PlaneShift

Gameplay => Guilds Forum => Topic started by: bilbous on August 18, 2013, 04:11:56 pm

Title: effectively defunct guilds with houses
Post by: bilbous on August 18, 2013, 04:11:56 pm
So who are they, how can they be taken over?
Title: Re: effectively defunct guilds with houses
Post by: MishkaL1138 on August 19, 2013, 10:18:34 am
Looks like you need to start a scavenger hunt. But you can't claim a guildhouse if you're not in a guild, keep that in mind (unless your guild is hidden). And I think they return to the GMs and then they're auctioned again.

/me considers making some more tria just in case *
Title: Re: effectively defunct guilds with houses
Post by: bilbous on August 19, 2013, 11:17:05 pm
Step one: identify defunct guilds with houses
Step two: claim desire to join said defunct guild to helpful GM
Step three: ??????
Step four: PROFIT!
Title: Re: effectively defunct guilds with houses
Post by: Bonifarzia on August 20, 2013, 01:22:27 am
"Defunct" guilds?  ???
A term that needs to be defined. But how?  ::|
Let's have a guess:
1) Player accounts inactive for more than N months are automatically removed from the database. (I don't know what N is, maybe 18, possibly much shorter for accounts with little activity/few hours played in total.)
2) Guilds that have less than 5 members for a certain time (hours, minutes?) are automatically disbanded.
3) Houses of guilds that were disbanded are claimed by the octarchy and can be auctioned again.
End of guess. Do the official rules significantly differ from that? If not, does anything need to be changed? Really?
Title: Re: effectively defunct guilds with houses
Post by: bilbous on August 20, 2013, 02:34:12 am
There are 571444 accounts according to the stats page. I'm not sure that there is any automatic account removal.
Current long term players may have several characters that they have not looked at in a long time in guilds that may have houses.
I suppose it would be fairly elementary to run an automated query to determine whether a guild house has been accessed.

Blah blah blah I don't even know which houses are guild houses and /or are occupied. I can't imagine there is enough guild activity to merit anyone having a house although a few guilds might be making good use of them. I never did understand why they were managed in such a tight fisted manner, it did make more sense when there were up to 200 people online fairly regularly.

I suppose the real problem with them is they  get packed full of garbage.

I don't think I have much of a point in here anywhere.
Title: Re: effectively defunct guilds with houses
Post by: tman on August 20, 2013, 02:38:52 am
I would rather not have accounts be deleted after a certain amount of time.  If I take a year away from the game I would hate to come back and find all my progress gone.

However, there could be a rule like "If a guild with a house has no players log in for N months in a row, that guild loses its house."  I am thinking something like 3 or 6.
Title: Re: effectively defunct guilds with houses
Post by: bloodedIrishman on August 20, 2013, 02:59:35 am
Once a player hasn't played for two years, they aren't coming back. Also, if a guild's house hasn't been accessed for a year the same could be said.
Title: Re: effectively defunct guilds with houses
Post by: kiaerulf on August 20, 2013, 03:36:21 am
Being a member of one of the old guilds i can say people do come back once in a while  ... at least in Elemental Light. At our 7th anniversary we saw people who hasn't logged in for at least a year and probably longer.
Deleting peoples account should be avoided if possible or at least let people have several years to come back. I wouldn't say the account is someones belongings but people might feel fairly strong about it and especially if they had invested thousands of hours in it. Coming back and finding your account deleted would probably cause a riot ... or at least very bad publicity.
I can see from our members list that accounts/chars that was last accessed earlier than 16th of july 2007.  has been removed from our members list. If that means their account has been deleted I can't say ... but they are no longer a member of EL and it wasn't us who kicked them.

