Author Topic: The NPC Re-factor and You  (Read 3586 times)

Xillix Queen of Fools

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The NPC Re-factor and You
« on: February 10, 2010, 12:46:50 pm »
In order to help you to help us I am providing this form for concerned parties to fill out. If you want to comment about the npc re-factor, fill out the form and THEN comment. Anyone posting that does not fill out the form will have the post deleted. The other threads about npcs will be locked and re-direct to here.

We need specifics.

What are your stats?
Str
Agil
End
Will
Int
Cha

What are your relevant skills?
-armor
-weapon
-weapon quality
-Armor Quality

Were you using buffing items?
-list potions
-list rings
-list any other items which may have helped or hurt you with the mob

What is the mobs name?

Where is the mob?
-/pos of mob
-what area

How does combat with this mob go?
-logs from system

What combat stance did you use?

Does changing stance alter the outcome? How so?

How is the loot?
-seems fair y/n

Do you have additional comments?
« Last Edit: February 10, 2010, 12:54:32 pm by Xillix Queen of Fools »

RlyDontKnow

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Re: The NPC Re-factor and You
« Reply #1 on: February 10, 2010, 01:28:08 pm »
stats/skills/weapon:
stats all 200
sword/heavy armor 100
q50 heavy armor set
q300 sabres

buffing items:
amulet of the commander
xiosia's ring
no potions

magic buffs:
strength (rw 20)
invigoration (cw 80)
crystal aura (cw 80)
relaxing sleep for heeling in between (aw 60)

combat stance:
bloody

mobs:
Expert Gladiator (Arena)
Maulberlord (outer bronze doors)
Vilenaut (bdroad2, outer bronze doors)

battle log:
(16:45:03) >You attack the Maulberlord on the feet but are blocked
(16:45:03) >You attack the Maulberlord on the head but are blocked
(16:45:19) >You hit the Maulberlord on the arms for 558.27 damage!
(16:45:19) >You attack the Maulberlord on the head but are blocked
(16:45:33) >You hit the Maulberlord on the feet for 534.61 damage!
(16:45:33) >You attack the Maulberlord on the head but are blocked
(16:45:35) >You hit the Maulberlord on the arms for 526.39 damage!
(16:45:35) >You hit the Maulberlord on the legs for 592.26 damage!
(16:45:39) >the Maulberlord is nearly dead!
(16:45:39) >You hit the Maulberlord on the legs for 674.51 damage!
(16:45:39) >You hit the Maulberlord on the head for 558.82 damage!
(16:45:39) >You have killed the Maulberlord!

(16:45:56) >You hit the Vilenaut on the hands for 553.61 damage!
(16:45:56) >You hit the Vilenaut on the hands for 641.36 damage!
(16:45:58) >You attack the Vilenaut on the hands but are blocked
(16:45:58) >You attack the Vilenaut on the feet but are blocked
(16:46:02) >You hit the Vilenaut on the arms for 622.44 damage!
(16:46:02) >the Vilenaut is nearly dead!
(16:46:02) >You hit the Vilenaut on the arms for 609.08 damage!
(16:46:06) >You hit the Vilenaut on the feet for 634.97 damage!
(16:46:06) >You have killed the Vilenaut!

(11:15:40) >Expert Gladiator has dodged your attack!
(11:15:40) >You hit Expert Gladiator on the legs for 45.21 damage!
(11:15:42) >You hit Expert Gladiator on the torso for 84.57 damage!
(11:15:42) >You hit Expert Gladiator on the hands for 238.94 damage!
(11:15:44) >You are too far away to attack!
(11:15:44) >You are too far away to attack!
(11:15:46) >You hit Expert Gladiator on the legs for 168.48 damage!
(11:15:46) >You hit Expert Gladiator on the legs for 167.12 damage!
(11:15:48) >You hit Expert Gladiator on the legs for 189.60 damage!
(11:15:48) >You hit Expert Gladiator on the legs for 175.92 damage!
(11:15:50) >You attack Expert Gladiator on the legs but are blocked
(11:15:50) >You hit Expert Gladiator on the legs for 160.75 damage!
(11:15:52) >Expert Gladiator has dodged your attack!
(11:15:52) >You hit Expert Gladiator on the feet for 270.34 damage!
(11:15:54) >Expert Gladiator is nearly dead!
(11:15:54) >You hit Expert Gladiator on the head for 177.59 damage!
(11:15:54) >You hit Expert Gladiator on the legs for 90.38 damage!
(11:15:56) >You hit Expert Gladiator on the torso for 74.06 damage!
(11:15:56) >You hit Expert Gladiator on the arms for 181.42 damage!
(11:15:56) >You have killed Expert Gladiator!


