SO.
we all know, that the monsters have gotten stronger, things like ulbers, trepors, gladiators, and the such, the things we USED to be able to enjoy killing, BUT, i just realized the solution to the problem.
Most high-ish skilled people in a combat, be it sword axe ect. CAN damage onyx daggers dlayos,, ulbers and whatnot, but end up getting kill in a hit or two.
This post is to encourage the devs to focus more on body development for player use., Obviously it WORKS, its just not trainable, monsters have body dev, and they have higher HP becuase of it. vvallace was even able to figure out 1 lv in body dev gives 8 hp, thats his theory.
so why isnt it trainable to the public? i heard devs talking about spells realm 8 or so that can do 2000 damage, so we would need more health ANYWAY, now i dont know much about development, but i know since it works already, making it player trainable is the only thing left for it, so im just hoping it will get to work on soon, cus once thats implemented, people would stand more of a chance against the demonly ppowerful monsters and things.
-Thanks