Regarding guild houses: I can't see its such a big issue if there are unused GHs around. As long as there are houses available I don't think a big fuzz should be made of it. However it would be nice to have rules in place just in case available houses are needed. I'd say: If a guild hasn't had a member online in 6 months, the house should be cleared and whatever is in it should be put in storage marked with the leaders account. Then the lock is changed and the house is ready for new occupants.
Title: Re: effectively defunct guilds with houses
Post by: bilbous on August 20, 2013, 04:08:02 pm
better still change the lock to be pickable I wanna train my useless level I bought when the ruinator still sold training in it.
Title: Re: effectively defunct guilds with houses
Post by: SpidaManz111 on August 20, 2013, 04:14:03 pm
Once a player hasn't played for two years, they aren't coming back. Also, if a guild's house hasn't been accessed for a year the same could be said.
Not true ;D. Been three years since I last played.
Title: Re: effectively defunct guilds with houses
Post by: Venalan on August 20, 2013, 09:00:26 pm
Guilds which have gone inactive in the past have had guild houses repossessed and resold by GMs, so this does happen. The last few rounds of auctions were new houses, but I see no problem with reselling a house from a now inactive guild.
Title: Re: effectively defunct guilds with houses
Post by: bilbous on August 20, 2013, 11:42:20 pm
As I was suggesting they should become dilapidated first and subject to intrusion. Too bad that isn't going to happen, I'd just love to break into Stonehead's larder and turn it into a place fit for kran.
Title: Re: effectively defunct guilds with houses
Post by: bloodedIrishman on August 22, 2013, 02:31:04 am
Once a player hasn't played for two years, they aren't coming back. Also, if a guild's house hasn't been accessed for a year the same could be said.
Not true ;D. Been three years since I last played.
Lies.
Title: Re: effectively defunct guilds with houses
Post by: Vakachehk on January 02, 2014, 09:47:52 pm
Why don't we just sell guild houses on a term basis?
Title: Re: effectively defunct guilds with houses
Post by: zarre on January 03, 2014, 05:55:59 am
I'd say: If a guild hasn't had a member online in 6 months, the house should be cleared and whatever is in it should be put in storage marked with the leaders account. Then the lock is changed and the house is ready for new occupants.
Sometimes guild members never received a key before the key-holders of the guild, including the guild leader leaves PlaneShift. Checking who entered a guild house is a start but the member list could also be checked for activity before any action is taken.
Title: Re: effectively defunct guilds with houses
Post by: Eonwind on January 03, 2014, 01:47:15 pm
A little clarification: player's account are not deleted automatically and the ones deleted aren't accessed by the player for several years (usually more than 3).
Title: Re: effectively defunct guilds with houses
Post by: novacadian on January 04, 2014, 08:03:50 am
This thread is giving me deja vu (http://www.hydlaaplaza.com/smf/index.php?topic=41433.msg467315#msg467315).
Title: Re: effectively defunct guilds with houses
Post by: aladedragon on February 11, 2014, 05:36:37 am
The last few rounds of auctions were new houses, but I see no problem with reselling a house from a now inactive guild.

When were this auctions? How are they advised?. Our guild players are using some map "holes" to RP it as a guild house and we are waiting for a new auction.
Title: Re: effectively defunct guilds with houses
Post by: MishkaL1138 on February 11, 2014, 03:45:59 pm
[...] I see no problem with reselling a house from a now inactive guild.

Other GMs don't seem to think the same, unfortunately.

/me is willing to pay for one if RP'd properly.
Title: Re: effectively defunct guilds with houses
Post by: Bonifarzia on February 12, 2014, 04:42:22 am
When were this auctions? How are they advised?
Usually on the calendar (http://www.planeshift.it/calendar), on the events board (http://www.hydlaaplaza.com/smf/index.php?board=43.0) and the in-game message boards. Houses to be sold soon typically have book stands in front of them. I wonder, when was the last action? A search for auction gives hits mostly 2 to 7 years ago :)
Title: Re: effectively defunct guilds with houses
Post by: LigH on February 12, 2014, 05:07:55 am
According to the calendar: Jan. 19 2013 in Hydlaa (http://www.planeshift.it/events/76/1358625600) and Ojaveda (http://www.planeshift.it/events/77/1358631000).

Title: Re: effectively defunct guilds with houses
Post by: Volki on February 12, 2014, 11:14:32 pm
I don't think RHoP or TAO use their guildhouses any longer. There are active guilds who could use them.
Title: Re: effectively defunct guilds with houses
Post by: Mouli on February 13, 2014, 03:14:54 am
There is some guild that haventbeen active for years...
Sir Gag is still around for the RHoP
same for the TAO, some players are still around, but where are "The Woiperdinger" ?
Is there any acitvity in "The Organisation" ?
plenty GHouse arent used at all...
But What will you do with your houses Volki ? nothing like every other guilds... just store item ?
Useless, GH should not be auctioned but rewarded for a good RP project like they did for the Red Den, if the project stop just give the house to another project...
Title: Re: effectively defunct guilds with houses
Post by: Rigwyn on February 13, 2014, 04:36:22 am
(http://files.sharenator.com/I_smell_trolls-s400x400-140415-565.jpg)
Title: Re: effectively defunct guilds with houses
Post by: SpidaManz111 on February 13, 2014, 06:38:33 am
As I mentioned before, which was someone deleted by a mod however (No idea why?), the RHoP's guildhouse is a good example of a defunct guild having a house. Well yes, Gag is still around. But I don't think houses are meant for single player use...
Title: Re: effectively defunct guilds with houses
Post by: novacadian on February 13, 2014, 07:14:56 am
Useless, GH should not be auctioned but rewarded for a good RP project like they did for the Red Den, if the project stop just give the house to another project...

