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Topics - Xillix Queen of Fools

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121
In-Game Roleplay Events / Scraps of Paper [The rise of Ruin]
« on: October 06, 2006, 10:22:18 pm »
[Scraps of Paper, torn lay here and there by the columns of the plaza in Hydlaa, in the dust outside each dwelling in Ojaveda, at the feet of Nyshin Klannar in the ruins, and outside the meeting room of the bronze doors if you choose to inspect them read on, if not close the thread]

Three pieces of paper lay on the ground before you, if you put them together it appears to be an announcement that has been ripped down and torn to pieces, the notice reads:

By order of the Queen of Fools an emergency meeting to determine a course of action in the face of grave threats to the future of the Vespers of Laanx and their allies and friends will convene at the temple of Laanx meeting room in Hydlaa on the eve today.  [2100 gmt 4pm eastern saturday]

[note: every notice all over this level of Yliakum has been peeled from where it was posted and torn into three pieces, one may or may not notice this depending on your travels subsequent to reading this post]

122
General Discussion / Help Me If You Can. now with phinehas!
« on: September 18, 2006, 09:19:07 am »
I am working on a post to promote planeshift on my website and i would appreciate any help the community can give, commentary, screenshots, suggestions for content. I would like this post to rock and function as a strong advocacy of our wonderful game. So please add in anthing you would like to see in my post right here in this thread, you will be credited.

123
The Hydlaa Plaza / Health benefits of smoking crack?
« on: August 10, 2006, 02:21:33 pm »
Here is some of what else i do:



This is me reading a poem inspired by the above image taken by Kevin Carter, a photographer who killed himself shortly after this was taken. He won the Pulitzer Prize for it, and questions about his integrity in taking the shot before shooing the bird away arose . . .

http://homepage.mac.com/kerinth/BraineelSudan1993.mp3

Then below is the poem inspired by the title of my weblog http://www.sewersofbabel.com/

http://homepage.mac.com/kerinth/sewersofbabelbraineelvsjacklope.mp3

124
General Discussion / Donations Incentives?
« on: August 02, 2006, 12:49:58 pm »
I was just thinking it might be cool to provide a marginal incentive for those who donateto the dev and settings team. The idea is simple: "trophies" for donating, you could award nice little trophies to display on donators forum sig much like the awards for 2d or 3d art.

If it worked out various "prizes" could correspond with donation amounts coal, iron, silver, gold, and platinum.

If there is interest for this some our planeshifts wonderful artists might try to design the "trophies"

125
In-Game Roleplay Events / Saturday Church Services [21:00 GMT]
« on: August 01, 2006, 11:39:31 am »
[The following flyer is posted at Kada El's tavern, Harnquists, Trasok's and Brado's]

The Vespers of Laanx, for the greater glory of Laanx, are to give a sermon. All of Yliakum is welcomed. Worshippers of Laanx are called.

Come and have your spirit stirred . . .

Set to speak:

Xillix Queen of Fools

and special guest speaker:

Janeous of the lower churches of Laanx

Other Guests to be arranged.

[14:00 PDT (pacific) | 17:00 EDT(east coast) | 21:00 GMT |  22:00 BST (UK) saturday 5, August]

If you are a follower of Laanx and would like the chance to speak, or a poet with a poem venerating Laanx contact Xillix, perhaps we can get you on stage.

[The best sermon is preached by the minister who has a sermon to preach and not by the man who has to preach a sermon.

William Feather

It is a poor sermon that gives no offense; that neither makes the hearer displeased with himself nor with the preacher.

George Whitefield]

126
Vespers of Laanx: How it Began

Krook's explaination of Xillix's Destined path of Amnesia victim to Octarch to High Priestess:

This is the history of the uprising behind the story of Xillix. Here
it be, though shortened as much as I could.

The Beginning: Shadow in the Light.

Far back in time, perhaps with the creation of the Black Flame, a
force came into being. This force was the beliefs of the people made
real. Whatever they believed, it became. As often happens, the people
began to believe the force to be evil. This caused the force to
-become- evil.

