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« on: April 13, 2011, 05:36:35 pm »
I'd like to think I have done pretty good as a cook. I have been asked to cater many events. When I haven't been using Stonehead food I have been paid for catering events like weddings.
Honestly if I make a high quality pie I can make more money selling that pie to an NPC than what you would reasonable expect a player character to but the pie for. As an example a 250Q Cinnamon apple pie sells for 850 trias form the NPCs. Is it really reasonable to expect a player character to pay that much for a simple, even if well baked, pie? Before running the Stonehead I have sold food at markets a few times and did very well with my sales. This was even before you could eat crafted food so there wasn't any healing of stamina replacement for the players who bought that crafted food. At least now crafted food can be eaten with the benefits associated with eating it.
I have also sold a number of my very simple cooking books. I'm sure I could have sold my books for more trias but to make things easier for people who are getting into cooking I have kept the price of my book low, only 1,000 trias per copy.
The people who are into role play will come to the Stonehead, eat and drink and many will even offer tips or donations of either food ingredients or trias. Those who aren't into role play will either not come into the stonehead or or only come in to complete a part of a local quest.
Of course for cooking some amount of hunting is involved since you need lard to make pies and breads, terpor wiggle feelers are needed for a couple of dishes and clacker legs for another dish. In the past I have bought lard or other food ingredients from hunters and I have some ongoing RPs with hunters who supply the Stonehead on a regular basis.
Anyway my main point being that for cooking if you are producing a high enough Q for what you are making you can already get paid more form the NPCs that what you would reasonably expect a player character to pay for food and drink. And as I said the people who RP and strive for realism will already hire cooks to provide food and drink for their events. Making it necessary to eat or drink will not really help player run cooks since in most cases, maybe all, it will be less expensive for players ot buy food from the NPCs in the taverns, since the NPC provided food is only 50Q and thus cheaper to buy, so you would still have the current situation of player cooks getting most of their trias from selling food to the NPCs. But as was mentioned making character have to eat or drink would force people into the taverns more often, but then are people who are being forced into a tavern to buy food and drink really going to make for good RP?