There is a process whereby one can apply to receive a GH for RP reasons and houses have been rewarded by that means.

But What will you do with your houses Volki ? nothing like every other guilds... just store item ?

Such a blanket statement  is just silly in my estimation.

Gotta agree with Rigwyn (http://www.hydlaaplaza.com/smf/index.php?topic=41366.msg470033#msg470033) on this one.

- Nova
Title: Re: effectively defunct guilds with houses
Post by: Bonifarzia on February 13, 2014, 08:51:46 am
I don't think Mouli wanted to offend anybody. Please, be fair and keep in mind what he did for the Hydlaa Museum (http://www.hydlaaplaza.com/smf/index.php?topic=39878.0).
Title: Re: effectively defunct guilds with houses
Post by: Eonwind on February 13, 2014, 01:08:40 pm
Useless, GH should not be auctioned but rewarded for a good RP project like they did for the Red Den, if the project stop just give the house to another project...

There is a process whereby one can apply to receive a GH for RP reasons and houses have been rewarded by that means.

Yes, a GH has been assigned to The One guild for RP reasons, not so long ago, and I have seen in the past a lot of RP going on in that house.
Title: Re: effectively defunct guilds with houses
Post by: LigH on February 13, 2014, 01:23:34 pm
I'm not yet dead! (http://www.youtube.com/watch?v=grbSQ6O6kbs)
Title: Re: effectively defunct guilds with houses
Post by: Mouli on February 13, 2014, 01:48:50 pm
(http://files.sharenator.com/I_smell_trolls-s400x400-140415-565.jpg)
saddly yes...
Title: Re: effectively defunct guilds with houses
Post by: Volki on February 13, 2014, 03:15:52 pm
Sir Gag is still around for the RHoP

That's one person, not a guild. I've only seen him online once or twice in the ~4 years I've played. I'm not sure that he even roleplays. How can he be putting the GH to good use?

same for the TAO, some players are still around

Both Caraick and Teshia are gone. (They were the guild leaders, or one of them was.) There are only three active players in TAO, and I don't think any of them use the guildhouse. I haven't seen them roleplay with each other, either. TAO isn't a guild anymore. It's just a name.

But What will you do with your houses Volki ? nothing like every other guilds... just store item ?

Turn it into a bar/casino/meeting house/inn/art house/secret dungeon/ball pit.

There are players who would like to actually play the game rather than reminisce about past guilds that no longer serve any purpose.

What's dead is dead. Make way for the living.
Title: Re: effectively defunct guilds with houses
Post by: LigH on February 13, 2014, 03:26:16 pm
Once again, you are naughty enough to decide who is worthy to play this game and who is not. Who are you to claim this authority?

The alternative would be to try to get missing people involved into your roleplays and give them a new purpose to exist. That would be a cooperative approach. Not a destructive.

Don't be surprised to be rejected by a community you try to split.
Title: Re: effectively defunct guilds with houses
Post by: Volki on February 13, 2014, 03:37:13 pm
 ???

I don't see how removing old and dead guilds from guildhouses is destructive? You can play with us if you want. But, if you aren't playing with active players... Who are you playing with?

...Do you even play this game?
Title: Re: effectively defunct guilds with houses
Post by: LigH on February 13, 2014, 03:43:58 pm
Regularly, at least once a week, sometimes even more often. But with many characters. Not only the one you blame to never meet.
Title: Re: effectively defunct guilds with houses
Post by: Volki on February 13, 2014, 03:45:24 pm
So, you are saying that the RHoP is no longer in use?
Title: Re: effectively defunct guilds with houses
Post by: bilbous on February 13, 2014, 03:49:56 pm
Apparently what she wants is for you to start guild invite spamming so that your activities will be more obvious.
Title: Re: effectively defunct guilds with houses
Post by: Mouli on February 13, 2014, 04:37:05 pm
There are players who would like to actually play the game rather than reminisce about past guilds that no longer serve any purpose.
What's dead is dead. Make way for the living.
Do you really think that your Kormi Brigade deserves a GH more than RHoP ?
cuz Except your main, I dont see any others actives members...  I may be wrong...

