A very good point imo. In a game that is supposed to very much evolve around RP it's important to give the people you interact with freedom to interpret you the way they decide. Stating that you wear a cloak would, in my case of RP at least, make me a bit vary of the person and why they have decided to cloak themselves. Other things mentioned in the description might lead to good dialogs and RPs about the person's background and history, a great way for storytellers to have a startingpoint!
Of coarse with much not implemented yet, people will have to use their imagination. And we can all agree that we at least got a little of it, you wouldn't play videogames if you didn't. At least not one with stonepeople and blue wingy thingies
That being said, a trait I've wondered a bit about: The Dark Way is said to have some kind of bad/unfortunate effects to the ones who have great knowledge of it. Do they mean physical alteration or mental? For now I'd say this is up to the player, just don't overdo it and levitate with black eyes and speak with 5 voices at once as the surrounding area drops in temperature.
Starting point duly noted and I've rewritten my description a bit from what it used to be
I haven't changed my background or history, just taken out the storytelling and added items/frequent actions instead.
"You see a proud Klyros with a gentle look, but black veins run through the translucent skin of his wings. He also have a small scar on his right wing.
He wears a small pendant showing a pair of widespread wings over a faded badge of The Warriors on his chest. His right arm armor is filled with Enki tribalmarkings.
He will seem irritated at the mentioning of gods or in the presence of divine or blessed objects.
He is often found singing or humming to a tune by the band "Klyros Ulber Farm". "
At the end a little bracket with what languages I speak. I have previously found it to be useful for others who aren't necessarily most comfortable with english and have problems asking about game mechanics and such using english.