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Messages - Detan

Pages: [1] 2 3 ... 5
1
General Discussion /
« on: September 05, 2004, 06:16:48 pm »
What custom character creation options be available?
Such as clothing, hair, skin tone, body size, facial features, etc.

2
PvP,PK and Thieving /
« on: August 11, 2004, 11:34:26 am »
I posted a huge idea on this subject as have many others.

3
PvP,PK and Thieving /
« on: August 11, 2004, 11:33:14 am »
There are a few holes in this idea. If a person starts out as monster they are gonna get their asses whooped by massive groups of players. And then all the player has to do is roam around a feild harassing players, hoping they are noobs. That would get daunting after awhile. What i would suggest is has a shapeshifter race be introduced into plainshift that can change into monsters (After they have killed them a certain number of times)
and kill players and reap the rewards but they could only warp into a monster every once in a while. The shapeshifter could also level these monster forms. Say the shapeshifter kills 100 spiders. He can now warp into a level 1 spider. If he manages to kill enough adventurers (Or other monsters0 then he\'ll level that form up, but once they player gets killed as a monster there form get\'s knocked down a level. This could be an expansion race that could be introduced long down the road (As it would be hard to implement). Let me know whats you tihnk.

4
PvP,PK and Thieving /
« on: August 11, 2004, 11:26:32 am »
Hmm do you select the style when you make your character or is this an anytime thing. Personally I don\'t think you should be abel tog o on rapid PKing and then when everyoen comes after you, you just turn off smile, and walk away. It\'s unfair. I understand it\'s already decided but it should be sometihng you pic in the beginning (Choice PK would be most popular I imagine). So people who hate PVP and never will get involved in it will pic \"NO PVPing\" People who want to occasionally get into a skirmash for roleplaying issues or justs oem fun Could pick \"Chocie PVP\".  And people who want it to be real (yet unreal cause people don\'t just run around murdering people) and fight anytime anywhere opt for \"Constant PVP\".  There may be the people who regret their chocie but that\'s their fualt. they should of thought about it. But if this becomes a problem simply make an NPC in town change your status for a large fee. Personally I tihnk this sytem works best for everyone.

5
General Discussion /
« on: August 11, 2004, 11:13:12 am »
speaking of audio what will the music be like in the nest release? The music in the current one is fine but I\'m looking forward to some better stuff. And will music be different for alot of areas or will dungeons have the same music and fields have the same music and towns have the same music? Oh and will there be ambience tracks as well. (Birds singing, rain fall sounds, villagers talking, etc.).  And also I was wonderign if in the future you\'d be adding voice acting to the NPCs and have the characters make grunts and warcries (A feature I love about Lineage two)? Sorry I\'m obessed with sound :P

6
Wish list /
« on: July 16, 2004, 12:57:01 am »
you forget items are stackable Danny so there is plenty of space unless PS requeires yout carry large varieties of tiems. IF not then all you need is your equipemnt, potions, and space for drops.

7
Wish list /
« on: July 15, 2004, 05:21:18 pm »
Only lizards hatch form eggs, but then again this is Planeshift we are talking about. If there is a pet system just don\'t make it like thos digipet things *Shudders*

8
Wish list /
« on: July 15, 2004, 01:53:58 pm »
I suppose so. But it really doesn\'t matter to much. Perahps develope a torch system so that players can carry torches at night to provide light?

9
Wish list /
« on: July 15, 2004, 01:51:32 pm »
thats why there shouldn\'t be spawning during combat. Final fantasy XI only lets you logout after 30 seconds and you can\'t do anytihng during that wait and if someone hits you it interupts and starts you over. This was to prevent people from leaving without people notcing. i tihnk a similar system should be implemented into PLaneshift.

10
Wish list /
« on: July 15, 2004, 01:49:21 pm »
I personally feel that different pets should have different functions. Cats can track down small creatures and objects. Dogs can sense ghosts or monsters inclosing (Just examples). Stiuff like that. The skills and functions should depend on the creature/pet.

11
Wish list /
« on: July 15, 2004, 01:45:08 pm »
It seems some of my posts just got deleted :o wtf is going on. Oh well I tihnk its ok to discuss the same topic as long as its going in a different direction then the other.

12
Wish list /
« on: July 15, 2004, 12:33:06 am »
well long waits will only be a prob if they have stuff taht only happens during night and day otherwise the time flow doesnt really matter aside form the aestheitcs.

13
Wish list /
« on: July 15, 2004, 12:31:22 am »
makes sense. You shouldnt be able to switch weapons or spawn during any battle. I mean if a an orc is coming at you with an axe do you really have time to sheathe your sword and buckle your shield to take out your axe?

14
Wish list /
« on: July 15, 2004, 12:29:00 am »
w00t fight the power danny. but anyways back to ideas!

15
Wish list /
« on: July 14, 2004, 11:46:50 pm »
yeah that\'d make sense

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