NOTE: too far away to attacks have been cut off to be less spammy

using different combatstance requires more hits, but doesn't change anything

loot:
Maulberlords/Vilenauts: only animal parts which is the same as it was for Maulbernauts, though it could be better, as I suppose those ones eat quite a few strong persons out there
Expert Gladiators: got only pretty bad loot, but maybe I just didn't kill enough of those (a magical shield doesn't qualify as very good loot in my opinion). something like helms, galkards, etc. would be nice (similiar to former onyx dagger, dlayo gladiator) to seperate them from the average ones

additional comments:
good work on the NPC refactoring, though leaving some of the strong mobs couldn't have harmed. with dlayos and strong onyx dagger being gone, only quest relevant NPCs are left as challenging target and that spot is a bit small to fight effectively.
I personally would like to see a "would be impossible to defeat" or at least a "would pose a great challenge" while examining a mob, again, instead of just the average "about as strong as you" or less.

Sen

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Re: The NPC Re-factor and You
« Reply #2 on: February 13, 2010, 01:53:10 pm »
What are your stats?
Str      : 200
Agil      : 200
End      :   75
Will      : 200
Int      : 200
Cha      : 200 (203)

What are your relevant skills?
-melee            : 120

Were you using buffing items?
-list potions         : None
-list rings         : Crystal way ring / Summon familiar (not relevant?)
-list any other items which may have helped or hurt you with the mob   : My keyboard and mouse

What is the mobs name?   : Neoten Consumer

Where is the mob?
-/pos of mob         : Close to bdroad2 299.42 34.45 110.69
-what area         : Valley right of the entry to BD area

How does combat with this mob go?
-logs from system      : Not available, they are boring anyway since I wasn't able to do any damage at all.

What combat stance did you use?   : Bloody

Does changing stance alter the outcome? How so?   : I didn't try; but I assume bloody does the highest damage

How is the loot?   : Absent (I fought the mob only once)
-seems fair y/n   : It might be realistic to find the one or other usable leg on each consumer, but I don't expect a mob to drop something each time.

Do you have additional comments?   : I believe max strength and melee 120 should do damage. For the rest does it looks like the mobs are better fightable again :)

(How can I make the ": something" appear exactly under another?)

Sen
.....also a saddle that won't pinch the tail. One day!

Minks

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Re: The NPC Re-factor and You
« Reply #3 on: February 13, 2010, 04:00:00 pm »

What are your stats?
What are your relevant skills?
Were you using buffing items?

None of those are relevant in this case.

What is the mobs name?
Initiate Gladiator

Where is the mob?
-/pos of mob near 20.83 -3.03 -1.01 in the map "upper"
-what area arena, on the stairs leading to the "central point", in the segment facing the tunnel to Hydlaa

How does combat with this mob go?
What combat stance did you use?
Does changing stance alter the outcome? How so?
How is the loot?

Not relevant.

Do you have additional comments?
This particular Initiate Gladiator is standing on the direct way from Hydlaa to the spectators seats. And he attacks on sight!
That must be bad for business.  ;)
Maybe he is bugged, becaue his health bar stayed empty when I targeted him. His collegue donw the stairs seemed normal.
(Had a full health bar and didn't attack unprovoked.)

kaerli2

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Re: The NPC Re-factor and You
« Reply #4 on: February 13, 2010, 04:53:43 pm »
Stats: 200 Str/Agi/End, 150Wil, 90Cha/Int

Relevant Skills: 100 Sword, 60LA

Buffing Items: none

Mob's name: Velnishi

Position: unknown, was probably lured to where Kaerli found it (OjaRoad1, on last slope before pass)

Combat: Q280 swords do only 21 damage on Bloody stance?
(don't have combat logs, as I have System logging disabled)

Loot: dunno

Changing stance: dunno

Additional comments: this just seems wrong...also, Velnishi seem to be so fast with their attacks that you can't even use anti-Dlayo tactics on them :(

