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Topics - Xillix Queen of Fools

Pages: 1 [2] 3 4 ... 9
16
Development Team Blog / Proposed Pre-release and you.
« on: November 16, 2009, 12:12:15 pm »
As is stated on our main page, we are planning on releasing to Ezpcusa as a "pre-release" test phase. The client and server will still have some major issues at that time but we'll be asking that everyone who plays on ezpcusa engage with the bug tracker and help us to get the needed fixes for the eventual full release to Laanx.

With some major exceptions, the release of 5.0 "Arcane Chrysalis" has a massive amount of fixes and some new features which will be outlined along with the Pre-release.

We really need player help to get ready for a Laanx release. Our devs numbers are down in accordance with player # shrinkage. There is good news about this as well though. We fully expect that our player number will soon exceed our historic highest totals within the next few months.

We are aggressively seeking new gms, official testers, and devs to help keep ps on track, so if you've thought about it before, now is the time to make the leap.

I welcome the devs to post further thoughts, and we'll take questions also.

Happy Gaming,

XilliX

17
General Discussion / Wipe y/n?
« on: November 06, 2009, 06:06:40 pm »
Have fun!

18
General Discussion / Event Announcements
« on: October 14, 2009, 08:59:11 am »
Since there was some concern about the issue, we will be trying to announce events on irc at a minimum and announcing larger events on the forum ahead of time when possible.

19
General Discussion / Open Player Interview
« on: August 10, 2009, 05:00:16 pm »
What types of characters do you want to be able to develop within PlaneShift?


How do you think factions should develop and what types of advantages/disadvantages do you think those should provide to a character?


What do you want a powerful character to be able to do in PlaneShift?


Do you feel that PlaneShift's setting is an imposition on your ability to generate the character you want to make, what could be done to alleviate this if so?


How do you envision the game's mechanics might reward roleplaying consistency, or well made and popular characters?


Do you enjoy the fact that there is a maximum level of physical skill you can reach? Do you enjoy that there is a cap on how skilled you can be with a craft?


What area of development do you find the most important, why?


What do you think the team should do to get more people?


What do you think you as a player or fan of PlaneShift can do to keep developers motivated to deliver these wishes to you?



20
General Discussion / Disruption Poll
« on: July 21, 2009, 09:06:14 am »
So people are arguing about too much disruption or too snooty rp players. What say you?

21
Development Team Blog / Bug Drive!
« on: June 30, 2009, 04:42:44 pm »
XilliX and Lanarel are happy to announce a new BUG DRIVE!!!  O--)

We are hoping our enthusiasts will do everything they can to help us verify some pesky bugs so we can get them fixed for you.

Lanarel has comprised the list below and will append notes and guidance where needed.

So, show us what you are made of, put your noses to the grindstone, make something happen!

Bugs that seem dependend on platform and build (install, debug, optimization):
Bug 2075: Problems running/walking in road maps.
Bug 1643: Difficulty climbing ladders.
These bugs could use testing on different systems. Please mention what OS and build you use.

Bug that needs more data to balance correctly:
Bug 2446: Physical stamina drops too quickly.
Mention your character stats (endurance, strength) and who much your char is carrying in inventory

Bugs that may have gone/are not reproduced in a while:
Bug 1194: Crash editing general map
Bug 1048: Crash parsing wrong xml... should work for a stable client. If you can run a stable server, try to reproduce by for example adding wrong xml parts in the database (for items, npcs, quests, ....).
Bug 2129: Server crash when spawning pets after dismissing them
Bug 912: Pet online duration too short. (is this better now if stats are higher?)
Bug 465: Glyph combination research failure. (add examples of things that go wrong).
Bug 333: fall damage and running does not work correctly
For these bugs, comment if you cannot reproduce (we will close the bug if this happens enough). If you can reproduce, also try to give steps so test team can reproduce.

Besides the above mentioned bugs, there are over 500 more open reports. To help with those:
1. Check the comments to see if it is not yet taken care of (or mostly fixed in trunk)
2. Check if it is not a bug due to the newer version of CS. Currently the trunk version in svn is difficult to use for testing unless you have access to updated maps (which are not public). Feel free to look at the many bugs occuring in the binary release or stable.
3. You can help by making bugs reproducible, by adding steps to reproduce. Mention system or character stats if they may be relevant.
4. Feel free to propose fixes. Upload a patch to a pastebin site and add a link. If you cannot fix it yourself but think you found where things are wrong, add that information.

Some bugs may require a private server to test fully soi n case of questions, suggestions, or you think we missed a useful addition to a report, feel free to contact the test team. You can usually find test team members on IRC in #planeshift-build.

Planeshift loves its code-happy player base, WE NEED YOUR HELP!

[Edit: added Lanarels clarificatiions and tidied thread]

22
The Hydlaa Plaza / R.i.p. Michael Jackson...
« on: June 25, 2009, 12:34:46 pm »
Michael Jackson passed away.

Try to keep comments tasteful.

23
General Discussion / OSP and Player Responsibility Poll
« on: June 23, 2009, 04:08:10 pm »
What else do you have to say?

24
General Discussion / Become a fan of PlaneShift on Facebook!
« on: June 22, 2009, 11:45:36 am »
http://www.facebook.com/pages/PlaneShift/91498770274?ref=mf

Click to become a fan of PlaneShift on Facebook.

25
General Discussion / PVP As RP
« on: May 12, 2009, 12:42:30 pm »
How can pvp be roleplay?  What effect does Pvp have on roleplay? How does planeshift RP on Laanx effect pvp positively and negatively? What part should pvp play in roleplay?

Discuss.

