeForce 4 Ti/4200Go series, or Intel GMA X3000*

2.4 Ghz Pentium 4 or Athlon XP 2600+
1GB RAM
1 GB free disk space
56k modem Internet connection

Recommended Requirements:
Windows (XP, Vista, 7), Mac OS X 10.5.8, Linux (2.6.27+ kernel, glibc 2.9)

Radeon R420 (X700-X850) or GeForce FX series
Intel Pentium D 3.0Ghz or AMD Athlon 64 3200+
2 GB RAM
2 GB free disk space

*Other cards may work but are not supported by the staff. Voluntary help by players and staff MAY be available for issues with drivers and other matters but we will not make any guarantees as to the playability on cards below these minimums.

15
General Discussion / Release of .5 Direct Downloads
« on: December 10, 2009, 12:29:38 pm »
From Thomphoenix:

Graciously hosted by the University of Twente in The Netherlands. Enjoy Smiley

Win32: ftp://ftp.snt.utwente.nl/pub/games/planeshift/win32/PlaneShift-v0.5.0.exe
Win64: ftp://ftp.snt.utwente.nl/pub/games/planeshift/win64/PlaneShift-v0.5.0-x64.exe
Mac: ftp://ftp.snt.utwente.nl/pub/games/planeshift/mac/PlaneShift-v0.5.0.dmg
Linux: ftp://ftp.snt.utwente.nl/pub/games/planeshift/linux/PlaneShift-v0.5.0-x86.bin
Linux64: ftp://ftp.snt.utwente.nl/pub/games/planeshift/linux64/PlaneShift-v0.5.0-x64.bin

And for you Torrenters, they're also helping to seed Smiley

One of these:

http://testing.xordan.com/PlaneShift-v0.5.0.dmg

http://216.6.227.163/PlaneShift-v0.5.0-x64.bin

http://216.6.227.163/PlaneShift-v0.5.0-x86.bin

http://216.6.227.163/PlaneShift-v0.5.0.exe

http://216.6.227.163/PlaneShift-v0.5.0-x64.exe

Or Here:

http://planeshift.clevertech.net/

Please once you get it SEED the torrent files. These are temporary ONLY.

md5 sums

a487dfac1258aa62482c7a9a06ae5293  PlaneShift-v0.5.0.dmg

b5821cdb4063f4ba4a585735ef0755a3  PlaneShift-v0.5.0-x64.exe

75ef260013666718a3c8bcc03f0507b4  PlaneShift-v0.5.0.exe

317cf32011a01f03bf0b4855bd6f8912  PlaneShift-v0.5.0-x86.bin

3f1b1fd6d08ed5f887cb0e3463094f7b  PlaneShift-v0.5.0-x64.bin

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