Hi! Everyone!
One of the things I'd most like to see impemented as soon as possible is Alchemy. This will open up places for professions other than the miner, the arms and armour crafter etc.
My proposal is to impement alchemy "softly" and eventually expanding it on a later stage. I'll try to explain myself better:
1- Game Engine:
if I'm not wrong everything necessary to implement alchemy is already in place: we have "bowls", "mortar and pestle", "fireplaces", ecc. basically we could start using the same game mechanics usable for cooking. Most of the work would be about filling up the database tables so it would be possible to create alchemical items.
An example:
Book (about alchemy) + Alchemy skill + ingredient A + ingredient B + combined within container (ex. "bowls") = Healing potion
2- Game element to be designed
Basically a simple Book would be sufficent to start with, plus a mini quest where the player can get it from a NPC
3- in the future...
Once the basic system will be in place it will be possible to create new kind of potions, masterwork potions, etc. but that's best left for the future.
I can offer to help the project, by filling up the data or something like that (I've some knowledge of the SQL if it may help)
I hope someone will find those ideas useful