Author Topic: Which versions of CS, CEL, cal3d, etc. for CB release?  (Read 1299 times)

baelang

  • Traveller
  • *
  • Posts: 11
    • View Profile
Which versions of CS, CEL, cal3d, etc. for CB release?
« on: March 02, 2004, 12:49:22 am »
I read the post by Xandria in another thread, which indicated that the HEAD revision is required, but i want to be clear:

Does the Crystal Blue (or next release) of planeshift require specific versions of the engine framework, or is it targeted at whatever the \"latest\" version of each of the prerequisites?

Thank you.

EDIT:  fixed a spelling error.
« Last Edit: March 02, 2004, 12:50:01 am by baelang »
Brightest Blessings,
BaeLang

lynx_lupo

  • Veteran
  • *
  • Posts: 1431
  • Sorbus aria!
    • View Profile
    • Linux pri nas
(No subject)
« Reply #1 on: March 02, 2004, 02:26:55 am »
The next release is the next release! You can only build the head(current) version - use the head(current) versions.  :D
"Amor sceleratus habendi"- Ovid
"First they ignore you, then they laugh at you, then they fight you, then you eat them." -Godzilla

acraig

  • Administrator
  • Veteran
  • *
  • Posts: 1562
    • View Profile
(No subject)
« Reply #2 on: March 02, 2004, 09:14:48 am »
The bleeding edge of all of them.  When we do a release we will make a note of the CVS dates that we use ( since we cannot get tags in other people\'s repositories for us :) )
----------
Andrew
"For all I know, she's lying, everyone's lying; welcome to the Internet"

baelang

  • Traveller
  • *
  • Posts: 11
    • View Profile
(No subject)
« Reply #3 on: March 02, 2004, 12:48:40 pm »
EDIT:  bah, i misread a reply and started getting all defensive.  nevermind.

thank you very much.  I\'ll build from the \"latest\" versions of the underlying libraries.

« Last Edit: March 02, 2004, 12:51:40 pm by baelang »
Brightest Blessings,
BaeLang