Ok, here\'s a simplified changelog for this version. Shorter list than last time, but bigger things.
(and, less time since last release) As usual, you can get the full detail in the CVS history. (just click the link in my sig)
**New Features:
*Support for mesh change on equip (think spiky armor)
*More GM system improvements (ex: GMs are now invisible by default)
*Weather system improvements (ex: can now fade in all spiffy-like)
*New tutorial system. Will now give help the first time you do new things.
*New proximity-based NPC dialogue system. NPCs can now be made to talk to you automatically.
*NPCs can now talk publicly, instead of only in /tells.
*Added \"/screenshot nogui\" feature to take clean shots, ignoring onscreen stuff.
*Glyphs now need to be repurified for new owners.
*Will now send notification on training from mining/crafting/etc.
**Fixes:
*Fixes to the marriage system
*Fixed crash loading into a bad location
*Fixed an exploit where weakness could be used on someone to make them drop items
*Crafting system fixes; it should be ready soon
*Fixed bug where NPCs could spawn without full health
*Weather system fixes
*Fixed pet cloning bugs
*Fixes to name label alignments
*Updater self-updating is now back on
*Fixed a rare bug giving a 1 HP max
*Fixed tooltips not disappearing correctly
*Fixed an exploit in the pet name changing that could crash the server
*Turned spam-protection on for trade invites
*Fixed a bug cutting off long names in the buddy list
The big memory leaks are also fixed in the CS sound system, and things should be more stable now.
The package also contains a pile of new textures for armors.