Talad (Leader/Founder)
Eonwind (Rules)
Tuathanach (Rules)
Zunna (Rules/Settings)
Mordaan (Settings)
Venalan (Settings Lead)
Uadjet (GM Lead)
Emaline (GM Team)
Zweitholou (Art)
Gonger (PR)
Aachey: Thosor?
Thosor: The pet health window is huge, and can't change size. there are sizing arrows on bottom right that move as though resizing an invisible window.
Thosor: Haven't checked flyspray yet.
Anysu: Thank you Uadjet
Migg: never received that confirmation e-mail, no matter how many times I tried
Anysu: So like what if that happens other times.. only a GM can help you?
Thosor: what mail? must have missed question during crash.
Aachey: That, or /die.
Aachey: When people see themselves as falling, others see them standing in the guildhall.
Migg: when you try to create account on Flyspray, it says it will send you a confirmation e-mail or something
Anysu: Those the only way?
Thosor: I always fall in here but land on my feet.
Aachey: That I can think of, yeah. Unless there's a way to force the cllient to re-calculate position.
Anysu: not fun..eventhough do like idea of flying! But not so long! lol
Migg: and that was Rawhide
Aachey: As for the pet window... it is huge. Especially for those of us who play with a window so that we can quickly access notepad++ and a browser window.
Daevaorn: Logging off / crashing out of the House of Power is not a good thing,.
Migg: Daevaorn! nice name
Daevaorn: Like last week I am dropping forever to the Deep. Still someone with TP permissions around to help me back to solid grounds?
Aachey: The resizing arrow does just as you say: It resizes the invisible window, but not the part with actual content.
Daevaorn: Thanks Migg.
Daevaorn: Thanks, Aachey.
Aachey: So, gobbles are building things, and players can help or hinder this should they choose to do so.
Aachey: Oh, they can also reproduce and increase their nu mber, but to a limited degree.
Aachey: Talad fixed the bug that allowed for infinite gobbles to spawn.
Aachey: He thinks.
Aachey: Hopefully.
Thosor: All types? including the mean ones?
Aachey: If not, I'll make and event of it.
Aachey: Yes, even the mean ones.
Anysu: I would hope there is a limit.. to small player base to check such growth.
Thosor: Oh dear, mean campfires and huts...
Migg: You bad!
Zrak: hahaha
>Zrak claps for Migg.
Gonger: Today we have for the first time I think in PSU more than just a few players online outside an event.
>Daevaorn nods in agreement with Gonger.
Anysu: Nice
Zrak: Even a former GM appeared online
Anysu: I do not mind messing up Serpent gobble items
Thosor: Met a returning player yesterday,
Migg: I can't see Daevaorn...
Anysu: Former GM..who?
Gonger: Sarka?
Zrak: Yes, Gonger
Migg: Sorka
Anysu nods
Zrak: Not invisible in chat anyway
Gonger: Sorka, yes. We also had Sarva at some point.
Anysu: Neat
Aachey: Ah, I didn't see Sarva.
Thosor: He got unstuck, then got lost awhile.
Daevaorn: [I might still be in the HoP instance. like last time this happened, Will fix it by going back there and entering again]
Migg: pity /target doesn't work...
Anysu: So what else do you have for news Gonger and Uadjet?
Aachey: Just go out the door and back in. That'll fix it.
Daevaorn: thx
Gonger: I posted the Dev meeting in the forum.
Gonger: The last one.
Aachey: Wow. Lot's to go.
Gonger: Hoping for some feedback about my ... heretic idea.
Daevaorn: Better?
Thosor: That;s good for those that doze off here.
Aachey: Okay: More work has been done on factions. NPC's and Quests are being assigned to factions, for one thing. It's not too hard to do, but we've got quite a few NPCs kicking around, so it takes a while.
Aachey: Talad and Tua are working on adding faction-exclusivity to some things, like merchants or equipment.
Aachey: That means you'll need a certain faction level to buy some items, or access a chest or shelf. Or a telescope.
Gonger: The telescope with real view, now that would be something.
Aachey: Darn. I didn't restart my client, so this all won't be logged.
Gonger: I think I got it, Aachey.
Aachey: Ah, thanks.
Gonger: Yes, I have it.
Aachey: Talad has also worked on a new window for GM's.
Gonger: And what Aachey said: If you crash, fully close the client, otherwise logging will stop.
Anysu: not sure about faction level and certain items...
Anysu: you can or can't buy.
