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Messages - Oomi

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1
General Discussion / Some BlackFlame guidelines from the Settings Team
« on: October 05, 2009, 09:20:21 pm »
Our hope is that this post will help guide those who wish to RP BlackFlame knowledge, either as a BF neophyte, a BF devotee, or a "regular" citizen. First, let me start with some info from former Settings prospect UndertheMoon. I will add info throughout:

Q: What is the Black Flame?
A: That is an answer you will not get. I do favor plot twists and secrets. The only answer you will get here is that it is real.

Yes.

Q: Can my character mention it, then?
A: Sure you can. In the same way you would talk about the boogieman or vampires in the real world. The name is NOT completely unknown. It is commonly known. To most of the general population, the Black Flame is something to tell to children to scare them. "The Black Flame comes to get little boys who don't eat their savory stew."

However, BF is devoted to avoiding serious public interest. If they even suspect that you know more than you should, if they even have a glimmer of an idea that your tales are more than just a story to quiet the children before bed, then your life (and those of your family) may well be forfeit. BF protects its own; I suggest you do the same.

Q: So I should not be afraid of it?
A: Not quite. Even adults have superstitions and fears, and Black Flame is a strong one. Even though most people believe that the Black Flame is a wives' tale, there will still be that tiny bit of doubt that keeps them from mentioning it while walking in the dark. That "what if...?" that tickles the mind and causes grown men to laugh nervously at its mention while the wind howls outside. Sure, you know there is nothing waiting under your bed when you go to sleep, but it never hurts to check, right?

Yes (as long as you aren't one, that is).

Q: What about the guards? I hear they haul away people who say they are Black Flame worshipers...
A: Well, if you lived in a highly religious community and someone tried to start a Vampire cult next door with the intention of killing people and sucking blood, what would you do? Vampires don't really exist, but the intention to do bad things because of the idea of them does. That is what the people believe. They still don't believe in the Black Flame, but believe that anyone who would claim to follow it is someone to fear.

Since, by nature, BF is a society bent on stealth, why on Yliakum would you trust some random guard with wild tales of BF when that very guard may secretly be serving BF? Extreme caution, complete ignorance, or silent service are your only salvation.

Q: What do the guards know?
A: Guards might know more than the general population, but will not tell you if Black Flame is real or not. They will tell you the same thing as most people believe. Black Flame is the boogieman, a tall tale that some fools believe in.

Yes. Also, see above.

Q: And those higher than the guards?
A: That is not for you to know.

Indeed.

Q: So, what if I say my character fights the Black Flame.
A: What if you told me you fought vampires in real life? That's right. Ridicule. Same as if you say you believe vampires are real.

Either ridicule or sudden death or complete character defamation await you, depending on who hears you and how seriously they take you.

Q: So, let me get this straight. The Black Flame is real, some of the guards and government know it is real, but most people think it is made up... kind of like aliens in real life?
A: If we lived in the X-Files, the answer would be yes. Black Flame is the evil grays, or those creepy oil guys.

OOC - BF is quite real. IC - if you aren't a servant of BF, you a) play that it's all a nasty fairytale b) keep your mouth shut or c) suffer. IC- if you are a servant of BF you a) keep your mouth shut or b) suffer.

Q: What about the history and all that talk about Kadiakos and the Black Flame?
A: Sadly, the answer to that is a blunt "Ignore it." That information is years out of date. There should be NO mention of Black Flame in the public history.

Yes. BF abhores the light of public scrutiny - period.

Q: What about Dakkru and her war on Black Flame followers?
A: Dakkru is new on the scene, so people will not be sure what to make of what she says. Her followers will believe Black Flame is real, and something to hunt and kill. The rest of the people will likely think it is a scare tactic to gain control. Look up the Red Scare for an example. Most Dakkru followers will not mention Black Flame outside of the Death Realm or in view of non-believers. To them, it is a holy quest that is not for sharing with the unworthy. Sort of like a secret society.

Mostly agreed. Most chars are not likely to be privy to Dakkru's grand scheme any more than they are BF's. While Dakkru is a bit more "in your face" than BF is, she's not any more likely to enjoy blabbermouths than BF is.

IMPORTANT NOTE: True followers of Black Flame will NEVER let it be known that they are followers. Anyone who openly claims to be a follower is NOT, and is simply a fool being used by the true followers.
THIS. THIS. THIS. And also, THIS.

Another note - if the good RPers out there truly want BF to grow into something earthshaking for Yliakum, then I suggest you develop chars that a) know only fairytales or b) fight the good fight - QUIETLY or c) indoctrinate yourselves w/ BF's teachings in SILENCE. An IG spotlight on BF will ruin the intent and the chance for some really groovy RP.

2
In-Game Roleplay Events / Re: [OSP] Red Crystal Evening of Arts
« on: October 03, 2009, 12:54:33 am »
Ahhh - I see! Quite beautiful - I'm a tad jealous ;) . I can only do stick figures, and even then they come out looking like mutated balloons. What program did you use?

3
In-Game Roleplay Events / Re: [OSP] Red Crystal Evening of Arts
« on: October 03, 2009, 12:01:58 am »
* Oomi removes any and all soapboxes in close proximity to this thread.

Enough. Please keep this thread on-topic and snark-free.

Haraun - awesome poster!

Anyone who attended, please chime in with your fond memories of the occasion.

4
General Discussion / Re: The Great inconsistency hunt is on!
« on: September 26, 2009, 12:08:34 am »
Moon,

I'm the orig author on that one, and it got its final edits way before it went in-game, so it may need a review at some point - who knows. And I try to avoid tantrums :( .

