Author Topic: Jacula's Design And Character Concepts  (Read 1526 times)

Aramara Meibi

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Re: Jacula's Design And Character Concepts
« Reply #15 on: January 28, 2012, 11:43:56 am »
soooo... why aren't you creating artwork for the game?
all blessings to the assembled devotees.

Mariana Xiechai

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Re: Jacula's Design And Character Concepts
« Reply #16 on: January 28, 2012, 11:48:59 am »
Holy....moly....
 ::|
THAT'S FRIGGIN AWESOME!

Jacula

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Re: Jacula's Design And Character Concepts
« Reply #17 on: January 28, 2012, 06:13:20 pm »
Take note that I use a combination of merging, drawing, cloning and rendering when creating the designs seen in this thread. As such, making use of stock photos occur, which in turn can leave the finished product with fragments of designs not made by me.

An example of such would be a quick sketch I made, being my take on a Klyros. As can be seen in the original post.

LigH

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Re: Jacula's Design And Character Concepts
« Reply #18 on: January 28, 2012, 06:42:50 pm »
 ::| Are you already concept artist for PS? If not, why not?  :thumbup:

I wonder how you imagine the not yet finished races.

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Catlemur

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Re: Jacula's Design And Character Concepts
« Reply #19 on: January 29, 2012, 03:56:13 am »
Join the dev team NOW! :woot:

Dannae

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Re: Jacula's Design And Character Concepts
« Reply #20 on: January 29, 2012, 03:00:00 pm »
Really excellent work Jacula with compositing all the source images that make up your designs and your original art too! You have a nice flair for setting the lighting and colors to produce dramatic effects and moods.
« Last Edit: January 29, 2012, 03:10:28 pm by Dannae »

Jacula

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Re: Jacula's Design And Character Concepts
« Reply #21 on: January 30, 2012, 03:59:50 pm »
I've updated the first post to sort out some corrupt file formats, as well as added bigger sizes and more concepts.

Many thanks for the comments at that.
As for applying to the development team, the thought has not come to mind. Nor to I see myself fitted for such a purpose.

Dannae: I find your artworks admirable in turn, and I very much enjoy the style you make use of.

Illysia

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Re: Jacula's Design And Character Concepts
« Reply #22 on: January 30, 2012, 04:15:10 pm »
Very nice Jacula, but I think my favorite is the kyros. Probably because it doesn't seem so dark as some of the others. ;) *runs*

Gilrond

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Re: Jacula's Design And Character Concepts
« Reply #23 on: January 30, 2012, 05:30:46 pm »
Nor to I see myself fitted for such a purpose.

Why not, if except for the lack of time? Your works are great.

LigH

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Re: Jacula's Design And Character Concepts
« Reply #24 on: January 31, 2012, 03:54:29 am »
I am afraid the image dimensions are scratching the guidelines for forum posts. You may want to externalize the full size images and link them from thumbnails.

If you are looking for (additional) free image webspace with good service, check http://psps.psde.de

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Jacula

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Re: Jacula's Design And Character Concepts
« Reply #25 on: February 04, 2012, 05:05:27 pm »
I've updated the thread, adding a Diaboli concept I've been working on here and there over the week.

As for my style being dark and gloomy, I am quite aware. I enjoy portraying characters of an insidious nature, although I can very much appreciate the exact contrary from an observing standpoint.

With that in mind, I find the set traits of the Diaboli appealing. Thus I thought I'd give it a go.

Also, take note that some of the designs look darker than they actually are depending on the resolution of one's screen.
« Last Edit: February 04, 2012, 05:07:27 pm by Jacula »

LigH

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Re: Jacula's Design And Character Concepts
« Reply #26 on: February 05, 2012, 05:24:02 am »
Quite extremely dark though. I already had a gamma of 1.7 (from playing PS earlier) when I looked at it, and it was still all black. Now imagine what it would look like if I went back to a linear calibration (gamma 1.0). You must already struggle against banding, I bet, dark ramps won't look acceptable without dithering?

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MishkaL1138

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Re: Jacula's Design And Character Concepts
« Reply #27 on: February 05, 2012, 09:25:22 am »
Hey Jac, you could try your hand at all the races in PS! Both in game and deleted. Like Xacha... And maybe imagine how the Sarraghi pack would look like. I don't know, I'm just amazed at all this stuff.

"It's all fun and games until someone stabs someone else in the eye."

MellasFenixxes

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Re: Jacula's Design And Character Concepts
« Reply #28 on: February 07, 2012, 04:21:04 am »
As you know, I really love your style, it's very unique and definitely you. :)
I'm curious to see what idea will inspire you next, keep up the amazing art Jac!

Jacula

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Re: Jacula's Design And Character Concepts
« Reply #29 on: February 09, 2012, 04:01:13 pm »
My thanks for the comments. I am pleased to hear that my scribbles are well received :)

As for working more towards depicting Planeshift races and other designs actually beneficial to the community as a whole, I'll consider it.

Should specific matters related to the game unfold within reason, I may well find the motivation and time to help out here and there.