Author Topic: 3D Endeavours  (Read 1970 times)

Eliseth

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3D Endeavours
« on: May 17, 2008, 09:41:55 am »
Ok here is my first attempt at 3D modeling, so I'm in need of comments/criticisms.

I give you, a fenki, with a very simple texture.


Illysia

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Re: 3D Endeavours
« Reply #1 on: May 17, 2008, 09:50:37 am »
This is pretty good. Keep up the work.  :thumbup:

Nikodemus

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Re: 3D Endeavours
« Reply #2 on: May 17, 2008, 09:51:01 am »
If it is your first attempt, you have done great. The whole looks like quite high polycont. If so, you could work on details like fingers. I think her face is a bit too much rodent, unless it is supposed to be so ;P



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Eliseth

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Re: 3D Endeavours
« Reply #3 on: May 17, 2008, 10:00:59 am »
lol she's not supposed to have a rodent head no. Maybe it I make her snout a bit shorter. As for the finger details, I'll see what I can do. Thanks for the comments!

Eliseth

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Re: 3D Endeavours
« Reply #4 on: May 17, 2008, 12:19:26 pm »
Update: I took Niko's advice and put more detail on her hand, will do the other hand just now :) Also I fixed her head a little. Comments!


Eliseth

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Re: 3D Endeavours
« Reply #5 on: May 18, 2008, 08:09:44 am »
Yay, I created a new model today \o/ I decided this time to spend much more time on the head. Ones again the texturing is simple. Before I start a new model I want to experiment with UV mapping and texturing.



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Nikodemus

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Re: 3D Endeavours
« Reply #6 on: May 18, 2008, 08:17:04 am »
* Nikodemus hides where the big hand won't reach.



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Kaityra

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Re: 3D Endeavours
« Reply #7 on: May 18, 2008, 08:27:28 am »
Are these wings or hands?  ;D

Eliseth

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Re: 3D Endeavours
« Reply #8 on: May 18, 2008, 08:32:35 am »
Don't mock his hands! His father was a giant, and all he inherited from him was his hands... *whispers* he's a little sensitive about it.
* Eliseth goes to scale his hands down a little

Kaityra

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Re: 3D Endeavours
« Reply #9 on: May 18, 2008, 08:40:25 am »
No, no, leave the hands as they are. They add to the funny impression of this little fellow.

macchesney

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Re: 3D Endeavours
« Reply #10 on: May 20, 2008, 07:06:14 pm »
Update: I took Niko's advice and put more detail on her hand, will do the other hand just now :) Also I fixed her head a little. Comments!

Its pretty standard practice to mirror the character so that both sides are equal. (unless you've already done that) That should save you some time :)

Looks great!  :D

Eliseth

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Re: 3D Endeavours
« Reply #11 on: May 21, 2008, 01:25:18 am »
Yep, mac, I mirrored it now, and added a little detail to the head, here's the latest of my fenki.



Thanks for the feedback.  :love:

Arerano

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Re: 3D Endeavours
« Reply #12 on: May 21, 2008, 11:38:48 am »
I like it.
The arms and especially the thighs look very natural in my oppinion.
Her left upper arm seems a little bit more muscular than the right one, but that might be the light or the texture. I'd probably remove the texture or try to get some better texture for it. I think the texture rather spoils the look of the good 3d-mesh.

Three things I'd try to change: (can't say if they'll actually improve it, without trying it myself)
-) lift the lowest part of the ears-opening a bit. (The edge of the ear and the head make a straight line, which would get a bend inwards)
-) broaden the face, especially the mouth and the eyes-part
-) make the lower-belly bend less strong

I don't know if those explanations help much, thus I tried to visualise what I mean:
« Last Edit: May 21, 2008, 11:42:30 am by neko kyouran »

spacecat

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Re: 3D Endeavours
« Reply #13 on: May 21, 2008, 01:59:57 pm »
lovely claws  :D

greetings - Grai

Socius Rockus

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Re: 3D Endeavours
« Reply #14 on: May 21, 2008, 04:44:56 pm »
Mrrauw!

Hmm, I think that if you widen the face, you only should widen the eye part (or upper part) Because a cat skull looks like this: