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Bad graphics on loading new area
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Topic: Bad graphics on loading new area (Read 630 times)
Enonel
Traveller
Posts: 20
Bad graphics on loading new area
«
on:
July 09, 2008, 05:38:53 am »
Hello,
when I load a new area, my graphics go bad, my character dissappears, all the buildings look like holes where you fall off the world. I need to relog to get the graphics right. And that's really annoying.
Can anyone tell me what's going on?
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Caarrie
Forum Addict
Posts: 3369
We want no UNFIXED bugs!!!!!!!!!!!!!
Re: Bad graphics on loading new area
«
Reply #1 on:
July 09, 2008, 06:44:04 am »
system stats? have you made sure you have the most updated graphics card drivers?
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massive amount of screenshots
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Mac help
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Enonel
Traveller
Posts: 20
Re: Bad graphics on loading new area
«
Reply #2 on:
July 11, 2008, 06:01:51 pm »
System stats are:
Processor : Intel(R) Pentium(R) 4 CPU 2.66GHz
Memory : 511MB
Operating System :VectorLinux
OpenGL Renderer : GeForce4 MX 440 with AGP8X/AGP/SSE2
I updated my graphics card drivers, no effect.
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MustangMR
Hydlaa Resident
Posts: 128
Re: Bad graphics on loading new area
«
Reply #3 on:
July 18, 2008, 06:47:12 pm »
511 MB is a bit low. You may be running out of texture memory. Not sure if upgrading your memory system is an option, but may want to if you can. How much of a swap file did you give it? PS takes a lot of memory if you let it. Do you have "pre-load textures on" or "keep all textures in memory" options set? You may want to make sure those are off as when I enabled them once, my system started behaving pretty erratic after a few zone changes.
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Bad graphics on loading new area