Koios

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Re: The NPC Re-factor and You
« Reply #5 on: February 13, 2010, 08:26:06 pm »
Stats and skills: All stats 200, Axe 150, MA 80, ~Q43 MA, Q224/229 SBA.
Buffing items: Amulet of the Velnishi (so AGI is 203)
Pos: bdroad1 -355.80 47.52 -519.26. Outside of the Howling Well
Name: Imago Consumer

How did the combat go:
73 attacks made. 36 attacks did damage, from 143.84 down to 10.90 for a total of 2835.85 (seeing as last hit probably did more damage than needed the estimated HP would be 2800). Average damage dealt = 78.77.
I only used Bloody stance, changing would just mean less average damage dealt unless something is messed up with the stances now also?

Loot is okey I guess. Some Heavy Armor Torsoes and Arms Armor. I suspect they also loot magical, but that should be hard to loot anyway. Animal parts could come a bit more often, an animal with 8 legs and you ruin all of them beyond looting nearly every time?

With Magic; Relaxing Sleep and some high lvl offensive spells you kill them rather easy. Weapons seems to not work so well on these however.

*EDIT: Loot can also be Battle Axes and Broad Swords.*
« Last Edit: February 13, 2010, 08:46:20 pm by Koios »
Going to the Iron Temple makes you as much of a Laanx follower as going to Harnquist makes you a furnace.

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Shoraal

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Re: The NPC Re-factor and You
« Reply #6 on: February 14, 2010, 06:21:37 am »
Stats:
STR 72
AGI 98
END 68
WIL 80
INT 45
CHA 52

Melee 11, LA 6 (Leather armor full set, somwhere close to 50 quality)
Red 7, Brown 8

normally Rock armor, Flame Spire and Electrotouch active

(yes, there are characters who don't wear blue jumpsuits)


Problem Spots/Mobs:

Sewers (Entrance behind tavern, just at the loading zone): Thunder Clacker / Wrath Rat

log - are you kidding? got eaten alive. ridiculous. overpowered. should not be there.

Laanx Dungeon - Large Hall with Columns: various insects (a Consumer, some sort of clacker and yet someting else I did not even see...)

...before it killed me. Could not do a thing, even though helped by a Strength buff from an ally. Way too much opposition.



Add:

Sewers, the bend after where the three NPCs stand on the sides: Gobble.

log: I got slaughtered. Using normal stance. slowly, but since the system lagged I could not get away. from a GOBBLE.

I expect such a creature to be rather EASYLY be disposed of by a chartacter with comparable skills, and not vice versa (e.g. not much more challenge than a rat)
« Last Edit: February 19, 2010, 12:00:19 pm by Shoraal »

LigH

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Re: The NPC Re-factor and You
« Reply #7 on: February 14, 2010, 12:11:29 pm »
Stats:
Agility = 200
Charisma = 200
Endurance = 200
Intelligence = 160
Strength = 200
Will = 80

Combat:
Axe = 25
Knives & Daggers = 35
Light Armor = 45
Medium Armor = 10
Melee = 31
Sword = 42

Hey - that's all I could level in more than 4 years of playing! So how did you others make level 100? Does that not take years anymore, but only weeks?

Armor:
Arms = 50 (Chainmail)
Boots = 40 (Chainmail)
Gloves = 38 (Chainmail)
Pants = 40 (Chainmail)
Torso = 50 (Chainmail)
(Helm = none)

Log for fighting a Tefusangling in the sewers with Melee (password = PlaneShift)

Log for fighting a Tefusangling in the sewers with 2 generic Steel Falchions, Q ~45 (password = PlaneShift)

It is so ridiculous to be killed by a Tefusangling which is 1) supposed to be weaker than an adult Tefusang, and 2) looks "weak" and "poorly trained" and "noticably weaker than you". I was used to defeat about 1/4 of the NPCs with this char without much risk. Now I wonder if I should again start with rats. And this one is my strongest char (of more than 6); most of the others do not even have any maxed stats, and hardly any skills above 10 ... and that used to be fine to survive in the wilderness.

Yesterday a Sand Arangma killed several visitors of the Hunters Fair. The hunters became the game. And the game mechanics ruined some roleplay.

