This may be the only guild that expects other guilds to recruit its members.
It has members that are complete beginners and players that are on loan from other large guilds. Think of it as a try before you buy policy.
There will be some core members who set up the training and take care of the day to day planning but there won\'t be more then 10 of us. We will start the classes and show the players around and so on.
Once they have the minimum skill level they are turned over to the guild members for further training in that guild\'s ways. If the player does not like it they have a perfect opportunity to change guilds without any paper work. In fact, they will be encouraged to go through several different guild trainers to find a good match.
So what do the guilds get out of this? Players that know what they are doing. Players that are more likely to stay with a guild and be an asset to it.
What the training is:
Basic dry stuff
A fighting skill of 3
A magic skill of 3
A trade skill of 3
Any other skill of 3
The numbers can change, by the way. However, the guild trainer may want to up the requirements fore their guild. At that point they are recruits and probably should be low level guild members, not trainees.
Read the PlaneShift Manual. And there is a test! Open book of course.
Do a quest with minimal help.
Role play help.
Since I play a friendly stone breaker that cracks jokes I will need help on this one.
Write a proper bio.
How to chat in character
Why flaming and being crude is not role playing and can get you banned.
Maybe a part on how to post on a BBS and not look like an idiot. Very optional.
Maybe a blurb on how the search button works.
Etc.
Correction, Not Optional!
Help a noob out
How do you enter the sewers?
Dam, proved wrong again!
But on the bright side I got my first recruit.
We need a healthy debate on this. It is important in principal to have a minimum standard to work with. In some guilds trade skills are more important and in others it\'s role play. But say not being totally lame with a weapon (its hard to hold you\'re head high when your butt just got kicked by a one eyed rat) seems basic.
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Guild level is broken up into the usual 9 levels
9 Leader: this job will be rotated due to it not being as glamorous as you would think.
8.Trainer: you are either training someone or you aren\'t in the guild. Of course, it isn\'t a full time job (Players have got to play after all) and I expect turnover but that is about it.
7.Visiting guild member: If they want to be a trainer I won\'t complain. But they may want to let players know they aren\'t really ?in the Academy.? Another advantage to this if you\'re guild is not official due to lack of players it gives you a title that lets people know you are recruiting. However, if we determine that you are a new player starting a guild, may we offer our advanced program.
6. Sub trainer: At this level a player either finds a guild, is kicked out or can apply to be a trainer. Most likely we will take you after a month.
5.Advanced: See below.
4.Adept: You aren\'t new, you just have a new character. Yes, you will be training others.
3.Recruit: Basic training all complete. Ready to rumble.
2.Novice: Has completed 2 or more elements.
1.Starter:
A player has one week to hit the next level. But doing the whole course in one week should be doable.
A new player can\'t lose on this one. Even if they don\'t ever want to be in a real guild (This is not one it\'s more of a player kick start) they get some basic player training and a character that can do something. And if they are looking for a guild they get a sample pack of them to find one that suits them.
Even a player that has been at it a while with a new charter gets to have fun. You get to put at the top trainee rank and take a group to the top with you. If you are recruiting them you get some quality time with the new players. You can\'t lose.
So we train them and you keep them. This is our policy.
Advanced programs You don\'t necessarily have to be in this guild to take them.
1.How to run a guild. This one won\'t be taught by me. Trust me, we will all be better off for that.
2.Advanced play. How to run a raid.
3.Advanced play. Skill level 6 for 6. Now you\'re styling! Follow on, must still be in the Academy guild and this one will be guided by other guilds due to the need to specialize.
4.Advanced play: Extreme role play. I won\'t be teaching this one either. Moogie HELP!
There has got to be more so post away.
Since this is more like the BISM and not a guild per say I don\'t know how this would be treated in the planeshift system. So, I\'m just running it like a guild because it\'s easier. I also don\'t plan on running this guild forever so it has to be self-sustaining. I\'m going to be building the website if it seems popular and hosting it on my own web space. So, let\'s see if it will float or die.
So what do I get out of it? I like helping players. It is what I do anyways. Maybe it will rub off on others, who knows.