Author Topic: Jam segfaulting.  (Read 378 times)

Aravi

  • Hydlaa Resident
  • *
  • Posts: 70
    • View Profile
Jam segfaulting.
« on: February 02, 2005, 10:28:40 am »
Jam segfaults trying to compile Planeshift. The gdb backtrace of the crash was excessively long (Well over 10,000 calls deep, I had passed 12,000 by the time I gave up on reaching the end).

I\'ve submitted a bug-report about it, but does anybody know of a good way around it?