__

P.S.:

Trying to fight a Coamti with two Shortswords (Q=247 each)
(19:13:47) >Your current position is ojaroad1 31.07 16.15 81.99, instance: 0

Not only does it not damage them at all, but also the medium armor is pretty useless.
__

P.P.S.:

Such results are maybe fine for a non-roleplaying server, where people really spend a lot of time in leveling and complain about too weak Ulbernauts.

Just strange that those still stay on Laanx, mainly. :D
« Last Edit: February 14, 2010, 02:11:46 pm by LigH »

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Re: The NPC Re-factor and You
« Reply #8 on: February 14, 2010, 12:35:50 pm »
What are your stats?
Str 174
Agil 100
End 130
Will 150
Int 120
Cha 111

What are your relevant skills?
-armor 16 medium
-weapon 20 swords
-weapon quality 209/300
-Armor Quality 16/49

Were you using buffing items?
-list potions N/A
-list rings Ring of familiar
-list any other items which may have helped or hurt you with the mob amulet of velnishi

What is the mobs name? rogues

Where is the mob?
-/pos of mob at the arena
-what area all parts of the arena

How does combat with this mob go? Very long since rogues can't hit me and I can barely hit them.
-logs from system I don't know how to find that information but it's constant
The rogue hit you on the <body part> and failed to do damage!
You hit the rogue on the <body part> and failed to do damage!

What combat stance did you use? Bloody

Does changing stance alter the outcome? How so? I can't hit on any other stance.

How is the loot? If I'm lucky I get a potion of healing. If I'm very lucky I get a dagger.
-seems fair y/n Not really since this is the best source of income I can get in the game. Used to be mining for gold until the prices dropped.

Do you have additional comments? Please at least get rid of their super armor.


I have an ego so large it has it's own gravity. So in short, yes, everything does revolve around me.

bilbous

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Re: The NPC Re-factor and You
« Reply #9 on: February 14, 2010, 01:08:49 pm »
I assume this is for the Laanx server although it is not readily apparent.

stats all 200
heavy armor:19 Q48/50
sword: 70  2@q147
buffing items not relevant, +1 brown way +3 cha
vesper arangma bdroad 526.41 52.42 111.80 0
stance: normal had to flee as I did no damage and was slowly getting killed, wasn't logging combat
returned to fight it again:
It could not do much damage in defensive stance and could not hit me on full defensive but I couldn't touch it even on bloody

