Originally posted by Altharion
but this topic isnt about ruining playabilty its adding realism and that could mean for most people more fun.
This is the one area that I have to completely disagree; realism in game play is not what people really want. What people want is not always the same as what seems cool.
I am not going to go through the countless examples of ?realism that we don?t want in games.
Plus the ?someone says: bla bla bla? is not cool, in fact in reality we know many people we have never been introduced to before.
Being anonymous is not part of playing a game where the players are to be heroic. I am not saying good or evil, just larger then life.
To have anything like you want. People would have to have a reputation marker?and tracking who knows what about whom would be a pain. And remember it is estimated that almost everyone knows almost everyone else 6-8 times removed. Imagine an isolated place of 20,000 people or so. 2 or 3 times removed?
What you are wanting is the ability to be jerk and not be held accountable by the players for a bad reputation.
It is possible to do, but I don?t think it is worth doing, and it takes away far more then it adds to the game. Now to do it right (simulate real life?s social knowledge) would be far harder to do.