So, the people rose up against it. They knew they would defeat it in
the end, and therefore did. Not because they were stronger, but
because they believed they could. The Shadow, as it was now called,
was banished and forgotten… by most.

Part Two: Believe All That You Read.

Unknown to the people, a writing was being made as the Shadow began to
lose. A prophecy. One man believed he could see the future by speaking
with the Shadow. The man was quite mad, but his belief was so strong
that the Shadow parted time before him, and he -could- see into the
future. Everything he saw, he wrote down. However, as the man was
insane, the words made little sense. In fact, he wrote the prophecy in
two parts. One, he wrote down all that he saw that he deemed as bad or
evil. The other was all that he saw as good and true. This is where
much confusion comes from reading the two books, as sometimes one
sentence would contain both good and ill. So, the man would stop
writing mid sentence and take up writing in the other book to finish
the thought. As you can imagine, this makes much of the text
unreadable… unless you combine them. However, no one ever did in the
past.

Here is an example (simplified greatly):

Dark prophecy> "And low! The black hides see the sign and rise forth
to cover the verdant lands"

Light prophecy> "But nay do the peoples rest as the sign calls them up
from their slumber to cast the ill back into shadow"

DP> "Oh how the blood of the innocent flows, making slick the streets.
The babies cry for the lost. The lost cry for no one"

LP> "And great anger flows in the hearts of the peaceful mass, giving
rise to shouts of retribution!"

Read the DP together, then the LP. You can see how both sides thought
they would win completely. But as they are read together in order, you
see a new picture. What does this have to do with the rebellion? Read
on.

Part three: Lost to Light, Dark to be found.

The two books were lost not long after being written. Or perhaps
hidden is the right word. The madman saw what he had written, and as
he read it back to himself, he saw that -his- books were the cause of
all the blood. He could not destroy them, as he feared he would
destroy the future as well. So, he carried the book of Light to the
sea closed it in a wax sealed chest. Strapping it in chains, he cast
it in. Then, he headed into the Stone Labyrinths with the Dark book.
He was never seen again.

The Dark book, however, was. It was found by a crude group of fanatics
that had been cast out of the church of Laanx for their extreme
cruelty. They read the book, and thought it was a gift from the Black
Flame. they started a new cult of worship based on the horrid
writings. Indeed, they followed the book as if it were a map to their
future. For that is exactly what is was. It -told- them everything
they had to do to make their underground cult very powerful. In
following the book's words, they made the madman's prophecy begin.

Generations passed… The Dark cult grew in strength, but stayed hidden
in the shadows. They where not just fiends. They were the jolly
butcher down the street, the smiling housewife who made the pies every
festival, even some of our leaders. They where everywhere, in every
walk of life. But they made no move, for the book told them to wait
for 'The Sign'.

Part Four: Light From Below and the Shadow Returns.

Several hundred years ago, a young Dwarf and his new Fenki wife and
baby daughter were fishing at the lake. Just at that moment, the chest
containing the book of Light chose to break free of its chains. The
Dwarf and his wife took the chest home. After many days of debate,
they decided to open it. They found the book just as the madman had
left it. The Dwarf began to read the long writing, and soon became
obsessed. He knew it was some sort of prophecy, but could not
understand it. He understood one part, though. The Shadow would
return. The more he read, the more he believed it. Belief gave the
Shadow power. The Dwarf lost touch with reality as the Shadow clouded
his mind. Not because it wished to, but because the Dwarf believed it
was. After ten years of the Shadow in his mind, he began to see demons
at the edge of his sight. He made them real, but knew others could not
see them. The demons became very real, particularly one. It grew a
mind of its own. One night, the demon tricked the Dwarf into killing
his own wife and now ten year old daughter. When morning came, the
Dwarf saw that he had been tricked, but his life was destroyed. He
cursed himself to never have a love or friend again, so the demon
could not take them too. The Dwarf believed the curse, so the Shadow
made it real. The Dwarf disappeared into the wild, knowing he was
never to know a friend again, else the demon would make them suffer as
well.

The Dwarf cast off his old name, and took a new one… Krook.

