Author Topic: Bring back the fun  (Read 1749 times)

MustangMR

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Bring back the fun
« on: August 02, 2008, 09:30:52 am »
Hey guys, me again,

First, I really want to say that PS is a great game in the making.  Tons of potential and I don't want to whine about what may or may not be implemented or how it's done, but I should relate my recent experiences here.  I do jump around a lot playing games and there are a ton of them out there.  PS is not the only free MMORG.  In many ways it is the best, in others it's got a long way to go.  When I play a game, I am looking for something to draw my attention in and hold my interest for a while.  I've read a few threads about how player numbers are down.  Here is a thought on why.

I recently had a few hours and was looking for something to do.  I decided to play PS for a while.  So I log in.  New patch, great!  Updates perfectly and runs.  So far so good.  So I go in and decide to go exploring.  I start running.  30 seconds later, I have to stop and sit for a couple minutes to regen stamina.  Get up, repeat.  Get up, repeat.  I find a small area I don't remember going to, so I zone in and am thoroughly impressed by what I see.  The Bronze Door area with the cave and massive waterfall, excellent.  Somehow I missed this little out of the way zone, so I'm psyched!  So I keep running.  And sitting.  Repeat.  I'm trying to explore this little area and I constantly have to sit and rest.  Sit, rest.  Get the picture?  It seems I have to sit 2 minutes for every one minute of movement.

But anyway, I keep going because I'm kind of used to this.  Now I'm up on the top of the keep above the waterfall.  I'm looking around because I picked up a quest to find some people.  I click on someone far away to see his name, but apparently I missed by a pixel and bang, I run off the edge into the waterfall and die.  Now I'm in the death realm, and, because I have no place to store anything, I carry my stuff with me.  So when I get out I'm overloaded, of course, and now I'm sitting there for a half hour unable to do anything.  Half hour passes, I get up and start trying to find my way back cause I hadn't spent enough time there and really wanted to see that zone again.  Add to the fact that I really don't quite remember how I got there, and now I have some exploring to do again.

Run, sit............., run, sit............

Finally get back and it's now two or three hours that I've been doing this and I've spent more time sitting than playing.  This is NOT fun.  So I log until the mood strikes me again to go back and play.

So I know many of these complaints have been posted before, but I really wanted to relate an experience from a perspective of people who are just trying to find out what PS is like.  I do feel a new player will spend way too much time sitting and that needs to be fixed (also the "click" thing too, but I turned that feature off and shall never turn mouse-run on again).

Suggestions:

1. Give every player some off character storage.  I know the bank is coming, give it some priority.  I also know guilds have some form of it, new players won't be in guilds, and many players, such as myself, will chose to stay out of guilds until we're more sure of the game.  If I could just store all that ore and crafting supplies off character till I wanted to use it, then I wouldn't be so overloaded all the time.  This is pretty standard, and that alone would have saved me a half hour of sitting with the death curse unable to move.  Also, not asking for the death penalty to be removed, I'm okay with it as it is, but we get trapped into the condition where we can't plan for it.

2. Relook at the run/sit ratio.  I know it's somewhat related to our carrying weight, but consider new players who start with very low stats.  They are deciding whether they're going to play and if all they end up doing is sitting all the time, they aren't going to stay.  Please understand that I am not asking for encumbrance or stamina to be removed.  It's a great feature, but I think we should only take a stamina penalty when we're running, and when we walk we very SLOWLY regain it, but we don't lose it.  That way we can keep moving and not have to sit so dang much.  If we chose to sit, we regain it much faster such as when we get to a group of monsters that we may need to fight.  The point is, keep us doing something, anything, that shows some progress.  Making us stop all progress constantly is not a good way to keep people interested.  The ratio of running vs. sitting for an average character should be at least 1:1.  From my experience, the combat usage of stamina is fine, it's just the run/sit/walk ratios that really need looking at.

When I started playing PS years ago, I don't remember this kind of frustration.  Seems it has evolved to this over time and should be relooked at.