26
General Discussion / Your top Ten
« on: May 10, 2009, 11:22:42 am »
I took many of the questions from http://www.nickyee.com/daedalus/archives/001630.php

I am interested to know, if you had to pick ten of the above what would you allot priority to?

You get ten votes.

27
Development Team Blog / Crafting Fixes
« on: April 29, 2009, 01:23:50 pm »
Some new prospects and one of our more committed developers have made some changes to crafting. Look for these things to be different:


V - Added transforms for missing steps in Beginner Baking for consistancy

    * Unmixed Nut Dough > Mixing > Nut Dough
    * Unmixed Honey Nut Dough > Mixing > Honey Nut Dough

V - Changed transforms in Beginner Baking

    * Nut Dough > Kneading > ( 8 ) Ball of Nut Dough
    * Honey Nut Dough > Kneading > ( 8 ) Ball of Honey Nut Dough


V - Changed Garbage Item transforms in Basic Cook Book and Working In the Kitchen to dispose instead of recycle endlessly - FS#1610

V - Changed Garbage Item transforms in Basic Cook Book and Working In the Kitchen

    * Grilled Meat > Grilling > Burnt Food
    * Grilled Clacker Meat > Grilling > Burnt Food
    * Burnt Food > Grilling > Pile of Dust

V - Deleted unneeded Anything > Grilling > Burnt Food Transform

V - Reset Rolling skills to Cooking

    * Same as Kneading. Was Cooking
    * Before this change, lesser skilled cooks could do all parts of making cookies except roll the dough.


22-Apr-2009
V - Updated transform Soggy Egg Bread > Panfrying > 8 Morning Bread
V - Deleted two dead-end transforms > Soggy Egg Bread

V - Moved Wyn Reed to Plant category
V - Created Item: Food Ingredients - Ground Wyn Reed
V - Added Wyn Reed > Grinding > Ground Wyn Reed to Beginner Baking
V - Added Wyn Reed > Grinding > Ground Wyn Reed to Working In A Kitchen
V - Added Wyn Reed > Grinding > Ground Wyn Reed to Basic Cookbook
V - Changed transform for 40 Dash Ground Wyn Reed to use Ground Wyn Reed in Beginner Baking
V - Changed transform for 40 Dash Ground Wyn Reed to use Ground Wyn Reed in Working In A Kitchen
V - Changed transform for 40 Dash Ground Wyn Reed to use Ground Wyn Reed in Basic Cookbook

V - Added Food - Irifon Rice to Merchant Brado
V - Added Food - Bamboo Rice to Merchant Jomed

V - Created New Item - Salt Water
V - Removed Hot Salt Water combine from Beginner Baking
V - Removed Hot Salt Water combine from Working In A Kitchen
V - Removed Hot Salt Water combine from Basic Cookbook
V - Added Salt Water combine to Beginner Baking
V - Added Salt Water combine to Working In A Kitchen
V - Added Salt Water combine to Basic Cookbook
V - Added Salt Water > Heating > Hot Salt Water transform to Beginner Baking
V - Added Salt Water > Heating > Hot Salt Water transform to Working In A Kitchen
V - Added Salt Water > Heating > Hot Salt Water transform to Basic Cookbook

21-Apr-2009
V - Moved Campfire to Items category - find FS bug number and update when this is propogated
V - Changed recipe to call for Scoop of lard instead of Scoop of oil (doesn't exist) - this fits with all other recipes in Beginner Baking
V - Added Food - Jomed's Seasoning to Merchant items sold by Jomed Parcen
V - Replaced Dash Karabnea with Dash of Jomed's Seasoning in Simmering Stew
V - Replaced Dash Karabnea with Dash of Jomed's Seasoning in Meat Mix
V - Moved Orilliphia to Plants Category from Palnt Parts
V - Replaced Dash Juridnal Leaves with Dash of Ground Jarana Root in Simmered Clacker Meat
V - Replaced Dash Juridnal Leaves with Dash of Ground Jarana Root in Simmering Clacker Meat (Not a duplicate of previous - simmered and simmering)
V - Moved Ground Jarana Root from Food to Plant Parts
V - Moved Bunch of Trefoil to Plants from Food
V - Added Bunch of Trefoil to Grok Merchant
V - Changed Qty of Rolled Pastry Dough for Unbaked Macca Pie from 1/1 to 2/2
V - Changed Qty of Rolled Pastry Dough for Unbaked Joopiner Pie from 1/1 to 2/2
V - Replaced Cinnamon Egg Mix with Cinnamon Egg Mixture in Cinnamon Egg Soaked Bread combine
V - Retitled and changed description on Cinnamon Egg Mix to flag it to not be used (duplicate)...delete eventually.

V - Created Transform in Beginner Baking: Bunch of Joopiner Berries - Cutting(20) - 5 Joopiner Berries
This makes possibe the combination for Unbaked Joopiner Pie

V - Updated Mashing process to use Masher, per the description, instead of Mixer

28
General Discussion / Not a volcano!
« on: April 28, 2009, 10:30:12 am »
The thing players call a volcano, or the volcano, is NOT in fact a volcano, it is a crater.

Please refer to it as such.

It is not now, nor has it ever been a volcano.

We will have some volcanoes later, but that ain't one.

That is Shindrok's Crater- It's important that it be remembered as such for later when I release more story on it.

29
General Discussion / Mechanics for Roleplaying?
« on: April 21, 2009, 10:18:43 am »
How does one make mechanics support roleplaying?

Cast your ideas here.

Flames will be mercilessly removed.

30
General Discussion / Less Grind?
« on: March 02, 2009, 11:54:51 pm »
I hear a lot of QQ and not enough Pew Pew, so tell me how you really feel.

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