Part Five: The Dwarf, the Houses, and the child.

Fifty years ago, Krook returned. He had read the entire book hundreds
of times, and knew their was something missing. He also now understood
that everything in the book had to happen. Using the knowledge of the
writing, he soon found himself as High Scribe to many of the most
powerful leaders in the realm. From there, he began to secretly enlist
the aid of many good people. They all knew something was coming from
the writings of the Light book, but not what. They still did not
understand that half of the book was in the hands of the Cult.

Finally, twenty-four years ago, the forces for the light deciphered a
passage that they thought would seal the doom of the Shadow. Two
Houses (powerful clan-families) must come together as one. This looked
impossible, as the two Houses had been in a blood feud for as long as
history was written. Some think the feud may have started before they
came though the Portals.

The forces of the light knew there were two ways to bring the warring
sides together. Power and wealth. They also saw a means to give the
Houses this. They read in the book that the Houses would be exulted
above all others at a union between the son of one, the daughter of
the other, and a child to both, who would become a great leader…or so
they thought it read. The Dark book finished that sentence in a
different way.

Indeed, the Houses seemed to agree with the plan whole-heartedly,
though in secret still plotted and schemed. Both wished to have
control of this new leader. In the meantime, the son and daughter had
been seeing each other in secret the entire time, and had a secret of
their own. The daughter was with child.

Part Six: The Sign.

The son and daughter saw how their families were plotting over their
union, and wished their baby to be no part of it. Another saw the
plotting, and knew it would come to no good. In the middle of the
night, a short shadow came to the place the young couple had been
meeting. In the same night, three shadows snuck off into the darkness.

Morning found the lovers gone, as well as the High Scribe. The Houses
flew into outrage, casting blame on each other. Bloodshed was
imminent. However, the leaders told the Houses that it was neither of
their faults, but the work of a dark cult. This enraged the Houses
further, giving rise to a unified chant, "The Dark will fall!" These
words were spoke in front of the Octarch's Chair.. where someone was
listening. Word spread like wildfire among the members of the now
massive cult. The words had been spoken in front of a leader on high,
as two warring Houses came together. The sign had come. New words were
spoken in all corners of the realm, "The Dark shall rise."

Part Seven: Words of Ink, Footsteps of Doom.

The two great Houses immediately massed their great armies to search
for their missing son and daughter. This, some say, is the only thing
that saved the realm from complete devastation. For the two Houses
found themselves facing an even greater army that seemed to sprout
from nowhere. If they would have looked more closely at the hate
filled faces, they would have seen their neighbors, their supposed
friends…even their own family members. Not only had the Dark cult been
forming in secret, they had also been training in secret. The Houses
fought long and valiantly over the next few weeks, waiting for
reinforcements, but perished in the end. In their deaths, they bought
enough time for the rest of the realm to gather their own armies. For
this sacrifice, the two Houses would be exulted in the histories above
all others.

Many died in that first year as the Cult threw open the Bronze doors
themselves, bringing forth the waiting tide of creatures. Some of
those creatures still roam the untread paths to this day. The cult
also had assassins high and low. Many of the leaders of the realm died
to their vicious knives. Some even fell to those they had called
friend.

Part Eight: All for the Child.

In all the fighting, one goal remained true for both sides. Find the
child. For both sides read in their version of the book that the child
was key to victory, and would lead them into salvation or power. But
Krook was crafty, and knew the wild and backstreets well. Eight months
passed, the Dwarf always keeping the couple a step ahead of both
forces. But as the woman came closer to birth, they had to move slower
and slower, taking risks by staying in one place longer than they
should. Then the day came that they could not move at all. The child
was to be born…

This is also the day that the Light and Dark forces found them. In a
small shred of luck in a sea of darkness, the Light found them first.
However, the Dark was informed by spies where the couple was, and
rabidly descended on the ruins where they had been hiding. The forces
of Light and Dark clashed in wave upon wave, both frantically trying
to push the other back from the small building where the woman held
back her screams of labor.