Kaityra

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Re: Bring back the fun
« Reply #1 on: August 02, 2008, 09:54:51 am »

Parallo

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Re: Bring back the fun
« Reply #2 on: August 02, 2008, 10:11:21 am »
There is a stamina bug at the moment that saps your stamina very quickly.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Caarrie

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Re: Bring back the fun
« Reply #3 on: August 02, 2008, 10:39:05 am »
There is a stamina bug at the moment that saps your stamina very quickly.

that will be fixed with the next client release

Lambchop

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Re: Bring back the fun
« Reply #4 on: August 02, 2008, 11:34:00 am »
I don't know maybe it is just me but I think it is fun to create numerous forum accounts and post redundantly with them. I can make spurious complaints with one profile and challenge them with another. I can create a teapot tempest and never even touch the game. Heck I can even read the forums and repackage other peoples comments to make it seem like I care.

I'm not suggesting this is something you should do, but perhaps if you do think it is a "great game in the making" and you "don't want to whine," you might like to have a look at the bug tracker. and make specific contributions to the various bugs you find there and add new ones if you do not find ones that match. If you are old enough you could also join the team.

Take it from me, the bug tracker game is almost as fun as the actual one -- you get points for being the first to post actual bugs and even more if you can code solutions. It is not all gravy though you lose points for posting redundant reports and making absurd comments

Me!? I think I'll start harvesting ocean salt.... Wonder if buddy finished building my boat!


MustangMR

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Re: Bring back the fun
« Reply #5 on: August 02, 2008, 06:21:50 pm »
I knew I didn't want to read the responses.  This place is so lame sometimes.  ::|

No, I am not talking about the stamina bug.  I know all about that.  This is basic gameplay and something I've been experiencing for the past year since I started playing again.

No, I am not using more than one account.  My character is Sendar.  I have one account on this forum.  I do not post and respond to myself.  My account is not my character name just because and I don't give a flying $#!t if you don't like it.

I offered constructive criticism, that is all.  Ignore away.

Prolix

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Re: Bring back the fun
« Reply #6 on: August 02, 2008, 09:40:54 pm »
Thats the way it goes sometimes. When you hear the same complaints over and over on the forums some people try to add a little levity to their responses. And yes I mean me, I post as Lambchop on occasion.
it does not always go over too well so I am sorry if I offended you. You could have ignored the fluff and accepted the suggestion about the bug tracker. If you want to avoid stepping off cliffs accidentally turn off mouse move I find it annoying myself but I guess some people like it. Unset options->controls->keys->camera->mousemove. You can still use mouselook.

If you wanted to avoid sitting for a long time you could have sold non-essential things to the Death Guardian. Perhaps you did not know that though. I am guessing you must have created a mage type character for your strength and endurance to be so low that you have to spend 2/3s of your time resting. One thing I learned long ago is that  what seems essential usually is not in these games.

Maybe I need to take a rest.

MustangMR

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Re: Bring back the fun
« Reply #7 on: August 03, 2008, 06:31:36 am »
Dang you, Prolix!!  How dare you post on your alt.  I would have taken it lighter if I'd known it was you.

I know all that, Prolix.  I don't have any "non-essential" stuff, at least nothing I want to spend more hours re-acquiring.  I can't even wear mail armor without going over the death limit yet.  As soon as I died, I pumped all my saved progress points into strength and endurance and it still didn't make much diff.  I love to tradeskill when I play games.  I want to be a good blacksmith in game, which means carrying around a lot of heavy ore while I work on things.  I don't want to sell that stuff just because a game mechanic caused me to die, or even if I just get in a bad spot.

And yeah, mouse-move shall never be turned on again.  I've provided some feedback on the forums on the stamina bug, but not really on the bug tracker.  Figure this is common enough that there should be plenty of info on that.  It shouldn't be that hard to fix.  :-\

But really, if you hear the same things over and over, maybe that should be telling you something.  The main point of the post was that I wanted to play PS, but all I did for a couple hours was spend time sitting.  That just isn't fun, and I haven't been back since.  There has to be a way to keep a player doing something while he's stuck in these resting situations.

