Author Topic: Team Adraax:Official City Design Contest  (Read 13608 times)

Baldur

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Team Adraax:Official City Design Contest
« on: January 29, 2008, 03:45:19 pm »
I thought we'd go for a little freshness and short term results, lads and ladies.

Please access the link below:
http://hydlaa.com/smf/index.php?topic=31385.0

For those who don't read too close; there are two steps in each two phases in this challenge:

City of choice: Amdeneir

1st phase
2D
-City Maps
-Concept sketches for city buildings

2nd phase
3D
-Turning the citymap into a 3D-environment
-Modeling the city buildings


Team Members: rast, Baldur, Ramzes, Zweitholou, Scorpio, Nikodemus

All steps should be based on the description written in the "Planeshift Official City Design Contest"-thread!
Read the descriptions and begin on the first phase individually, then present your ideas in the thread where a selection among the members will take place.

PHASE 1 SUBMISSIONS [FINAL]
Representative images:


City:
   


Specific city structures:
           


Plaza park
 


Quarries:




« Last Edit: March 27, 2008, 01:08:43 pm by Baldur »

Eriroley

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Re: (Adraax:City Project) Official City Challenge
« Reply #1 on: January 29, 2008, 08:52:00 pm »
Remember, You've only got 2 months for Phase 1 - Which means that the Deadline for submissions is 11:59pm March 30, 2008 GMT.  It may sound like a lot of time, but it will fly.

We want to see what you want planeshift to look like!
 :sorcerer:

Xillix Queen of Fools

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Re: (Adraax:City Project) Official City Challenge
« Reply #2 on: January 30, 2008, 03:06:34 pm »
will there be a team adraax?

rast

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Re: (Adraax:City Project) Official City Challenge
« Reply #3 on: January 30, 2008, 04:40:45 pm »
*Finally finishes reading rules*

If there is a Team Adraax, count me in, but possibly only for phase 2 :) I'll have to try drawing some concepts again...its been ages...

Cheers for organising this Xillix and all

(Baldur - can you still take part - or are you a dev mate?)
"You're just jealous because the voices are talking to me and not you...."

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Zweitholou

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Re: (Adraax:City Project) Official City Challenge
« Reply #4 on: January 30, 2008, 04:47:09 pm »
If there is a team Adraax, I would like to help, but probably only for phase 1. Should I post the ideas I come up with in this thread? So far I've sketched all three mines, a city layout, and a few points of interest for Amdeneir.

Xillix Queen of Fools

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Re: (Adraax:City Project) Official City Challenge
« Reply #5 on: January 30, 2008, 09:23:52 pm »
Development is open to post and view and discuss.

Baldur and other prospects are permitted to participate.

Jyoshka

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Re: (Adraax:City Project) Official City Challenge
« Reply #6 on: January 31, 2008, 12:22:20 am »
I stumbled on this project about 3 months ago. It looked wonderful, and I was sorry to see that it had gone somewhat quiet. I am VERY glad to see that it is getting a new lease on life. *SIGH* If only I could draw something other than slightly off-kilter grade school hearts  ;)

Baldur

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Re: (Adraax:City Project) Official City Challenge
« Reply #7 on: January 31, 2008, 05:38:35 am »
*Finally finishes reading rules*

If there is a Team Adraax, count me in, but possibly only for phase 2 :) I'll have to try drawing some concepts again...its been ages...

Cheers for organising this Xillix and all

(Baldur - can you still take part - or are you a dev mate?)
I might partake, schools stopping me though :) I'm helping to organize this for "Team Adraax".

Zweitholou

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Re: (Adraax:City Project) Official City Challenge
« Reply #8 on: February 01, 2008, 12:00:50 am »
Hello. Here is a city layout I've been working on.


Key
A. Vigesimi's Tower
B. University of Amadenier
C. Plaza Park
D. Hospital of Talad
E. Magic Shop
F. Guard Barracks
G. The Parting Ways tavern
H. Landing Platforms (buildings)
I. Smithy
J. Burial Well
K. Warehouse

The buildings along the main road are for various crafts. Plain square buildings are typically Ylian, while more unusual shapes are Klyros.

Here are two building sketches:


Any constructive criticism is welcome and needed!  :)

Xillix Queen of Fools

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Re: (Adraax:City Project) Official City Challenge
« Reply #9 on: February 01, 2008, 11:20:56 am »
Very nice, we need to outline who the team is. Good work all. You can also take things from your established works for adraax and move them here. Rast, maybe you should salvage what you can.

Ramzes

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Re: (Adraax:City Project) Official City Challenge
« Reply #10 on: February 01, 2008, 12:41:17 pm »
Nice but the tower is strange  ( especially proportions). This is my concept of tower:



My model with beta textures.

rast

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Re: (Adraax:City Project) Official City Challenge
« Reply #11 on: February 01, 2008, 02:32:11 pm »
Hey all.

@Baldur
Ok - I know what you mean - i got tons of school work to do at the mo as well - I'll probs be able to squeze in some time to do this though :) It'd be awesome to have you helping, but no worries if you can't

@Ramzes
Slow down :) We aren't on the 3D part of the project yet - that's phase 2 - I guess we might be able to use 3D models as concepts, but i dunno whether they'll be excepted. Keep practising though mate :)

@xillix
Yeah - I might dig through the main thread Soon(tm) and see what i can grab

Zweitholou, that map looks awesome - and the buildings.
I had a go at the university too - its a big size so I've linked to it:
http://img109.mytextgraphics.com/photolava/2008/02/01/universityofamnedeir-49df5ktpq.jpeg
It isn't finished yet - was purely a test to see whether i can draw buildings =/ - please give feedback

In terms of Team Adraax: I'm happy to do it. Zweitholou - you defs wanna join in? Anyone else?
"You're just jealous because the voices are talking to me and not you...."

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Jeraphon

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Re: (Adraax:City Project) Official City Challenge
« Reply #12 on: February 01, 2008, 02:43:54 pm »
Zweitholou, I gotta say, it looks like you've put a lot of effort into it. Looks organized, looks achievable. You may want to consider making the stone quarries bigger. Don't think of them like the way mines are set up now (small section of rock where you pull ore from.) We're talking pulling out blocks of stone used for buildings. But yeah, I'd say you're in good contention right now. :)

Scorpio

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Re: (Adraax:City Project) Official City Challenge
« Reply #13 on: February 01, 2008, 03:52:31 pm »
Hey i'd be quite interested in joining the team, im a conceptual artist with a keen interest in gaming ect. I'm a good friend of Rast IRL and he's the guy who told me about this project. I'll post some art in a sec to show what i can do, but i'm havign trouble tracking down my portfolio at the moment.

Managed to get one uploaded, tell me what you think, it's just some line art i did.

http://i30.tinypic.com/2qk402r.jpg
« Last Edit: February 27, 2008, 06:50:31 pm by neko kyouran »
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rast

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Re: (Adraax:City Project) Official City Challenge
« Reply #14 on: February 01, 2008, 05:30:36 pm »
Looks awesome scorpio :)

@Jeraphon
I think the dots on Zweitholou's map are just to represent where the mines could be, not mine shafts... ;)

Done some more on the university concept (i shrunk it so it lost some of the quality - i'll post a link to the bigger one later):
"You're just jealous because the voices are talking to me and not you...."

Join in:
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