(13:32:40) >the Vesper Arangma hits you on the hands but fails to do any damage!
(13:32:40) >the Vesper Arangma hits you on the head for 18.72 damage!
(13:32:41) >You hit the Vesper Arangma on the head but fail to do any damage!
(13:32:41) >You've gained some practice points in Sword.
(13:32:41) >You hit the Vesper Arangma on the arms but fail to do any damage!
(13:32:41) >You've gained some practice points in Sword.
(13:32:41) >the Vesper Arangma attacks you but misses.
(13:32:41) >the Vesper Arangma hits you on the arms for 0.31 damage!
(13:32:43) >the Vesper Arangma hits you on the torso for 0.16 damage!
(13:32:43) >the Vesper Arangma attacks you but your hands blocks it.
(13:32:43) >You hit the Vesper Arangma on the feet but fail to do any damage!
(13:32:43) >You've gained some practice points in Sword.
(13:32:43) >the Vesper Arangma has dodged your attack!
(13:32:44) >the Vesper Arangma hits you on the torso for 0.07 damage!
(13:32:44) >the Vesper Arangma hits you on the hands but fails to do any damage!
(13:32:45) >You hit the Vesper Arangma on the legs but fail to do any damage!
(13:32:45) >You've gained some practice points in Sword.
(13:32:45) >the Vesper Arangma has dodged your attack!
(13:32:46) >the Vesper Arangma hits you on the arms but fails to do any damage!
(13:32:46) >the Vesper Arangma hits you on the feet for 8.15 damage!
(13:32:47) >the Vesper Arangma has dodged your attack!
(13:32:47) >the Vesper Arangma has dodged your attack!
(13:32:47) >the Vesper Arangma attacks you but your arms blocks it.
(13:32:47) >the Vesper Arangma hits you on the hands for 0.77 damage!
(13:32:49) >the Vesper Arangma hits you on the legs but fails to do any damage!
(13:32:49) >the Vesper Arangma hits you on the legs for 1.49 damage!
(13:32:49) >the Vesper Arangma has dodged your attack!
(13:32:49) >You hit the Vesper Arangma on the arms but fail to do any damage!
(13:32:49) >You've gained some practice points in Sword.
(13:32:50) >the Vesper Arangma hits you on the hands but fails to do any damage!
(13:32:50) >the Vesper Arangma attacks you but you dodge.
(13:32:51) >You hit the Vesper Arangma on the arms but fail to do any damage!
(13:32:51) >You've gained some practice points in Sword.
(13:32:51) >You hit the Vesper Arangma on the legs but fail to do any damage!
(13:32:51) >You've gained some practice points in Sword.
(13:32:52) >the Vesper Arangma attacks you but you dodge.
(13:32:52) >the Vesper Arangma attacks you but you dodge.
(13:32:53) >Bilbous changes to a aggressive stance
(13:32:53) >You hit the Vesper Arangma on the torso but fail to do any damage!
(13:32:53) >You've gained some practice points in Sword.
(13:32:53) >You hit the Vesper Arangma on the head but fail to do any damage!
(13:32:53) >You've gained some practice points in Sword.
(13:32:53) >the Vesper Arangma hits you on the hands for 34.54 damage!
(13:32:53) >the Vesper Arangma attacks you but your hands blocks it.
(13:32:55) >the Vesper Arangma hits you on the feet for 22.81 damage!
(13:32:55) >the Vesper Arangma attacks you but your arms blocks it.
(13:32:55) >You hit the Vesper Arangma on the legs but fail to do any damage!
(13:32:55) >You've gained some practice points in Sword.
(13:32:55) >the Vesper Arangma has dodged your attack!
(13:32:56) >the Vesper Arangma attacks you but you dodge.
(13:32:56) >the Vesper Arangma attacks you but your legs blocks it.
(13:32:57) >You hit the Vesper Arangma on the head but fail to do any damage!
(13:32:57) >You've gained some practice points in Sword.
(13:32:57) >You hit the Vesper Arangma on the arms but fail to do any damage!
(13:32:57) >You've gained some practice points in Sword.
(13:32:58) >the Vesper Arangma hits you on the feet for 27.69 damage!
(13:32:58) >the Vesper Arangma hits you on the torso for 26.76 damage!
(13:32:59) >You hit the Vesper Arangma on the torso but fail to do any damage!
(13:32:59) >You've gained some practice points in Sword.
(13:32:59) >the Vesper Arangma has dodged your attack!
(13:32:59) >the Vesper Arangma attacks you but your torso blocks it.
(13:32:59) >the Vesper Arangma attacks you but your hands blocks it.
(13:33:01) >the Vesper Arangma hits you on the arms for 36.93 damage!
(13:33:01) >the Vesper Arangma hits you on the hands for 37.04 damage!
(13:33:01) >You hit the Vesper Arangma on the hands but fail to do any damage!
(13:33:01) >You've gained some practice points in Sword.
(13:33:01) >You hit the Vesper Arangma on the legs but fail to do any damage!
(13:33:01) >You've gained some practice points in Sword.
(13:33:02) >Bilbous changes to a bloody stance
(13:33:02) >the Vesper Arangma attacks you but your head blocks it.
(13:33:02) >the Vesper Arangma attacks you but your torso blocks it.
(13:33:03) >the Vesper Arangma has dodged your attack!
(13:33:03) >You hit the Vesper Arangma on the arms but fail to do any damage!
(13:33:03) >You've gained some practice points in Sword.
(13:33:04) >the Vesper Arangma attacks you but your hands blocks it.
(13:33:04) >the Vesper Arangma hits you on the arms for 48.55 damage!
(13:33:05) >You hit the Vesper Arangma on the legs but fail to do any damage!
(13:33:05) >You've gained some practice points in Sword.
