Author Topic: Knowing if monsters are hostile, or not  (Read 292 times)

Maisent

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Knowing if monsters are hostile, or not
« on: August 14, 2010, 02:18:31 pm »
Well i had this one idea, the highlight thingy, the pink thing  underneath somoene when you select them - it has not changed a bit since i first started PS. But i was thinking, you could change the colors of the highlight to like

green: not hostile
red: hostile
Blue: group member
peach: guild member
black: dead?
etc
etc
etc

so we can determine if the creature is harmful or just wants to be left alone. Instead of it justr being, pink forver

Vakachehk

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Re: Knowing if monsters are hostile, or not
« Reply #1 on: August 14, 2010, 07:51:08 pm »
hmmmm...?

do you mean the targeting arrows that go around in a circle? if so
Green is mouse run (yes it is still possible to have it, I do myself)
Hostile as in if the mob will start an attack (like the rogues that use to be outside Jirosh)? if so
it is a great idea, but I only think it should be for mobs to see if they will attack you of not, I think that it should be Red when it will attack you, yellow when it wont and for players white. The reason it being white for players is because when it is raining or fogy it shows up white/pink.
You maybe roleplaying but you could still be OOC.

Earowo

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Re: Knowing if monsters are hostile, or not
« Reply #2 on: August 14, 2010, 10:55:42 pm »
@maisent the target arrows arnt pink, its red, :P

some ulbernauts only wish to be loved :3
Dohmo: Please clean up your language immediately.
Me: as i just said, what i said, fits in the guidlines of rated PG, i was just explaining to the G guy
Dohmo: Sorry I tried to e nice
Dohmo: and i'm telling you to clean it up. last warning
Dohmo: now just do it
Dohmo: No more warnings

Abuse?

Maisent

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Re: Knowing if monsters are hostile, or not
« Reply #3 on: August 14, 2010, 11:48:45 pm »
@maisent the target arrows arnt pink, its red, :P

some ulbernauts only wish to be loved :3

Somehow on mine its like reddish pink