I read that this game will never have pking. without pking this game would just be like playing zelda in a chat room. fair enough the zeldas are amazing games, but who can honeslty say they still play them?
Thats what will happen with this once all the quests have been done what is there to do then?
absolutly nothin except for chat... so it would basically turn into a big chat room or end up being a big flop. i used to play a game called diaspora.... it had 1 quest.
It also had Pking and safe zones. thats was all anyone needed. it had hundereds of players every day and ppl made theire own quests, and belive it or not, the game which actually aloud PKing had very little pking in it at all. this is because most ppl are against PKing anyway so this encouraged ppl to make anti pk guilds and there where bounty hunters that hunted down pkers ,there were theives/ salvagers that took contraband from the destroyed ships and sold it for money.
there was a whole political system created becuase of pking by the players for the players. there where wars against pk guilds and anti pk guilds , there where malitias that wer like the police that stopped pking.
the thing is without pking the game may be good until everything is done.... but then what?? with pking there are endless opportunities, pppl would always be online to check what was going on with their guilds, sending spys into other guilds to gather information, and the fun is still theire becuase there is a risk of getting caught. it makes it more realistic. its what ppl want.
and u know what really anoys me? if there is a really powerful creature on a game what do u do? u run away from it and try to avoid it. if there are pkers u try to avoid them.
thats why i think u should have safe zones, which could be the cities and have sorcerers that can teleport ppl to different cities. therefore ppl who dont want to fight dont have to! and if ppl want a real challange they can try to get rare items in a pk zone.
ppl always go on about fighting monsters with garbage AI or not having monsters that are challenging enough. well if pking was aloud ppl could have a basically unlimmited level of difficulty and there would be no need for a i becuase what is more inteligent than actually ppl
people could also hire other players to escort them through dangerous teritory. Pking opens hundreds of jobs and an unlimited amoutn of replayability and excitment.
The main quests could be for new ppl to understand the game, once this has been done they could jump into guild wars or try to make money their own way by escorting ppl. those are just examples.
this game has great potential and it sounds like it is all getting thrown out of the window. ppl say if you dont like it well leave. maby i eventually will end up doing becuase of it and so will potentially hundreds of players becuase the game seems the same as every other game they have at home, except u can chat to someone whilst u play.
PKing in my eyes is the whole point of online play, i believe that is what it is for! what would you rather? keep on killing monsters that are programmed to do the same limmited number of things whilst a human can use a different approach everytime opening up a whole new level of play.
sorry ive rambled on a bit and i think i might have repeated myself:S but this is suppsoed to be a MMORPG not an regular rpg with a chat room. Make it original and make it a nxt gen MMORPG. This game needs PKing...