I like it.
The arms and especially the thighs look very natural in my oppinion.
Her left upper arm seems a little bit more muscular than the right one, but that might be the light or the texture. I'd probably remove the texture or try to get some better texture for it. I think the texture rather spoils the look of the good 3d-mesh.
Three things I'd try to change: (can't say if they'll actually improve it, without trying it myself)
-) lift the lowest part of the ears-opening a bit. (The edge of the ear and the head make a straight line, which would get a bend inwards)
-) broaden the face, especially the mouth and the eyes-part
-) make the lower-belly bend less strong
I don't know if those explanations help much, thus I tried to visualise what I mean: