Finally, CS physics and physics2 plugins compiled with bullet 2.80 rev2531.
Bullet 2.80 sources can be found here:
https://code.google.com/p/bullet/downloads/list. Search for deprecated downloads for "2.80" gives 2 packages (zip for Win and tgz for Unix).
This sample script downloads and builds bullet 2.80, then installs it to local folder:
PSBUILD=$HOME/build/planeshift
cd $PSBUILD
wget https://bullet.googlecode.com/files/bullet-2.80-rev2531.tgz
tar -zxf bullet-2.80-rev2531.tgz
mv -f bullet-2.80-rev2531 bullet
cd bullet
./autogen.sh
./configure --prefix=$PSBUILD/bullet
make -j3
make install
Now then building CS, we must specify custom bullet location:
./configure --without-java --without-perl --without-python --without-3ds --with-cal3d=$PSBUILD/cal3d --with-bullet=$PSBUILD/bullet
jam -j3 -aq libs plugins cs-config walktest
So bullet problem is gone, but there are others - now my CS compilation fails on video plugins... But it is another tale...