In a final push from both the woman and the Dark army, the child was
born. The solders of Light in the building desperately through
themselves at the Dark, trying to push them back bodily. It was in
vane, however, and they all knew it. Even the young mother and father
knew it. The woman could not move, and the father would not leaver
her. Hugging the tiny bundle of blankets one last time, they gave her
to Krook, the only one not fighting due to his advanced age. Krook
then ran with all his might, tears in his eyes as he cursed himself
for making two more friends die, and promising yet again to never make
another friend.

Part Nine: The Dust Settles on the Blood.

Krook took the baby Fenki to the leaders of the light who knew of the
book. They hid her away, even from Krook. The Dark forces knew of
this, and began assaulting the cities themselves, trying to find the
baby. This began the start of their downfall. Powerful as they were,
they were no match for the high walls of the cities. This did not stop
the Dark from capturing the leaders Krook had given the book to. One
by one, the leaders vanished as the Dark tried to get them to tell
where they had hidden the child. But the leaders thought this may
happen, so used a glyph to erase their own memories. In the end,
nearly all who knew of the book and the Shadow had perished. Only
Krook remained on the side of the Light, and a few stragglers on the
side of the Dark. No one alive knew what happened to the child.

Three years passed as the Dark forces dwindled, until the Light pushed
them back to the very Bronze Doors, then through them. They locked the
doors for a year after that. When opened, not a soul remained that
they could find. One can only hope they fell to the beasts.

That is the vague history. As you can see, if I was to write it all
out, it would make one hell of a long story, and damn good also. But,
in truth, this is Xillix's tale.

For more of UTM's version of the history go to

http://hydlaa.com/smf/index.php?topic=22555.msg247775#msg247775


127
Guilds Forum / [Guild] The Vespers of Laanx
« on: July 12, 2006, 01:16:50 pm »
EDIT FROM MOD:

guild under new ownership.  see post here http://hydlaa.com/smf/index.php?topic=30874.0
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~





The goal of the Vespers of Laanx is to enrich Yliakum for ourselves and other folks in Yliakum by making Laanx a more palpable presence in the land. We are an order of priests of the faith of Laanx. With a rich history that grows richer by the day we are a proud, strong, and stable member of the community of guilds in Yliakum.

Guild ranks

Laughing Chorister

Together, they reached the lower end of the column and discovering a rocky niche that contained the luminous and faceted extremity that now gives life-energy to Yliakum. Talad and Laanx realized the nature of the crystal and wanted to create a prosperous dominion with people to worship them. Other gods, older and more powerful than they, told them about great tasks they would have to perform when their worshippers became ready to follow their directions. Blinded by the possibility of creating a new world, the young gods Laanx and Talad didn't ask any other details, or pay much attention to the warnings. Therefore, they used their powers to enlarge the niche and created the huge cave comprised of eight levels. –History of Yliakum

Beginning on the path of understanding, Laughing Choristers report to the Musing Missionaries directly. This is rank asserts and recognizes the youthful exuberance of Laanx as a young goddess full of adventure and the urge to create. The duties of a Laughing Chorister include study and labor. This is a trial period to test one’s dedication and commitment to Laanx. There is a great deal of work to be done, no one know this more than the Chorister. As the temple moves toward greater wealth to be able to facilitate its quests and thereby draw in the talented of Yliakum the Choristers play a huge role. The Laughing Choristers shall wear the White robes of Innocence marking them as a Laughing Chorister the Vespers of Laanx. There are many responsibilities one must tend to during this period in their ascension along the path of Laanx.