Aachey: Basically, it will allow us to do what might have required several commands to do before, and do it in a GUI and not via text commands.
Zrak: Nice feature!
Anysu: Hmm can't see Uadjet now.
Thosor: i do
Aachey: Ah, the faction merchants might only sell valuable/rare items to people of a certain rank. Ranks will be determined by quests completed.
Zrak: Aachey disappeared for me too, Anysu.
>Aachey waves.
Migg: The invisible man...
Thosor: now gone, just a torch
Zrak: Now I see your torch only, Aachey
Anysu: Well not going to relog in here to see him and fall again..
Anysu: Only torch for me
>Daevaorn nods in agreement with Anysu.
Aachey: Very odd...
Daevaorn: Cursed grounds these houses, nowadays.
Aachey: So once that window is implemented - and I think it's done - I'll be able to spawn enchanted items again.
Aachey: I think they built the courthouse on top of an old gobble burial ground.
Daevaorn: Maybe you are a polterguard, Aachey?
Daevaorn: Swinging that torch around in mid-air.
Thosor: getting smokey in here
Anysu: Well at least I can see his text
Aachey: Oh, and Talad fixed the /giveitem area command, which many of you probably didn't know was broken. That'll allow me to give out custom rewards to an entire group with one command. That's how I always gave out enchanted items in Legacy, as the "/event reward" can only give out standard items.
Daevaorn: And is that were Talad put all the gobbles he needed to get rid of?
Daevaorn: Buried under the courthouse?
Aachey: Quite possibly.
Thosor: the trouble with gobbles...
Aachey: When the Octarch built the place, they moved the burial markers but didn't move the bodies.
Daevaorn: But they aren't fluffy, Thosor!
Aachey: That's why players keep getting pulled underground when they log in here.
Anysu: The trouble with gobbles sounds like an event name
Thosor: and don't purr
Daevaorn: Anysu you might get sued by Paramount for that ^^
Anysu: eeekk
Aachey: The Trouble with Tlokes
Aachey: Paramount seems to be self-destructing at the moment, so that might not be an issue.
Anysu sighs in relief
>Anysu listens intently to Aachey.
Anysu: What else?
Daevaorn holds out his hand towards Thosor, fingers pointing to two sides split between middle and ring finger.
Aachey: So the new window lets me make custom items, cut that includes making items that players can attack and destroy.
>Migg jumps around excitedly at Aachey.
Aachey: So I'll be able to build things and then let you lot destroy them.
Thosor shows undivided attention
Zrak: New way to have fun here :-)
Aachey: Barricades, altars, bridges...
Aachey: I think it'll work on all item types, too.
Daevaorn: That sounds like a tremendous RP potential indeed
Aachey: I can also attach scripts to items. So that can mean trapped containers. Or traps on the ground, if they have area triggers.
Anysu cheers and smashing things
>Anysu nods at Daevaorn.
Anysu: will detect trps work by then also?
Anysu: *detect traps and disarm them*
Aachey: It should, yes.
Anysu: cool
Daevaorn: Are there plans to activate the related skills for the traps?
Aachey: Find Traps is currently under Intelligence, actually.
Anysu really wants to find and disarm traps
Daevaorn: I am aware of that, and yet my character has some veeery old skill values of zero in Find Traps and Set Traps that I would like to see rise ;-)
Aachey: You can normally activate it by right-clicking an item and choosing search for traps. Or disarm trap, if you've already found one.
Aachey: Well, that may happen, I don't know.
Aachey: I've added a few points as a reward for events, iirc.
Aachey: I certainly remember filling Laanx's Dungeon with traps.
Aachey: But I don't know if those skills are going to be activated later or not.
Daevaorn: When I ran into traps in the Ash Brotherhood Lair and following that tried the ability, I repeatedly crashed the server. Is it supposed to work only with a targeted item that ability?
Aachey: They could certainly help boost the chances of finding and disarming traps. It's quite hard, currently.
Aachey: I think so. Detect Secrets doens't need a target, but I think Find Traps does. I'll test in the dungeon later.
Aachey: Any other questions?
Thosor: a few but will check flyspray first
Aachey: In that case, I think we can bring the meeting toa close. Thank you all for coming, and I'll see you all at the next meeting in two weeks. Until then, have fun playing and maybe try attendig an event or two!
>Daevaorn thanks Aachey!
>Daevaorn thanks Gonger!
Aachey: And don't forget to leave the courthouse before logging out.