But overall, I'm not willing to live in the past... I'm just saying that some Guilds disapeared totaly...
and maybe those GH should be resold before the ones you suggested...
Golden circle, Organisation, Nexus of Devotion, The Dark Warmongers, Nomothetes
Title: Re: effectively defunct guilds with houses
Post by: bilbous on February 13, 2014, 05:21:29 pm
There really ought to be some way the devs can isolate the contents of the guild houses so that they do not impact the resources of anyone not actually in them and then they could have houses for everybody!
Title: Re: effectively defunct guilds with houses
Post by: SpidaManz111 on February 13, 2014, 05:30:27 pm
Once again, you are naughty enough to decide who is worthy to play this game and who is not. Who are you to claim this authority?

The Dark Empire. Also, the house never really belonged to the RHoP as far as I know. Wasn't it a member of the aforementioned Empire that owned and still owns it?
Title: Re: effectively defunct guilds with houses
Post by: Sajut on February 13, 2014, 05:35:20 pm
i don't see any reason to remove inactive guilds and their houses. There are enough houses left in hydlaa and in the other city's, even better ones.

About the impact of in house content. There should be a guild/group storage. directly acessible in the houses and at the npc's.
Title: Re: effectively defunct guilds with houses
Post by: Volki on February 13, 2014, 06:01:01 pm
There are players who would like to actually play the game rather than reminisce about past guilds that no longer serve any purpose.
What's dead is dead. Make way for the living.
Do you really think that your Kormi Brigade deserves a GH more than RHoP ?
cuz Except your main, I dont see any others actives members...  I may be wrong...

There is one other active member. The rest of the guild suffered a strange, unexplained disappearance. Working theory is they're dead.

And no, I don't really think that. My guild doesn't need a guildhouse. We already work out of another.

I'm not selfish enough to sit on a guildhouse when there are only two active members in my guild.

Undoubtedly there are other guilds with more players who deserve a guildhouse.
Title: Re: effectively defunct guilds with houses
Post by: Illysia on February 13, 2014, 06:22:00 pm
Just going to toss this out there, you don't necessarily need a guild house to work out of for every location idea. If one asks nicely, they might be able to pitch an idea to the devs and get some items locked down in an open building or area. The Dsar behind Trasok's place has many open buildings and tents and Ojaveda is as in need of RP as any other city.

However, I always thought that the Royal Mansion was going to be left in memory of Lolitra's contributions to the game. Wasn't there supposed to be consideration on an NPC for her LigH?
Title: Re: effectively defunct guilds with houses
Post by: SpidaManz111 on February 13, 2014, 08:56:43 pm
Memory of whom? If we kept a house each time a player left the game we'd be running out of houses pretty quickly. Also, I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(
Title: Re: effectively defunct guilds with houses
Post by: Roled on February 13, 2014, 11:30:53 pm
Memory of whom? If we kept a house each time a player left the game we'd be running out of houses pretty quickly. Also, I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Umm, Lolitra irl did actually die, SpidaManz.  And she and the House of Purrty were responsible, like many, for creating a rich, inclusive, ongoing, welcoming, interactive and fascinatingly deep role play environment. Like KAda El, who was also a real player, there are some who's contribution to the world of the Dome goes beyond a few years, then 'leaving the game'
RR
Title: Re: effectively defunct guilds with houses
Post by: LigH on February 14, 2014, 02:29:58 am
Wasn't there supposed to be consideration on an NPC for her LigH?

Talad promised that, when he would get enough details about her character. Then her player died due to a heavy and years lasting sickness, and her husband was emotionally not anymore able to provide details.

I wish I would get suggestions how to continue the guild with a better purpose than just existence. Suggestions which kind of goals are missing in our world. Offers to join roleplays to enrich them with different points of view. But instead, I have to face a wish to disappear by people who seem to have a different opinion about the value of a community...

If there was a really urgent need to "recycle" abandoned guild houses, I would know a candidate, a guild without activity of even one member for months (yet to be confirmed by a developer with database access). But I wouldn't like to point at it in public. I am not to impersonate the Octarchy.
Title: Re: effectively defunct guilds with houses
Post by: Illysia on February 14, 2014, 03:43:16 am
I believe the problem LigH is realizing when a paradigm has shifted around you so entirely that you need to go find a context you fit into more easily rather than try to shoehorn your way in the one that now surrounds you. At this point, it's possible there may not be a place in PS for the RHoP anymore.