Musing Missionary

. . . the others spontaneously created a clergy and faith based on the Book of Names. The head of this second group was a handsome young man named Galeran Tarbius, endowed with endless charisma and with an overwhelming will power. Laanx was immediately interested in him and one day he appeared to him. When Laanx left Galeran, his eyes sparkled with mystic fury, and his body glittered of the chaotic power of raw magic. Galeran had the power to transmit his fanaticism to the most possessed of his followers. In their opinion, Laanx was the god that had given new life to their race and therefore had the right to claim their lives whenever it was necessary. Galeran led the Xacha to Yliakum and there, they settled on the first level and began immediately to use their ancient knowledge to built an iron temple consecrated to Laanx. –History of Yliakum

Now beginning to act as an emissary for the church and taking more responsibility for church training, the Musing Missionary will wear the Yellow Robes of Wisdom’s Fire. Musing Missionaries should spend about half their time at the temple either in study or aiding the Laughing Choristers and half their time abroad in the world gaining experiences and money to bring back to the church. Musing Missionaries are meant to learn the history of their god and work in the interest of the church. Time spent over a furnace or at other crafts is to be spent contemplating the might of Laanx. Musing Missionaries have the primary goal of training the Laughing Choristers. Musing Missionaries will lead walking tours of Yliakum and aid in filtering recruits.

Scintillating SoulGuard

. . .she drew the incommensurable power of the azure crystal as much as she could and, in secret, mimicked the rituals of Vodùl to give life to some creatures reproduced in her image. The new people matured and reproduced, they were nice-looking and had a quiet behavior, like their creator, and they called themselves "Lemurs." –History of Yliakum

The Scintillating SoulGuard is to reflect upon the life giving element of Laanx’s nature. This is a time of intensive magic training. Laanx draws on the chaotic nature of magic but his priests do not have that option; training in the ways is seen as a means of assuring that the clergy of Talad do not have an edge on Laanx’s priests. The Scintillating SoulGuard has primary duty to the temple, and will spend a majority of their time at the temple. They must facilitate the charity work. Scintillating SoulGuard wear an ornate brown cloak interwoven with white gold thread in the pattern of Laanx’s symbol all over the cloak, their description should reflect this fact. The Scintillating SoulGuard shall be chaste.

Tendril of Chaos

Seeing this, Laanx became jealous of his old friend: Talad had the harmony that he had lost and at times Laanx felt the need to have it back. Observing his regular and quiet face, Laanx remembered with nostalgia the time in which he was a beautiful lunar god. He got angry, cursing Talad and all Yliakum, and swore that, since Talad made him an unhappy and jealous being, he must suffer the consequences. During his dull waiting, Laanx investigated the column of blue light above Yliakum, trying to find a way to increase his power by using that infinite source of magic. Since Talad wanted to have mastery on glyphs, Laanx would control the pure and violent power of the Crystal. –History of Yliakum

After so much concentration on one’s personal development the priesthood turns outward. Tendrils of Chaos embody Laanx’s romance with chaotic magic. The offensive glyphs will be learned to prepare for what conflicts emerge. Tendrils will be wild and chaotic. They shall refuse no duels, and travel the land ready for what comes. They shall refuse no drink. The Tendril of Chaos Rank is social in orientation; getting to know people spreading the faith by being knowledgeable, powerful, and creative. They shall have their weapons drawn at all times. Their clothing shall be the hides of their kills. They shall explore. They shall be passionate and untamed but not rude or brash.

Illuminatrix of Folly

Laanx and Talad were Gods before the races ever existed in Yliakum. Laanx and Talad were beautiful and harmonious; they were inquisitive and always looking for new knowledge to enrich their eternal lives. Laanx was a tall and perfectly shaped female with long, white hair as silky as the threads of a spider's web. Her lunar skin reflected the azure beams of the crystal and refracted the light into hypnotic patterns as alluring as her dancing, ruby-colored eyes. A thin silver band clasped Laanx's left ankle. She was evanescent, cold and yet yielding, light and ethereal like the evening air. –History of Yliakum

This rank is for the remembrance of happy times in the life of Laanx. 25% of an Illuminatrix’s time should be spent tending bar at Kada El’s and handing out swords to the new and beers to the old. Getting to know people and being jovial and even silly are paramount in this phase. Have fun act a fool. The Illuminatrix of Folly will wear bells and the clothes of a fool intertwined with the symbols of Laanx [ones descriptions should reflect this /me juggles, chuckles, jingles, and your rhymes and prayers should be bound]