(13:33:05) >You attack the Vesper Arangma but missed the torso.
(13:33:05) >the Vesper Arangma attacks you but your legs blocks it.
(13:33:05) >the Vesper Arangma hits you on the hands for 49.24 damage!
(13:33:06) >Bilbous changes to a fullydefensive stance
(13:33:07) >the Vesper Arangma hits you on the hands but fails to do any damage!
(13:33:07) >the Vesper Arangma hits you on the legs but fails to do any damage!
(13:33:07) >the Vesper Arangma has dodged your attack!
(13:33:07) >the Vesper Arangma has dodged your attack!
(13:33:08) >the Vesper Arangma hits you on the head but fails to do any damage!
(13:33:08) >the Vesper Arangma attacks you but you dodge.
(13:33:09) >the Vesper Arangma has dodged your attack!
(13:33:09) >the Vesper Arangma has dodged your attack!
(13:33:10) >the Vesper Arangma hits you on the legs but fails to do any damage!
(13:33:10) >the Vesper Arangma attacks you but your torso blocks it.
(13:33:11) >the Vesper Arangma has dodged your attack!
(13:33:11) >the Vesper Arangma has dodged your attack!
(13:33:11) >the Vesper Arangma hits you on the arms but fails to do any damage!
(13:33:11) >the Vesper Arangma attacks you but you dodge.
(13:33:13) >the Vesper Arangma hits you on the hands but fails to do any damage!
(13:33:13) >the Vesper Arangma attacks you but you dodge.
(13:33:13) >the Vesper Arangma has dodged your attack!
(13:33:13) >the Vesper Arangma has dodged your attack!
(13:33:14) >the Vesper Arangma attacks you but your arms blocks it.
(13:33:14) >the Vesper Arangma hits you on the legs but fails to do any damage!
(13:33:15) >the Vesper Arangma has dodged your attack!
(13:33:15) >the Vesper Arangma has dodged your attack!
(13:33:16) >the Vesper Arangma attacks you but your legs blocks it.
(13:33:16) >the Vesper Arangma attacks you but your arms blocks it.
(13:33:17) >the Vesper Arangma has dodged your attack!
(13:33:17) >the Vesper Arangma has dodged your attack!
(13:33:17) >the Vesper Arangma attacks you but you dodge.
(13:33:17) >the Vesper Arangma attacks you but your hands blocks it.
(13:33:19) >the Vesper Arangma attacks you but you dodge.
(13:33:19) >the Vesper Arangma hits you on the torso but fails to do any damage!
(13:33:19) >the Vesper Arangma has dodged your attack!
(13:33:19) >the Vesper Arangma has dodged your attack!
(13:33:20) >the Vesper Arangma hits you on the legs but fails to do any damage!
(13:33:20) >the Vesper Arangma hits you on the torso but fails to do any damage!
(13:33:21) >the Vesper Arangma has dodged your attack!
(13:33:21) >the Vesper Arangma has dodged your attack!
(13:33:22) >the Vesper Arangma hits you on the hands but fails to do any damage!
(13:33:22) >the Vesper Arangma attacks you but you dodge.
(13:33:23) >the Vesper Arangma has dodged your attack!
(13:33:23) >the Vesper Arangma has dodged your attack!
(13:33:23) >the Vesper Arangma hits you on the legs but fails to do any damage!
(13:33:23) >the Vesper Arangma hits you on the head for 10.75 damage!
(13:33:25) >the Vesper Arangma hits you on the hands but fails to do any damage!
(13:33:25) >the Vesper Arangma attacks you but you dodge.
(13:33:25) >the Vesper Arangma has dodged your attack!
(13:33:25) >the Vesper Arangma has dodged your attack!
(13:33:26) >the Vesper Arangma hits you on the legs but fails to do any damage!
(13:33:26) >the Vesper Arangma hits you on the feet but fails to do any damage!
(13:33:27) >the Vesper Arangma has dodged your attack!
(13:33:27) >the Vesper Arangma has dodged your attack!
(13:33:28) >the Vesper Arangma hits you on the torso but fails to do any damage!
(13:33:28) >the Vesper Arangma attacks you but your head blocks it.
(13:33:29) >You attack the Vesper Arangma but missed the feet.
(13:33:29) >the Vesper Arangma has dodged your attack!
(13:33:29) >the Vesper Arangma hits you on the feet but fails to do any damage!
(13:33:29) >the Vesper Arangma hits you on the head for 3.57 damage!
(13:33:31) >the Vesper Arangma hits you on the hands but fails to do any damage!
(13:33:31) >the Vesper Arangma attacks you but you dodge.
(13:33:31) >the Vesper Arangma has dodged your attack!
(13:33:31) >the Vesper Arangma has dodged your attack!
(13:33:32) >the Vesper Arangma hits you on the head but fails to do any damage!
(13:33:32) >the Vesper Arangma attacks you but you dodge.
(13:33:33) >the Vesper Arangma has dodged your attack!
(13:33:33) >the Vesper Arangma has dodged your attack!
(13:33:34) >the Vesper Arangma hits you on the hands but fails to do any damage!
(13:33:34) >the Vesper Arangma hits you on the arms but fails to do any damage!
(13:33:35) >the Vesper Arangma has dodged your attack!
(13:33:35) >the Vesper Arangma has dodged your attack!
(13:33:35) >the Vesper Arangma hits you on the torso but fails to do any damage!
(13:33:35) >the Vesper Arangma hits you on the head but fails to do any damage!
(13:33:37) >the Vesper Arangma hits you on the head for 15.49 damage!
(13:33:37) >the Vesper Arangma hits you on the head for 3.60 damage!
(13:33:37) >the Vesper Arangma has dodged your attack!
(13:33:37) >the Vesper Arangma has dodged your attack!
« Last Edit: February 14, 2010, 01:38:19 pm by bilbous »

