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Topics - DA-BOMB

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Wish list / Magic System-This Can Save You All Time
« on: January 26, 2005, 12:10:03 pm »
Ok, keep an open mind all you devs out there, because I KNOW your not lookign forward to writing hundreds of spells, and that if you do magic will become as routine as it is in runescape.

My Idea:

You would be able to mix the glyphs, and give each glyph as much power as you wanted as you were defining the spell. And mix as many glyphs as you want. Now the \"program\" would know EXACTLY how all the glyphs react with each other and what not. Say you put a \"ice\" glyoph at 30% of the spells power, \"weakness\" at 60%, and \"earth\" at 10%, it would know how they work together threw simple preset standars. And glyphs like cold would have special effects which could be counter acted by oppostie glyphs, or way, or however you want to look at it.

This is conceptually mind benind, like trying to picture a 4D cube. Read it over 2-3 times and start to imagine the code. Each glyph would have to give the spell attributes. I know short term this would be very stressing to do, but it would allow for much more creative maging, and you wouldn\'t have to write hundreds of spells.

This would also give leveling up in mage much more use because you would be able to give more power to more glyphs.

In the abstract event that you devs do this and it works, iy would allow for easyer and less tedious updating, and you would be able to say, make the way magic works change more effectivly, so one day one spell could be all powerfull, but the next it could blow up in your face (although that would be mean).

Also if it worked you could mold more iteams and glyphs into the mix easyer, buy simply adding code to say how the glpyhs will work with knew glyphs or objects and leaving the old \"reactions\" as they are.

And since devs like to have things the way the invision them in their heads, over and over, the upside is magic would still have all the same characteristics, just mroe creative.

Just an idea for those who dont want to code 5000 spells...

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