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Topics - lbalbalba

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PlaneShift Mods / Art: Attribution Creative Commons License ?
« on: June 18, 2012, 02:13:10 pm »
Hi,

Ive been considering to contribute art efforts to this game. However, I really do not like the fact that *my* art will become the property of Atomic Blue (or any company, really).  What I am really looking for is, at the very least:

I supply my art, and whoever uses it can use it in any way they want but must at the very least mention my name creating the (original/source) content. Would something like that be possible for creating 'art' for planeshift ?


Regards,


John Smith.

2
Development Deliberation / static src analysis for fun and profit
« on: June 18, 2012, 11:06:37 am »
Hi,

I have been playing around with the llvm/clang static source code analyzer (http://clang.llvm.org/get_started.html) for a while, and thought it might be fun to run it on the planeshift source code. Even though especially the c++ analyzer is still viewed as alpha quality at this time, for those interested the results might be interesting and can be found here :


http://www.lbalbalba.url.ph/clang/planeshift/


Regards,


John Smith.

Edit: Updated to the planeshift svn

3
Development Deliberation / Private server: can't connect
« on: June 09, 2012, 02:09:49 pm »
Ive build and started my own server on Fedora 14 Linux by following the build giude, but am having troubles connecting it, even when running the server and the client on the same host. Ive edited 'servers.xml' like it states in the guide, ive opened port 13331 on my firewall, netstat says 'listen on UDP *:13331', and nmap says '13331/udp open|filtered', so I should be able to connect, right ? But instead, my psclient says 'Wait' in the GUI (and *eventually* it says 'Failed') instead of showing the number (representing the roundtriptime ?). I have no idea what i am doing wrong here. All tips and hints are welcome.

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