Maisent

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Re: The NPC Re-factor and You
« Reply #10 on: February 14, 2010, 09:32:41 pm »
What are your stats?
Str   200
Agil  200
End  200
Will  200
Int   200
Cha  200

What are your relevant skills?
-armor 85 HA
-weapon swords - 73
-weapon quality sabres q 225/247
-Armor Quality q 1/50 all

Were you using buffing items?
-list potions- nothing
-list rings- nothing
-list any other items which may have helped or hurt you with the mob - nothing

What is the mobs name? rogue

Where is the mob?
-/pos of mob - outer [doing /pos]
-what area arena, steps outside of the gladiator hall

How does combat with this mob go?
-logs from system - dont know i cant find my logs, but i hit him by 242, 294, 256 , 256, 390 and then he died, took 3 hits to kill him i used to hiy by at least 300 on lvl 60 swords
 and now im lvl 70 and  hit less?

What combat stance did you use? bloody

Does changing stance alter the outcome? How so? yes because on defensive it is slower to kill, bloody it is faster

How is the loot?
-seems fair y/n No i do not get any loot, i have looted only 1 special which is an eagle short sword, and the rest potions

Do you have additional comments?  i can kill him with q 1/50 swords on defensive

« Last Edit: February 14, 2010, 09:43:24 pm by Maisent »

Maisent

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Re: The NPC Re-factor and You
« Reply #11 on: February 14, 2010, 09:45:10 pm »
stats/skills/weapon:
stats all 200
sword/heavy armor 100
q50 heavy armor set
q300 sabres

buffing items:
amulet of the commander
xiosia's ring
no potions

magic buffs:
strength (rw 20)
invigoration (cw 80)
crystal aura (cw 80)
relaxing sleep for heeling in between (aw 60)

combat stance:
bloody

mobs:
Expert Gladiator (Arena)
Maulberlord (outer bronze doors)
Vilenaut (bdroad2, outer bronze doors)

battle log:
(16:45:03) >You attack the Maulberlord on the feet but are blocked
(16:45:03) >You attack the Maulberlord on the head but are blocked
(16:45:19) >You hit the Maulberlord on the arms for 558.27 damage!
(16:45:19) >You attack the Maulberlord on the head but are blocked
(16:45:33) >You hit the Maulberlord on the feet for 534.61 damage!
(16:45:33) >You attack the Maulberlord on the head but are blocked
(16:45:35) >You hit the Maulberlord on the arms for 526.39 damage!
(16:45:35) >You hit the Maulberlord on the legs for 592.26 damage!
(16:45:39) >the Maulberlord is nearly dead!
(16:45:39) >You hit the Maulberlord on the legs for 674.51 damage!
(16:45:39) >You hit the Maulberlord on the head for 558.82 damage!
(16:45:39) >You have killed the Maulberlord!

(16:45:56) >You hit the Vilenaut on the hands for 553.61 damage!
(16:45:56) >You hit the Vilenaut on the hands for 641.36 damage!
(16:45:58) >You attack the Vilenaut on the hands but are blocked
(16:45:58) >You attack the Vilenaut on the feet but are blocked
(16:46:02) >You hit the Vilenaut on the arms for 622.44 damage!
(16:46:02) >the Vilenaut is nearly dead!
(16:46:02) >You hit the Vilenaut on the arms for 609.08 damage!
(16:46:06) >You hit the Vilenaut on the feet for 634.97 damage!
(16:46:06) >You have killed the Vilenaut!