Crier in the Dark

[/i]But Laanx was not beautiful anymore and she fell down into a deep depression that shattered her heart like a mirror. Mindless of Talad's pain in causing her harm, she denied her being, her femininity, her people, and drove away the harmony from her heart. She retired to wander in the Stone Labyrinths, and many Lemurs went with her. She dressed in a thick red tunic and shaped a mask without features to hide her features. In her exile, she wrote the Book of Names for, even if she was confused and her mind distraught, she did not forget her desire to be worshipped by the people. Hence Laanx, the Masquerade God, wild and inflexible, began to brood over what happened.[/i] ––History of Yliakum

The Crier in the Dark is meant to reflect upon the sadness and isolation Laanx felt after she was disfigured by Talad's carelessness. Crier in the dark undergo an “age of sorrows” must be silent making no attempt to communicate with anyone for a period of three months [game time, two RL weeks.] A Crier may trade. Criers will be expected to walk about targeting guild heads and heroes. Criers in the dark shall wear rags and garbage as their dress, they might wear bones through their skins or dreads, but in all cases are foul smelling, miserable, wretched symbols of poverty and all manner of weakness. One Crier might limp, another drool . . .

Baleful Inquisitor

-You don't know what you did, Talad. It is not possible anymore to be One. I don't know you, and you don't know me. Go away and do not annoy me anymore.-
Many other times Laanx rejected Talad's entreaties to reconcile with him. Talad's insistence seemed insulting to Laanx, who was already annoyed in his painful isolation. Laanx forgot the millenarian friendship with Talad and sought the loneliness even more deeply in the bowels of the earth, heedless of the large number of Lemurs that followed him, worshipping and offering gifts to him.

––History of Yliakum

The Baleful Inquisitor is meant to reflect the bitterness Laanx has felt in her hard life. The mood of a priest at this time is to be dour, judicial. Baleful Inquisitors duties are to be the scourge of the guild keeping everyone honed and in tune with the will of Laanx as set down in the Book of Names. Baleful Inquisitors shall also look outside the guild learning all the can of the other religions and entering debate or even combat to advance their ideas. Baleful Inquisitors shall wear black robes with silver borders in patterns forming the symbol of Laanx. A Baleful Inquisitor may at any time at the will “force reincarnation” on a member of the Laughing Choristers. The Laughing Chorister must then cheerfully resign their character and come back into the guild as another race with a similar name. Alternatively the Laughing Chorister may leave the guild.

Whisper Juggler

In that moment Laanx became aware of the presence of his followers, and he was stricken by their faith and ingenuity. His heart became a little softer, and he gave his people many powerful and useful things to brighten the cave and make the lake and its shores a place to live. The Lemurs multiplied rapidly, built the ten towns of Kadaikos, and they became a prosperous and numerous populations. ––History of Yliakum

The Whisper Jugglers are high priests of Laanx; they dress in the colors of the temple of Hydlaa and compose the sermons with Sharven. Once a week, a Whisper Juggler must give a prepared sermon from Sharven’s pit. A Whisper Juggler’s sermon is prepared with the aid of the Monarch of Fools, and is meant to spread the word of the faith and the workings of the church. An awareness and explanation, in terms of Laanx’s will, of current events in Yliakum is expected from these Sermons. Fire and brimstone love and affection all are acceptable sermons, funny is acceptable as well but it must be really funny. Whisper Jugglers will handle all in guild disputes. After one year [real time]. A Whisper Juggler may petition the Monarch of Fools to start another temple. If the Monarch approves the Juggler’s request, the Whisper Juggler shall move to another location and enjoy the full funding of the church and an alliance.

Monarch of Fools

When the Xacha began to build the temple to Laanx, Talad felt control of his people's hearts slipping away. ––History of Yliakum

A Monarch of Fools typically dresses in a rich robe depicting scenes from the life of Laanx; the design is mock-regal motley down to pointy shoes and jesters cap. The monarch also dons a mask of his/her/its own design to honor Laanx's disfigurement. The Monarch of Fools may at any time mimic the powers dress of any level of the clergy. The Monarch will oversee all changes to temple life and handle molding the church with the times and the needs of Laanx. Study of the Book of Names will be a primary consideration for any Monarch of Fools.