5
The Hydlaa Plaza / Re: Monopoly MMORPG!
« on: September 18, 2009, 03:26:27 am »
Scarn -

That's ... odd. Not quite the Monopoly that I remember...

6
The Hydlaa Plaza / Re: Commemorate the Couples made by PlaneShift
« on: September 18, 2009, 12:32:48 am »
Timmothy,

Me asking you to tone it down in IRC does not a relationship make... sorry ;)

Sincerest regards,

Oomi

7
General Discussion / Re: IRC
« on: August 05, 2009, 10:12:51 pm »
The #planeshift channel on freenode is intended to be a safe, friendly atmosphere for players of ALL ages to join and learn about the game. That means that the channel does not not welcome cursing, because this channel should not be a place where a child is introduced to words that lead to concepts which they may not be ready to process. It's quite easy to get a point across in #PS without using any sort of profanity, it's just not as "fun" or "edgy" for some folks. I don't see any reason to promote someone's "edginess" at the expense of some poor shocked kid.

Also, mods are aware of who is prone to cursing/using explicit language, and they take this into account the next time the person does it. The curse-counter does not reset just because you log off and back on again.

Consider this thread locked because explaining the obvious gets wearying.


8
Development Team Blog / Re: Bug Drive!
« on: July 28, 2009, 08:59:51 pm »
It seems that many, many bugs are meeting their just deserts. Keep squashing em!
* Oomi hands out a few pairs of nice stompin' boots

9
In-Game Roleplay Events / Re: [OSP] Crafting Fair - [July 25, 2009]
« on: July 28, 2009, 08:57:56 pm »
There were no kran who attended so the kran food doubled as crafting materials.   ;D

This cracks me up!

10
General Discussion / Re: Questions About The Prison System
« on: July 20, 2009, 11:09:04 pm »
1) At the present time, there is one jail in East Hydlaa and you could probably find it easily by duelling in Plaza (/me winks). If you take into account the fact that there are only 3 active cities at present, you will see why having a jail in every city is not a high priority at the moment. As more cities and levels show up, I imagine that will change. Also, since all races exist in all cities on all levels, I don't imagine there will be jails devoted to a single race.
2) There are no plans for a magic-free zone in the near (or semi-near) future. IC-wise, guards are in excellent physical shape, well-armored, well-trained in defensive magic, and confiscate anything that might be considered a weapon as soon as an arrest is made (and that includes glyphs).
3) As far as mechanics goes - we're working on that. For now, it's not a stretch to consider that items confiscated upon arrest will include those that can be used to harm oneself.
4) Permanent item/money confiscation only happens with OOC violations such as botting or glitching and those would not be not auctioned. IC confiscation can happen for IC violations or for the purposes of RP and typically doesn't involve a real removal of player items. It might be nice to have an auction event involving "confiscated items", but those items would be generated specifically for the event or donated by players interested in supporting the event.
5) DW glyphs aren't inherently prohibited items. For True Death poisons & such, see above comments about IC "confiscation". BlackFlame items are pretty darn evil, but it's highly unlikely that a regular guard would recognise a BF item, and if he/she did, that most likely means that he/she is a BF follower and would either a) free you to serve BF further or b) kill you to protect BF.
6) Not that I'm aware of. Anyway, something like that would need to wait a while until mechanics can be put in place to support it.
7) Team discussions on this sort of thing are currently occurring.
8 ) Players having official jail roles is an issue fraught with pitfalls and complications. The amount of time the team would have to spend in training, oversight, review, etc. could greatly diminish their ability to complete their current duties. I'm not saying it's impossible, just that it would be difficult.

11
Development Team Blog / Re: Bug Drive!
« on: July 15, 2009, 01:05:26 pm »
Gogogo!!!!!    Xillix, as the ones you have listed get fixed, should we mention it here as well as on the tracker?

12
General Discussion / Re: NPC voiceovers!
« on: July 10, 2009, 11:26:48 pm »
Thank you, Waylander. Since I am most decidedly NOT a bug-fixin' guru, I can either help out with voicing/menus/quest edits and grow the game or sit around twiddling my thumbs. I choose to be proactive; an anti-twiddler, if you will.

13
Fan Art / Re: just messing about in maya tbh!
« on: July 03, 2009, 03:49:36 am »
We all have to start somewhere. Many budding writers get inspired when their second grade teacher praises their "What I did this summer" essay. Many young artists get their first thrill when their parents can tell the difference between mom & dad in their first kindergarten stick drawing.

Also, it seems to me that waving a hand and saying "this is no good" might be taking the easy way out. It takes bit more effort and time to find the good bits of someone's work-in-progress and encourage those good bits so that the person can improve.

Alphafour - keep working and keep growing. You have already accomplished more than I have ever attempted art-wise.

(By the way, I am a complete and total fail at art, but it looks to me like alphafour put the blocks there to test reflections on the kran head. I could be wrong, though.)

14
Zanzibar

Please see my addendum to the relevant section. It's blue.

Oomi

15
Guilds Forum / Re: [Guild]Guardian Merchants
« on: June 19, 2009, 01:04:02 am »
Right.

I've just now come from posting the Warrior's Guild thread and I think I need to make something clear in this thread as well. The forums are not a place to air player conflicts or carry out guild smack talk. I strongly suggest that all of you resolve these conflicts by appropriate means. PMs are a good start.

Regards,

Oomi

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