(11:15:40) >Expert Gladiator has dodged your attack!
(11:15:40) >You hit Expert Gladiator on the legs for 45.21 damage!
(11:15:42) >You hit Expert Gladiator on the torso for 84.57 damage!
(11:15:42) >You hit Expert Gladiator on the hands for 238.94 damage!
(11:15:44) >You are too far away to attack!
(11:15:44) >You are too far away to attack!
(11:15:46) >You hit Expert Gladiator on the legs for 168.48 damage!
(11:15:46) >You hit Expert Gladiator on the legs for 167.12 damage!
(11:15:48) >You hit Expert Gladiator on the legs for 189.60 damage!
(11:15:48) >You hit Expert Gladiator on the legs for 175.92 damage!
(11:15:50) >You attack Expert Gladiator on the legs but are blocked
(11:15:50) >You hit Expert Gladiator on the legs for 160.75 damage!
(11:15:52) >Expert Gladiator has dodged your attack!
(11:15:52) >You hit Expert Gladiator on the feet for 270.34 damage!
(11:15:54) >Expert Gladiator is nearly dead!
(11:15:54) >You hit Expert Gladiator on the head for 177.59 damage!
(11:15:54) >You hit Expert Gladiator on the legs for 90.38 damage!
(11:15:56) >You hit Expert Gladiator on the torso for 74.06 damage!
(11:15:56) >You hit Expert Gladiator on the arms for 181.42 damage!
(11:15:56) >You have killed Expert Gladiator!


NOTE: too far away to attacks have been cut off to be less spammy

using different combatstance requires more hits, but doesn't change anything

loot:
Maulberlords/Vilenauts: only animal parts which is the same as it was for Maulbernauts, though it could be better, as I suppose those ones eat quite a few strong persons out there
Expert Gladiators: got only pretty bad loot, but maybe I just didn't kill enough of those (a magical shield doesn't qualify as very good loot in my opinion). something like helms, galkards, etc. would be nice (similiar to former onyx dagger, dlayo gladiator) to seperate them from the average ones

additional comments:
good work on the NPC refactoring, though leaving some of the strong mobs couldn't have harmed. with dlayos and strong onyx dagger being gone, only quest relevant NPCs are left as challenging target and that spot is a bit small to fight effectively.
I personally would like to see a "would be impossible to defeat" or at least a "would pose a great challenge" while examining a mob, again, instead of just the average "about as strong as you" or less.


i cant even hurt the vile and maulberlords, and my friend who has lvl 100 swords cant hurt them either, im not sure if they used q 300 swords though

Xillix Queen of Fools

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Re: The NPC Re-factor and You
« Reply #12 on: February 19, 2010, 10:26:33 am »
That's it?

bilbous

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Re: The NPC Re-factor and You
« Reply #13 on: February 19, 2010, 10:41:21 am »
Sounds kind of like people have settled down to the way things are, found the critters they need to fight for their current level and are prepared to just grumble in the future.

LigH

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Re: The NPC Re-factor and You
« Reply #14 on: February 19, 2010, 10:52:48 am »
Yes. I am too afraid to die. And I had a work week without playing time (and more important, without any levelling time, and without any winch questing time). And ... heck. What exactly do you expect? More reports of people being killed by unexpectedly resistant little animals?

I'd say it is quite understandable that there is a difference between those who level enough not to be afraid of dying against most NPCs now, and others who spend more time in technical details than in leveling...

But - if you need more technically usable results, I guess you already you ask Lanarel and the testers for support? There might be the highest probability of players with technical skills and efforts. There might even be some who got admin features granted to set themselves some skills ad libitum and try. And are developer chars curse-proof? - At least they might have the smaller risk of dying and wasting much time in Dakkru's Curse, I hope.

One of the worst problems is possibly that most NPCs got completely exchanged. You can not say anymore "I know for sure that I could kill this Trepor barehanded in 5 hits", because there is no more Trepor. You can't compare anymore to previous experience.
« Last Edit: February 20, 2010, 01:42:09 pm by LigH »

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