PlaneShift

Announcements => PlaneShift News and Rules => Topic started by: Talad on May 10, 2020, 11:17:54 am

Title: PlaneShift Unreal Alpha Release
Post by: Talad on May 10, 2020, 11:17:54 am
(http://www.planeshift.it/element/%7B%22width%22%3A900%2C%22height%22%3A600%7D/Picture of the day/planeshift_208.jpg)

We bring some good news! Today we built our first PlaneShift Unreal Alpha release! It's not complete for sure, but the core is working and this is giving us a lot of joy and hope for the future of PlaneShift.

We started this journey with many doubts. We were not sure if it would even be possible to convert our game to another engine. Millions of lines of code to be ported. Hundreds of meshes, hundreds of quests, dialogues, sounds, etc... A big thanks to all the developers who made this possible! But please don't take this announcement as "its done", as it is quite far from done. There are still a significant set of missing features, and the most important part is that we need to test what happens with multiple players connected. At the moment we didn't yet optimize the game, and we have to identify as soon as possible any road blockers.
This is why we want to release the Alpha version to a limited number of people to help us testing it. This Alpha release has two main objectives:


For now we will start with a Windows release, shortly followed by a Linux one. For MacOSX we need a bit more time.
For the people who will test it: please report only severe crashes, other in game bugs like missing or not working features are not the scope if this first test. We know already many parts are not working.

We want to give back to the people who decided to support us, and so all current Patreons and all the future ones will get first access to the Alpha release. For everyone else you need to wait a bit more as we go through this first test.
If you are a Patreon contact us on Discord (https://discord.gg/49n2ySW) to get access.

Become a Patreon (https://www.patreon.com/bePatron?u=24444339)
Title: Re: PlaneShift Unreal Alpha Release
Post by: Damola on May 10, 2020, 11:47:04 am
Whooooooooohooooooooo!

That is really great news!  ;D

Thank you so much for everyone involved.
Title: Re: PlaneShift Unreal Alpha Release
Post by: gonger on May 11, 2020, 11:44:17 am
Gonger starts counting his money.
"Do you accept tria?", he asks with a broad grin.


Joking apart, thanks for the great work. And I will seriously think about becoming a Patreon once the current crisis is behind us.

Title: Re: PlaneShift Unreal Alpha Release
Post by: qwertymc2 on May 13, 2020, 12:39:54 pm
By the way Unreal 5 is just around the corner: https://www.phoronix.com/scan.php?page=news_item&px=Unreal-Engine-5-Announcement
Title: Re: PlaneShift Unreal Alpha Release
Post by: Venalan on May 28, 2020, 02:40:26 pm
For an update, Talad quickly released a patch for 0.7.1. He has recently also released V0.7.3 which contains a series of serious bug fixes. He is currently working with a few testers to fix client or server crashing bugs which are being recorded on our recently updated bug tracker, for people intested in tracking the fixes.
Title: Re: PlaneShift Unreal Alpha Release
Post by: CheatCat on June 01, 2020, 02:31:30 am
Cant wait to try it out. My computer will probably explode through because it cant handle the graphics. I know it is not done but it looks like you already can walk around and chat. What more can you ask for! I must say the developers and everyone have done a really great job.

Sidenote: Those rolling stones (kran) make me lost it every time! Looks so hilarious! Nothing wrong with it, just looks funny.