I like this guy; he's funny. Also, once I'm feeling up to it, expect a bombardment of forum threads about how to address the very valid issues he raised.
Quick question though, can an NPCs be scripted to greet a player, like Silaces does in the tutorial, if they have an available quest? Bonus if they could use the greet animation, but give a special emote text informing players that the NPC looks like they may want to talk.
Poor Kaerli though.
However, the guy makes one very salient point. PS' shining point is the RP, everything else is much harder to take without that. Now, I need to rest up, so I can get back to work on overhauling the tutorial so that it doesn't have to be automatically skipped.