And really, guys, honestly, I'm telling and posting this because I want you to succeed, not to just get in your face about things.  I've been on software projects that just went nowhere and it's not fun to see your hard work go to waste.  I try to find solutions that fits your goals but helps the game succeed.  You say you want the community to grow.  I wish you well, and all I can say is you should listen more to the criticism's.  They're the reason people aren't playing.
« Last Edit: August 03, 2008, 06:34:52 am by MustangMR »

kicker04

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Re: Bring back the fun
« Reply #8 on: August 03, 2008, 10:50:42 am »
Why don't you take out all the skills which are not yet implemented? It's very confusing that only a part of them are reasonable.

Eloras

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Re: Bring back the fun
« Reply #9 on: August 03, 2008, 12:04:24 pm »
First off i would like to see that mouse move turned off by default, ive had no end of grief with that and have yet to hear a good word for it it ingame. What about having the first tutorial npc tell you how to turn it on if thats your preference.
Second off the fatigue problem in new characters could be warned about at the end of the setup with a brief character assesment i.e "your character will tire easily but is good with magic".
On the point that kicker04 mentions we've all made choices in setup i.e Alchemy only to find it not working ingame so could this be flagged in the setup say with a colour or some other key?

Hope im acknowledging the criticism _and_ offering some positive solutions ;)
hth
Eloras

Caarrie

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Re: Bring back the fun
« Reply #10 on: August 03, 2008, 12:04:51 pm »
Why don't you take out all the skills which are not yet implemented? It's very confusing that only a part of them are reasonable.

If they are removed they may never be added back, give the dev team a chance to follow their path and all things will get ingame someday. making requests to remove x and y and put in w and z will not help the team. The devs do have a set goal for each release and in time everything will get done. If you want to see changes made join the team and tell them what you can do to help them.

Prolix

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Re: Bring back the fun
« Reply #11 on: August 03, 2008, 08:01:42 pm »
Quote
I can't even wear mail armor without going over the death limit yet.  As soon as I died, I pumped all my saved progress points into strength and endurance and it still didn't make much diff.  I love to tradeskill when I play games.  I want to be a good blacksmith in game, which means carrying around a lot of heavy ore while I work on things.  I don't want to sell that stuff just because a game mechanic caused me to die, or even if I just get in a bad spot.

If your armor is too heavy it is part of your stamina problem, You do not need it when mining. You will be able to carry more ore if you do not have any. If you do die you could probably sell the chest or a smaller piece to get under half your full capacity. If you are carrying ore you can probably mine back whatever you need to sell in the half hour you are determined to sit because you do not want to part with it. Certainly iron and coal are reasonably close to wherever you spawn, copper and tin are more problematic. I understand you probably did not die intentionally and it was due to some bug but you do have to make allowances for this work in progress.

Another point about that armor is that even though it may not be terribly convenient to buy, you are only losing 20% and there is a good chance that there is damage you cannot currently repair. The new stuff will be undamaged.Personally when I had a load of ore I did not want to sell and I knew I was going to be over my limit I sold my armor. You never have to fight if you do not want to, you can close the game if you are attacked. Make yourself a spare character to hold your stuff if you have to keep everything. If it is on another account you can even have both characters on at the same time and just do a trade so nothing gets lost.

Xillix Queen of Fools

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Re: Bring back the fun
« Reply #12 on: August 04, 2008, 01:00:26 am »
sell your stuff to the death gaurdian on the way out bloaty the overloaded whale. We are focused on bugs right now.

Report them fix them and wait for the rest.

Luzino

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Re: Bring back the fun
« Reply #13 on: August 04, 2008, 01:59:39 am »
sell your stuff to the death gaurdian on the way out bloaty the overloaded whale. We are focused on bugs right now.
Yup, can't wait for the fix of the disappearing NPCs bugs cause on my last trip through DR the death guardian was missing. ;-) Glad that major stamina-drop after standing bug is gone by now, makes life a lot easier for my chars... though I now have to get unused to turning left/right before I walk. *lol* But hey - you easily get used to the good stuff! :)
So much to do - and so little time...

Xillix Queen of Fools

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Re: Bring back the fun
« Reply #14 on: August 04, 2008, 02:33:42 am »
Thank you all for the feedback. We will move on these issues as fast as we can and hope you can enjoy what we have in the mean time.