My reasoning for ?not wanting to hear PvP stuff is not because I hate PvP?the opposite in fact, it would be great. But this game will not be it.
And my listening to people who feel in similar fashions as I do about PvP requires a response, to allow them to understand why it won?t be in this game.
On the ?PvP server? idea. There is not going to be any attempt to balance combat skills on there own, they will b balanced in that all have their way to shine. But if that happens in PvP melee types will complain that the mage types might kill them in a single cast, and spell casters will complain that they can?t get a spell off in combat cause the melee types just run them down.
Then the jacks of all trades will complain that they suck at everything?.and there is not enough exp?and items cost to much because there are no gatherers and no crafters, that the monsters are too tough cause the groups are too small, or large groups have too much of an advantage?.the list really is endless of all the issues our current architecture would have with PvP.
Having one server model is much easier to maintain, making servers PvP requires a different crew cause of different issues.
Really in the end I would not mind seeing 4 or 5 servers types of the game?but it would be stupid for us to do that now as it is not our focus, we have enough trouble with one :-)
The bottom line is it all comes down to time and effort. We have the time and effort for one focus, that focus is not going to be PvP cause we as devs get to have the fun of making the silly monsters that you want to kill..