However, I challenge the people that would dismiss the past to do anything so memorable that people would be inclined to still talk about it many years after the event, the people and all the "tangibles" are long gone. People do not reminisce about the past because it was there, there are many things they do no even bother to bring up anymore, but rather, they reminisce because there was something memorable that struck them. It's easy to dismiss but not to replicate.
Title: Re: effectively defunct guilds with houses
Post by: SpidaManz111 on February 14, 2014, 10:17:54 am
Uhm....Show me a death certificate? People tend to "die" on the internet all the time in the most tragic fashion available to them. And Parallo was responsible, like -many-, for creating a rich, inclusive, ongoing, welcoming, interactive and fascinatingly deep role play environment. Then his player died due to a heavy and years lasting sickness, and his husband was emotionally not anymore able to provide details. Also, no death certificate for him. So am I making this up? Totally not.

I also believe the problem LigH and Illiesia are realizing is when a paradigm has shifted around you so entirely that you need to go find a context you fit into more easily rather than try to shoehorn your way in the one that now surrounds you. At this point, it's possible there may not be a place in PS for Parallo anymore.

However, I challenge the people that would dismiss the past to do anything so memorable that people would be inclined to still talk about it many years after the event, the people and all the "tangibles" are long gone. People do not reminisce about the past because it was there, there are many things they do no even bother to bring up anymore, but rather, they reminisce because there was something memorable that struck them. It's easy to dismiss but not to replicate.
Title: Re: effectively defunct guilds with houses
Post by: bilbous on February 14, 2014, 11:21:58 am
Someone has been staring into their own hypnotoad's eyes too much or maybe licking its skin.
Then again maybe RHOP could start selling pancakes.

This thread is going in an unseemly direction. Fork it if you want to argue specifics.
Title: Re: effectively defunct guilds with houses
Post by: SpidaManz111 on February 14, 2014, 11:28:56 am
Right, back on topic. Perhaps the remaining guilds, like the RHoP, that obviously not use their guildhouse any more could rent it out to other guilds that have no house yet? That way, those guilds could use a house until they can afford one on their own. And I am sure the RHoP would be interested in finding a suitable use for their house. Perhaps they could hold a contest for the best idea? That would surely promote roleplay.
Title: Re: effectively defunct guilds with houses
Post by: LigH on February 14, 2014, 12:49:29 pm
Wouldn't be our first subtenant.
Title: Re: effectively defunct guilds with houses
Post by: HoodedOracle on February 23, 2014, 01:24:21 pm
RHoP - was created at a time PS was still in its infancy.  It was a fantastic playground for many an imagination and I know my wife enjoyed escaping to it, even when things were still not functioning only a few areas existed, and settings were still fluid; now the stories around which RHoP were created no longer truly fit with the 'official' story of PS and its creatures.  Perhaps it is time to let it go... and only to look back fondly

I know Talad did say about permanent memorials in game at one point - but I would never hold him to this as this is a game and my wife was one of many who played the game and developers should always be free to develop.  I am touched that she is still remembered here by some, but do not let this become a debating point that stops you or others from enjoying the game for what it is - I know she would never have wanted that - ever.  Life is too precious, and short too.  Don't hold on too tight to the past - allow its memories to inspire you to greater things if they are so inclined to, otherwise you may find yourself tripping over the future because your looking too much at the past.  (and that hurts - believe me!)

LigH - whatever your choice is to do around the in game RHoP guild-house as its Guild-master, as always I am sure you will be wise and considered for other's enjoyment...
Title: Re: effectively defunct guilds with houses
Post by: Sen on February 23, 2014, 03:11:32 pm
A very impressive attitude.

While all you said is true, I believe planeshift is big enough to have a place to remember such a great player, who gave planeshift and its players so much, and whom planeshift might have given something aswell.
And while players, who arrived too recently to have known Lolitra, might rightfully question the RhoP house, I believe it is a honorable memory for a player in a game, that lives through the strength and importance of the player community.
Title: Re: effectively defunct guilds with houses
Post by: LigH on February 23, 2014, 04:52:48 pm
Greetings Hoody.

I am touched that you came back after a long time. And I hope that the reason was not that trolls forced you to.

Thank you for your kind words. I have plans to develop the guild. That may include a name change. But the time is not yet fortunate enough. I am certain I will find support. There are still more friends than foes...

We are allowed to play this game as long as we don't spoil the fun of others doing it in their way. Cooperation, not competition.
Title: Re: effectively defunct guilds with houses
Post by: Illysia on February 24, 2014, 12:18:17 am
Hello there HoodedOracle. Nice to see you.