Flagrant Fanatic*

In the Stone Labyrinths, the Masked God realized that the two portals had been created by Vodùl's magic powers. Laanx asked himself if in future he would be powerful enough to create something similar, and ambition and greed persuaded him even more deeply. ––History of Yliakum

This is an off the chart guild rank. This rank is earned only after being a Monarch of Fools for one full year. The Flagrant Fanatic may Kill in the name of Laanx without question, may recruit (with the aid of the church elders), May preach guest sermons, in short they may do as they wish within the spirit of the faith. The Flagrant fanatic may dress any way they wish and even join other guilds to promote chaos and misunderstanding. No lovers of Talad or his priests, the fanatic will undermine faith in Talad at every opportunity. The Flagrant Fanatic may do anything they wish in the service of Laanx. They can call upon the church to aid them in 3 role playing events a year. Fanatics are also expected to advance the faith of Laanx where possible, and go to the far corners of the Yliakum to that end.

*Credit to Father Sengus for inspiring this guild rank--

The current members are a dynamic and active group of roleplayers dedicated to enhancing themselves and the world of Yliakum. We have no stated alignment, but Laanx is likely Neutral Evil; while this does guide the manner in which we engender our church, our members are of all alignments.

Wanted now are players who can aid with the website development and those who are committed to the stated goals of the faith. Vespers of Laanx are non discrimanatory in almost all regards, no bias on the basis of age, sex, race, class, gender, or sexual orientation will exclude a player from membership. Idiocy however is right out! No dolts, simpletons, plebians, droolers, skeebs, bed-wetters or pantywaists will be permitted to join. Please apply if you are a talented roleplayer or are dead set on becoming one. If you do not know the history of Yliakum backwards and forwards or are not interested in it, do not even try.

Join us on our forums- http://sewersofbabel.com/vespersoflaanx/index.php

On IRC:
server irc.freenode.net (the server of the official PlaneShift IRC channel for fans: #planeshift )
channel #vespers-of-laanx

Website by Leament- http://sewersofbabel.com/xillix/

Death to Infidels!

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Hello all, as part of my self-imposed dunce cap as Queen of fools I have been doing charity for the last four or five weeks since stepping down as Octarch.

The nature of this is simple; I aid new players in getting oriented on the server. I teach how to use brackets and controls etc, as well as some of the fundamentals of role playing. I also offer incentives for new players to go back and read the players guide and story of Yliakum before they start running around shouting and stealing things etc. It is, as I am discovering, hard work and sometimes frustrating but that is not your concern. Seeing this was impossible to do alone I created the Vespers of Laanx [in part] to aid me but more on them in the coming days. For now you can know that I have taught them a system of shortcuts to help with the handing out of quests whose intent is to teach the basics of playing planeshift as a character in an immersive world.

I need more donations; by far more is going out than coming in. I have seen dozens and dozens of new players now.

The good news is that there is someone doing this. Yes we all help new players casually but this makes it systematic.  Another benefit is that the Vespers are gaining experiences to aid us in learning how to do this more effectively. I am more than willing to continue. I am asking for aid both in donations and ideas to make this run smoother, as well as ways to integrate Yliakum\'s many guilds in the structure of what I am doing. If you would like your guild to be included in the retinue of quests I give out to the newer players please arrange this with me.

By the time most new players are done with me they are good candidates for guild inclusion so all could benefit from this without preference or prejudice I ask OOC what type of character an individual player imagines himself or herself to be and try to send them toward guilds who fit that bill. Those players who are loners are left to go it alone, those who wish to try out with a guild begin discussions with a guild leader that they think suits them. If it is a poor fit the new player is permitted to come back and I will attempt to find them another guild.

Where possible please respond in game IC to me as I enjoy the role play. Please do not make this thread about either the Vespers of Laanx or the Octarch; I only want advice here on how to make this work better and to let you know I am going broke.

Please Noble Leaders of Yliakum hear my appeal.

Also send me your huddled masses--

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