Hey LigH, how about turning the mansion or a portion of it into a Yliakum history museum? I always thought that PS should have had one. You can use it as a central place for displaying old "artifacts" of say old guilds like RHoP or DE that did shape PS RP history and for players that did so as well like Kada-El. It could also serve to hold items from more recent events and players of note. Maybe even artifacts of events could go there. The rogue invasion of Ojaveda, the night rogue attack, the uncommon cold, one of the Royal Balls, the recent alchemy events, *cough* Xiosiamas... whatever one thinks of them personally they were often interesting.

As it stands, there are fewer players that still remember some of these things so a lot of history could be lost if steps aren't taken to preserve it. There could be renamed items, with brief descriptions, on display and nearby there could be a book that serves as an explanation plaque for why the piece is in the museum, much like the settings books we used to use for RHoP stuff anyway. You could even put artifacts and their "plaques" in shelves or some other container so that it doesn't lag up the area.

However it is set up, it would be a nice place to archive these stories and then it won't have to fall to players to repeat them over and over again. You might even see people come out of lurking long enough to contribute to it. I think it being player run as opposed to "official" would also allow for more flexibility with what can go in there. As long as a piece doesn't break settings, in of itself, it can probably go in the museum, so fuzzy memories, guilds with now questionable settings, and so on might not be a problem.
Title: Re: effectively defunct guilds with houses
Post by: Ascomanni on February 24, 2014, 12:56:54 am
That is a really cool idea. As someone who has not experienced these stories I would really enough something like that.
Title: Re: effectively defunct guilds with houses
Post by: HoodedOracle on February 24, 2014, 02:19:55 am
The basis of a guildhouse should be grounded in the game settings.  If inside it there is an area for fables and artifacts - that would be a grand talking point and perhaps spark for roleplay...
If though... The guildhouse is not being used as per the game rules.. Well that is a decision for developers to make.
Good luck
Title: Re: effectively defunct guilds with houses
Post by: Thedrish on February 24, 2014, 04:38:39 am
GH should not be auctioned but rewarded for a good RP project like they did for the Red Den, if the project stop just give the house to another project...
I agree on the bit that guilds that are active and participate should be able to get/use their own GH.
Title: Re: effectively defunct guilds with houses
Post by: MishkaL1138 on July 06, 2014, 04:10:46 pm
GH should not be auctioned but rewarded for a good RP project like they did for the Red Den, if the project stop just give the house to another project...
I agree on the bit that guilds that are active and participate should be able to get/use their own GH.

I second this motion. That way the roleplayers wouldn't have to grind money senselessly. Make two kinds of events: one for roleplayers to apply for a house, and one auction for those with the money.
Title: Re: effectively defunct guilds with houses
Post by: Adash on July 08, 2014, 11:22:06 am
I DISAGREE:

The owner of the Guild House has complete control as to whom gets to take over it.  As soon as the leader of the guild provides permission and gives over the guild key to the designated player, the transaction is final and legitimate.  A true democracy means the owner of the guild decides what is to be done with their virtual property.  Simple as that.

Note To Sneaky Freeloaders:  If you don't own it, mind your own business and stop manipulating basic fundamental principles of ownership.  Your opinion is null and void and only the owner's opinion is valid unless he/she deems necessary others input.
Title: Re: effectively defunct guilds with houses
Post by: bilbous on July 08, 2014, 01:34:13 pm
Nobody owns a guild. Guilds have leaders that can be supplanted should they go inactive. Guilds are not democracies in that the guild leader has final say over which members have which guild powers. The octarchy can rescind the guilds house lease with no recourse. Inactive guild members should be automatically removed from the guild after one year of inactivity so that guilds cannot rely on them to keep their guild charter.  IMNSHO.

Spurious arguments are spurious.
Title: Re: effectively defunct guilds with houses
Post by: Mouli on July 08, 2014, 04:21:26 pm
A true democracy means (...)
Yliakum has never been democraty at all... and house doesnt remain to any guild, when your guild buy a house, in fact it just buy the right to use it, but it remains to the Octarchs property...
Title: Re: effectively defunct guilds with houses
Post by: Rigwyn on July 08, 2014, 04:49:12 pm

You can make all the rules you want online, but its not going to change the game. For those who want a guild house, have you tried contacting a gm to see if any were available?

Title: Re: effectively defunct guilds with houses
Post by: LigH on July 08, 2014, 05:47:16 pm
That would require the existence of active GMs... a little tricky at the moment, according to the last Dev Q&A.